My new damage with kMS patch.
thread starter Candiilandy Jun 28 2010
+ PM | QUOTE | PERMALINK | REPORT
| With the kMS's new patch, I've done some math to figure out my corsair's new damage. I just scored a 90 on my NYS math regents, so I'm feeling pretty confident. If anyone sees some mistakes, feel free to point them out. STR=103 DEX=633 ATK=166 With the new formula, my new base max damage will be a whopping 7160 at level 130, with 166 attack. That is buffless. Yes, no Maple Warrior. If I of course used the new cannon, (1400% damage), that would be massive 100,240k damage, with no Criticals. This however is just speculation. Seeing as we now get CRITICAL, there is a large increase in are *max* hit. I'll assume that our critical adds 50% damage. Could be off, but it would be a good place to start, seeing as it is only 20% critical rate. Then we would have Sharp Eyes, Increasing our chance to crit to 35%, and I'll also add the 30% added critical damage. That would be a 180% critical. 100,240 times 1.8=180,432 damage. Course, that doesn't count our new skill that adds 30 weapon attack 10% of the time, (Or %, it may have been changed?) So if we look at that all together, plus an *apple*, we'll be looking at this. 1.6[(4(633)+103] times (166+100+30)/100 That would break down to 1.6[2635] times 2.96.. 12,480 damage, max. Plug that into the ideas above, first being the 1400% cannon, and my max (Without crits), would be 174,720. With criticals, using said assumptions, 180% (With max Sharp Eyes), would be 174720 times 1.8, making a dastardly 314,496 damage per cannon. It can be assumed that cannon can still be fired 90 times a minute, that would make my MAX DPM 28,304,640 with SE, and an Apple. Thoughts? Edit #1 : This is under that the Adventurer rings arn't being worn. If I added 20% to our critical damage, it would be a full 200%, so I'm not sure if it would work like that, and unless anyone else has information proving otherwise, it'll remain that way. Edit #2 : Should we be in a party with a SI, we would hit 98 times a minute, making our MAX DPM 30,820,608. |
My Characters: Lolnox - 129 KradiaGMS Corsair
dmanxtreme2 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| Although your damage may be impressive now, I think you are so strong is because all the monsters in KMST also have increase HP and such. I'm not a troll, I'm just trying to put things in perspective. |
My Characters: iDmanx - 70 Bera Aran in Misery
Candiilandy 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| Of course. Not saying corsair is super-dooper awesome dustrucoship now, just putting out it's new hypothetical damage. Hopefully a NL/BM will do theirs, so I don't have to :p |
My Characters: Lolnox - 129 KradiaGMS Corsair
dmanxtreme2 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| I envy your math skills :P |
My Characters: iDmanx - 70 Bera Aran in Misery
DecembersRain
+ PM | QUOTE | PERMALINK | REPORT
| I figured out my Hunter(Level 51) and Hermit(Level 80)'s damage ranges the other day, too. Hermit's is.. 1965~3024 and my Hunter's is.. 1069~1644. |
My Characters: SealOfRoses - 37 Bera Spearman
DarkQuill
+ PM | QUOTE | PERMALINK | REPORT
| It doesn't take a math-whizz to know that THAT is some pretty impressive damage output. I'll share a small one I cooked up a moment ago, with far less consideration to all my new upgrades. Currently, I average around 140k per single hit with Assassinate, and 180k crit (no SE) on the final hit, on a maxed charge. This is attacking Hsalf, so his wep.def has already made a difference to my maximum possible damage but I'm too lazy to reduce the damage from Shadow Partners hits. So, lets throw Shadow Partner into the mix. 140 x 3 = 420. 420 + 40% = 588. 180 + 40% = 252. 588 + 252 = 840. SO, not counting Assassinates damage increase, inherint crit, or anything other than Shadow Partner, I could dish out around 840k damage per 8 seconds. I'm smiling right now. |
My Characters: ShadowQuill - 151 Bera Shadower
DecembersRain
+ PM | QUOTE | PERMALINK | REPORT
| @TS: And that's assuming all the monsters you're hitting have 0 def, by the way. |
My Characters: SealOfRoses - 37 Bera Spearman
MyNaginata 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| Please don't forget that everyone else gets a hefty increase in damage and monster HP will be pushed way up and exp down. The KMST formula would push my damage up by approximately 62%. |
My Characters: OhGodOhMan - 101 Bera Outlaw
cheeseman6 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| i am still amazed at the new way mastery works. 80% mastery <333 |
My Characters: 4muskeytears - 131 Khaini Dark Knight
Bullets 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| I have around a 8-9k range, I doubt they'd make it so we 1shot everything in the game lol =P |
My Characters: EyesCIosed - 153 Khaini Corsair
wrabacon7 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| dam! i got 89 on my regents |
My Characters: RogueRing - 47 Bera Bandit
Xgo321 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| haa a 93 on my math regents and 100 in spanish >:D |
My Characters: AranChicken - 72 Broa Aran in Misery
theface 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| o.o.... didnt read all that.. |
My Characters: iHoIyEvan - 122 Scania Evan 9th Growth
SinL0rdz 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| I remembered doing my range when i saw the formulas yesterday ended up with something like 3xxx-4xxx range. |
My Characters: SinL0rdz - 110 Scania Hermit
ilikepiez5 06/28/10
+ PM | QUOTE | PERMALINK | REPORT
| You got a 90 on the regents? I don't think you should really call yourself a math wizz because of that. The test was relatively easy in my opinion and i'm not even asian XD. OT: Yes the damage rises, Add % equips onto that and yeah. |
My Characters: Maxarrowz5 - 32 Bera Hunter
BasilMarket is Copyright 2004-2008 BasilMarket.com (archive reconstruction). Data recovered from the Internet Archive Wayback Machine for the Classic MapleStory community.