Is training slightly easier after 70?
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thread starter LolCats Jun 30 2010 + PM | QUOTE | PERMALINK | REPORT
Hey guys. I'm planning on hitting level 70 tonight. (This will be my first 3rd job ever xD) Just wondering, is training slightly easier after getting full combo? And could I go to twisted Jesters? Im getting bored of Strong stone goblins.
My Characters: iSouthPoIe - 70 KradiaGMS Aran in Misery
darkcutter666 06/30/10 + PM | QUOTE | PERMALINK | REPORT
it gets ALOT easier
My Characters: Orianahl - 104 Windia Sniper
LolCats 06/30/10 + PM | QUOTE | PERMALINK | REPORT
[quote] darkcutter666 : it gets ALOT easier [/quote] Thank God. xD
My Characters: iSouthPoIe - 70 KradiaGMS Aran in Misery
Valtorec 06/30/10 + PM | QUOTE | PERMALINK | REPORT
70+ trainig is like 2x 70- training anndd its funner cuz ur guy looks ossum... w8 till like lvl 90 when u max SC and ur attacks r craaazzzzyyyy
My Characters: Valtorec - 88 Scania Aran in Misery
SilverFoxR 06/30/10 + PM | QUOTE | PERMALINK | REPORT
SilverFoxROh, trust me, it gets easier... =3 When you put 1... just 1 point into Full Swing, everything changes. Now your combo is not a 3-hitter, but a 4-hitter (the second swing of the combo is replaced by a double-stab... and no, it's not two weak stabs). It makes combo building even faster... and when you're training somewhere like Jesters, it can mean rapid-fire Combo Smash launches. Also, 1 point into Final Toss is pretty fun... not to mention the little bonus of Combo Critical =3
My Characters: SilverFoxR - 143 Bera Hero
khanga 06/30/10 + PM | QUOTE | PERMALINK | REPORT
put one into full swing and max combo crit first. trust me. its one HECK of a lot faster.
My Characters: iMathamatise - 100 Mardia Aran in Misery
LolCats 06/30/10 + PM | QUOTE | PERMALINK | REPORT
This is promising.
My Characters: iSouthPoIe - 70 KradiaGMS Aran in Misery
SilverFoxR 06/30/10 + PM | QUOTE | PERMALINK | REPORT
SilverFoxR[quote] khanga : put one into full swing and max combo crit first. trust me. its one HECK of a lot faster. [/quote] I thought you were supposed to put 1 into Full Swing, Combo Critical and Final Toss, then Max Full Swing and THEN max Combo Critical.
My Characters: SilverFoxR - 143 Bera Hero
dragonice1 06/30/10 + PM | QUOTE | PERMALINK | REPORT
[quote] khanga : put one into full swing and max combo crit first. trust me. its one HECK of a lot faster. [/quote] Not always true. Combo critical isn't as useful at low levels. It also means you won't be using combo smash, and you need to keep up a combo, which can be very bad if you are dealing with ksers.
My Characters: xdragonice00 - 126 Windia Aran in Hope
PyritsNoSwiping 06/30/10 + PM | QUOTE | PERMALINK | REPORT
grats on first 3rd job, I believe it is easier with Full Swing and new moves, I'm not sure i quit my aran
My Characters: Snowboat - 64 Windia Aran in Memory
4thJobSeries1 06/30/10 + PM | QUOTE | PERMALINK | REPORT
Directly after 70 it doesn't get that much faster. But at 85 or whenever you go to Gallos you'll level faster than you did in your 50's... quite a bit faster too. Strong Stone Goblins = 9300 HP, 501 Exp. Or 18.6 HP/Exp Twisted Jesters = 50000 HP, 1325 Exp. Or 37.7 HP/Exp Meaning strong Stone Goblins are much better. After triple swing + a combo smash though you probably do more like 14k damage so its overkill at goblins. Basically 1 smash for 501 exp while TJs are 3 smashes for 1325 exp. That still puts Goblins ahead though. WRs might be your best bet soon at 16K HP, 800 Exp. As soon as you can kill them w/ Triple Swing + Smash (basically when you do about a 12K smash) then they are the best exp.
My Characters: 4thJobSeries - 138 Scania Aran in Hope
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