AMs being messed up in KMST - Revolt!
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thread starter IImaplers Jun 29 2010 + PM | QUOTE | PERMALINK | REPORT
IImaplersAMs being scr3wed by the latest KMST patch is not my opinion. No, this is a fact, unless they go back and actually fix them. Warning before you further proceed: this is a rant...a big wall of text rant. Axe. Consider yourself warned. quote: "after KMST, AMs now have a decently capable 1v1 skill in Big Bang/Paralyze/CL." 1v1? LMAO.. Everyone is capable of 1v1, but just compare AMs to other classes in terms of 1v1 and you'll see how flawed we are. Also compare AMs to other classes in terms of bossing (even after KMST) and you'll see how flawed we are, though I am speculating since I haven't actually seen any videos of them training/bossing in KMST. Looking at the new skill stats alone, though, gives me my impression. I will admit that big bang has gotten a nice improvement training-wise. But it is still horrible at bosses because it is a charged skill. So 60k-80k damage at zakum every 2 seconds doesn't cut it when the hermit next to you already deals 300k damage within the same timespan (and that hermit is only there to KS you in the first place because he is 1337Dexless. zing.). Doesn't cut it. It also doesn't cater to AMs because it has no element, and therefore gives no advantage to us for at least elementally weak bosses. CL seems to have ok 1v1 (unless they nerf that too yet again and keep flipflopping), but i don't think it will be as effective as weapon class 1v1 attacks either against bosses. I digress. And then there's mobbing. Killing 6 monsters with 4-5 hits each (paralyze) is not even close to compensation for adding a 30 cooldown to an ultimate. So our bossing is flawed, our mobbing: still ok but highly nerfed. What do we have left that sets us, FPs, apart from other classes: poison mist. That's it. Why should we be happy? We have always had it, only thing is that now our other attacks will be less effective. And why oh why did they have to change poison mist? It was great the way it always was. Something tells me that the tweaks they made to it actually nerfed it. Who knows? I want to see how my poison mist will do against a lvl ~150 monster in KMST. I'm willing to bet 2 bucks it will have problems. I hate when people say "Mages weren't made to be good bossers, each class has their own unique thing which they're good at." NO! This is a party-based game more so than a solo-based game, and when you're in parties, you have to be useful to other party members. AMs seem to have no hope in that regard while every other class actually has some substance there whether it being decent DPM or helpful support skills. Don't want to give AMs actually helpful support skills like Bishops have? Than give us helpful DPM at bosses! Don't want to give AMs helpful DPM that all weapon attack classes have? Than give them at least 1 helpful support skill! Simple concept right? But Nexon doesn't understand simple concepts. They understand confusion, profit gathering, and sound business decisions which may 5cr3w you over along the way. "Don't question Nexon!
My Characters: iweenana - 150 DemethosGMS F/P Arch Mage
10734 06/29/10 + PM | QUOTE | PERMALINK | REPORT
Who told you they were done? Do you honestly think they'll screw up another time? Of course they'll make AMs balanced, just be a little more patient.
My Characters: muema - 124 Khaini Aran in Hope
piemanofpie 06/29/10 + PM | QUOTE | PERMALINK | REPORT
someone is QQing They think ALL AM ks so they want to change it.
My Characters: Pwnurmoms - 26 Mardia Night Walker
IImaplers + PM | QUOTE | PERMALINK | REPORT
IImaplers[quote] piemanofpie : someone is QQing They think ALL AM ks so they want to change it. [/quote] What is QQing? This is not warcraft lol. anyway, ksing/leech is not AMs' problem. Nexon should have implemented ways to prevent ultimate ksing such as changing mob spawn in certain empty maps so that ksing becomes unneeded. And as for leeching, they could have easily prevented it with making map/monster lvl requirements and/or increase spawn. Even with ultimates having a cooldown, there will always be ksing because there are like 8 popular (good exp) maps out of like 500.
My Characters: iweenana - 150 DemethosGMS F/P Arch Mage
10734 06/29/10 + PM | QUOTE | PERMALINK | REPORT
[quote] IImaplers : What is QQing? This is not warcraft lol. anyway, ksing/leech is not AMs' problem. Nexon should have implemented ways to prevent ultimate ksing such as changing mob spawn in certain empty maps so that ksing becomes unneeded. And as for leeching, they could have easily prevented it with making map/monster lvl requirements and/or increase spawn. Even with ultimates having a cooldown, there will always be ksing because there are like 8 popular (good exp) maps out of like 500. [/quote] If they remove AMs/Bishops' ultimates they take away at least 80% of the ksers at higher leveled maps. (=gallos) I can't remember a single time that I got ksed by a non-mage at gallos.
