Is Explorer's ring so important?
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thread starter Tom8o Jul 18 2010 + PM | QUOTE | PERMALINK | REPORT
I can't get it because i can't level to 50. Can i live without it?
My Characters: FatallyPwned - 24 DemethosGMS Pirate
xDeluXeSiNx 07/18/10 + PM | QUOTE | PERMALINK | REPORT
If you cant lvl to 50, you HAVE to live without it. And if you have the lilin�s ring its ok for you.
My Characters: CutieSarax3 - 134 Khaini Night Lord
darkangel106 07/18/10 + PM | QUOTE | PERMALINK | REPORT
its better for when your higher level because it brings your damage up a good amount
My Characters: darkangel106 - 90 Bera Crusader
Epikz 07/18/10 + PM | QUOTE | PERMALINK | REPORT
You really don't need it if you aren't too damage hungry. Nexon will come up with more events like this later on anyways, they always come out with new items.
My Characters: InspiredBow - 40 Broa Hunter
JDMxPatricK 07/18/10 + PM | QUOTE | PERMALINK | REPORT
Eh, what's so special about this ring ?
My Characters: xjdmwendy - 70 Scania Blaze Wizard
4thDegreeBaka 07/18/10 + PM | QUOTE | PERMALINK | REPORT
in the future sometime its pretty much guaranteed there will be scrollable attack rings. dont worry
My Characters: 4DegreeBaka - 56 Yellonde Aran in Memory
KFCBucket 07/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] JDMxPatricK : Eh, what's so special about this ring ? [/quote] It has 1% chance of 1hit Ko on a monster. I just came back, and I don't see the big deal about the ring either.
My Characters: GrateGenin - 82 Broa Chief Bandit
TeeHeeTofu 07/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] KFCBucket : It has 1% chance of 1hit Ko on a monster. I just came back, and I don't see the big deal about the ring either. [/quote] Well for bowman it increases Crits by 10%. SE + Crit. Shot + Ring = High percentage of Critical, meaning 2xx% damage each critical.
My Characters: Honseng - 104 Yellonde F/P Mage
Lynxis 07/18/10 + PM | QUOTE | PERMALINK | REPORT
And for spearmans? I want the ring, but im too lazy to get 50 in 7 days so i wont get it again, or it will affect my damage in high levels?
My Characters: Fran520 - 36 Windia Dualer
MrSinDeath19 07/18/10 + PM | QUOTE | PERMALINK | REPORT
The critical helps a bunch But the 1% crit is amazing when your at monsters much higher level than you, like newtie sniping :D
My Characters: LotusCrusher - 80 Broa Dragon Knight
xChaosBndit 07/18/10 + PM | QUOTE | PERMALINK | REPORT
Well for a Sin, it makes ALL the difference. That 10% boost in chance to hit a critical means we now have not only a 60% chance to hit a critical, but also a 10% damage boost (to the already existent 200%) when we do hit a critical. Now imagine this ring on a sin coupled with Sharp Eyes from a BM. That will increase their chance for a critical to up to 75%, at a now 308% damage boost when you do hit a crit. I currently hit 7k on average with each crit on my Hermit, now imagine with a ring and SE? I'd be seeing 10.5ks! This all applies to Bowman too, except the percentages; but the importance is still there. That in turn increase our DPM by quite a lot (you'd be amazed how much). As well as this, the OHKO 1% chance thingy pops up WAY more than you'd think... People say it's more like a 10% chance as they hit it 1/10-1/15 kills. This can increase training speeds. :O
My Characters: Crivin - 131 Khaini Shadower
TeeHeeTofu 07/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Lynxis : And for spearmans? I want the ring, but im too lazy to get 50 in 7 days so i wont get it again, or it will affect my damage in high levels? [/quote] The criticals will help a great deal, especially with Sharp Eyes, which boosts the critical rate even more, and damage. And even though it may be a measly 10% or lower, you must think about how often you attack, especially with a 3-strike attack such as Dragon Crusher. Though you don't HAVE to get it, the quest to get one to 50 is none-too difficult. Getting one will keep you in par with others who have one as well.
My Characters: Honseng - 104 Yellonde F/P Mage
Gino 07/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] xChaosBndit : Well for a Sin, it makes ALL the difference. That 10% boost in chance to hit a critical means we now have not only a 60% chance to hit a critical, but also a 10% damage boost (to the already existent 200%) when we do hit a critical. Now imagine this ring on a sin coupled with Sharp Eyes from a BM. That will increase their chance for a critical to up to 75%, at a now 308% damage boost when you do hit a crit. I currently hit 7k on average with each crit on my Hermit, now imagine with a ring and SE? I'd be seeing 10.5ks! This all applies to Bowman too, except the percentages; but the importance is still there. That in turn increase our DPM by quite a lot (you'd be amazed how much). As well as this, the OHKO 1% chance thingy pops up WAY more than you'd think... People say it's more like a 10% chance as they hit it 1/10-1/15 kills. This can increase training speeds. :O [/quote] It's 1% chance per hit. L7+SP=4% TT=6% Strafe=4% Hurricane=9%/second.
My Characters: GinoSil - 142 KradiaGMS Marksman
Idiotsbhindme 07/18/10 + PM | QUOTE | PERMALINK | REPORT
How about for a chief bandit? Which rings helps the most?
My Characters: IVIaplegodz - 100 Bellocan Chief Bandit
Gino 07/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Idiotsbhindme : How about for a chief bandit? Which rings helps the most? [/quote] I think lilin's is best w/o SE or thorns.
My Characters: GinoSil - 142 KradiaGMS Marksman
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