| Until you have a decent level of heal, second job might be a little slow. I really hated magic clawing at Sahel, since I usually have a mob skill when I'm there (different classes). For second job, what I did was: 33/35-40: Rotten Skeleton 40-45/50: Dead Scarecrow (I left at 45, but you can go later, I had a lot of magic accuracy). 45/50-70: Ghost Ship 5 45/50-70: Mysterious Path 3 (Added in, but I was at ghost ship 5 the whole time. It's a lot better to me). 65-70: Twisted Jesters. (Haven't reached this level yet, but it's great EXP then, with party EXP, and gets even better with holy symbol). There's also CPQ1 with master chronos, having an all cleric trade win might be good, as you won't really have to delay in earning EXP, and having to wait for your opponent to gain their CP for their win, and you won't have to worry about passing really. I didn't CPQ2, but it's probably because I never do it anyways. However, if you can memorize zombify times/stop at damage reflection, having an extremely good party at Balrog Party Quest would be nice. Nowadays, I'm stuck with weak people who rely on clerics, but I think it'd be more ideal for them to just have an extra attacker. Edit: During the 6 hour 2x events + weekend 2x events, I went from 43 to 62, if that helps. From 43-45 was at scarecrow, and the rest at ghost ship 5. I did a lot of talking, and it was only 2x, no card, ring mule, etc. Also, I wasted a few hours with trying to CPQ, but it didn't work, so I probably could have gotten to 64-65. Also, at ghost ship 5, all you do is spam heal at stairs, turn after a while (anti-bot makes you stop attacking after 100 hits if no movement), lure if you really feel the spawn is low, and pick up an equip/steelies if you really want to (I've found 3 steelies so far). I was reading a lot during my time training here, just checking every half a page, so not much effort is really involved. Edit2: Don't go to jesters yet, as of currently, it's an auto-ban zone. |