My Characters: muema - 124 Khaini Aran in Hope
Schwetty 06/29/10 + PM | QUOTE | PERMALINK | REPORT
Just do what I'm doing. Get your mage to lv 200 because we have about a year maybe more and then sell all your stuff and make a fighting class like a hero or something. Lv 20 BoF and a new class that is godly. :D
My Characters: Cschwetty - 153 Broa I/L Arch Mage
IImaplers + PM | QUOTE | PERMALINK | REPORT
IImaplers[quote] 10734 : If they remove AMs/Bishops' ultimates they take away at least 80% of the ksers at higher leveled maps. (=gallos) I can't remember a single time that I got ksed by a non-mage at gallos. [/quote] That's not my problem. I choose not to KS people. Nexon is moronic for not making Gallos a mini-dungeon by now. Why should I have to suffer for other peoples' actions? I shouldn't. Schwetty : But this character has sentimental value to me. I don't need this crap from Nexon. They want us to make new characters because more characters = more NX possibly being spent on them. I'm not gonna fall for Nexon's traps (cept for DBs xD).
My Characters: iweenana - 150 DemethosGMS F/P Arch Mage
John11 + PM | QUOTE | PERMALINK | REPORT
I'm not sure I agree. From the calculations I saw in the new damage formula thread it looks like AM's will be doing some hefty damage. There was an 171 I/L that posted a 202k big bang and a 122k Chain Lightning. Even my calculations for my big bang came out to around 100k and my equips aren't really that hot. The other damage ranges for other classes that people posted seemed comparable, but I didn't really look into them much.
My Characters: Dephlogiston - 148 Broa F/P Arch Mage
IImaplers + PM | QUOTE | PERMALINK | REPORT
IImaplers[quote] John11 : I'm not sure I agree. From the calculations I saw in the new damage formula thread it looks like AM's will be doing some hefty damage. There was an 171 I/L that posted a 202k big bang and a 122k Chain Lightning. Even my calculations for my big bang came out to around 100k and my equips aren't really that hot. The other damage ranges for other classes that people posted seemed comparable, but I didn't really look into them much. [/quote] That's seems nice, but are those numbers comparable to the damage of other classes within the DPM scope? I don't think they are (could be wrong though). And what about bossing? we're still unwanted. This is not balance. This is not Sparta.
My Characters: iweenana - 150 DemethosGMS F/P Arch Mage
dokosatchii 06/29/10 + PM | QUOTE | PERMALINK | REPORT
lol poor mages...good thing i quit mine when i had the chance xD
My Characters: Captdoko - 110 Windia Crusader
Angelic 06/29/10 + PM | QUOTE | PERMALINK | REPORT
How do you know. Have you seen a new mage boss? You don't know their DPM. Quit QQing when you don't know what you''re talking about.
My Characters: EcstasyDawn - 43 Scania Page
ashuu + PM | QUOTE | PERMALINK | REPORT
[quote] IImaplers : What is QQing? This is not warcraft lol. anyway, ksing/leech is not AMs' problem. Nexon should have implemented ways to prevent ultimate ksing such as changing mob spawn in certain empty maps so that ksing becomes unneeded. And as for leeching, they could have easily prevented it with making map/monster lvl requirements and/or increase spawn. Even with ultimates having a cooldown, there will always be ksing because there are like 8 popular (good exp) maps out of like 500. [/quote] Dont you see the same things? Between WoW and Ms? The current distrubution is fine, you could say that the game is "Balanced" So that happened with WoW. Blizzard tryed to make equals with all clases, after that 1 clase became obsolete (yeah, sorry WoW hunters) Some time later they realized that they had to change this, cause hunters were the most popular class. Something similar is happening with Nexon..., they are going to 5cr3w AMs and later they'll be OP. so no worries :D OT: MS is a evil 2D copy of WoW :D so... ---EDIT--- Play with another class until they fix AMs
My Characters: luloveice - 66 Bera I/L Wizard
Sumwun 06/29/10 + PM | QUOTE | PERMALINK | REPORT
[quote] IImaplers : What is QQing? This is not warcraft lol. anyway, ksing/leech is not AMs' problem. Nexon should have implemented ways to prevent ultimate ksing such as changing mob spawn in certain empty maps so that ksing becomes unneeded. And as for leeching, they could have easily prevented it with making map/monster lvl requirements and/or increase spawn. Even with ultimates having a cooldown, there will always be ksing because there are like 8 popular (good exp) maps out of like 500. [/quote] Actually ksing for training maps isn't a problem anymore. The main problem is ksing for leeching. With this new cooldown, nobody will buy leech. If nobody buys leech, AM's and BIshops have no reason to ks lvl 70's anymore.
IImaplers + PM | QUOTE | PERMALINK | REPORT
IImaplers[quote] Angelic : Have you seen a new mage boss? [/quote] Edit: I haven't seen the KMST mages bossing videos yet. Sorry for the misunderstanding.
My Characters: iweenana - 150 DemethosGMS F/P Arch Mage
LonePiggie 06/29/10 + PM | QUOTE | PERMALINK | REPORT
Move on. Its just a game. Or make a new class.
My Characters: Vierastel - 88 Mardia Aran in Misery
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