Magic Mastery from KMST revamp ruining mages?
basilmarket.com forums : Mage  |  15 posts archived
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thread starter battleox288 Jun 25 2010 + PM | QUOTE | PERMALINK | REPORT
I hear this change will make a new skill in 2nd job. but what if ur past 2nd job? will it be auto-maxed? and it said that it needs luk. What will happen to all the lukless mages like me? What will happen? @edit luckless mages wont be gone now, because: 1 Int = 1/10 magic acc 1 Luk = 1/10 magic acc This information is from BBD
My Characters: LucklessGboy - 74 Scania I/L Mage
AngelxHoly 06/25/10 + PM | QUOTE | PERMALINK | REPORT
We cant answer some of those questions till the final results are shown.
My Characters: AngelxHoly - 78 Broa I/L Mage
DivineKYO + PM | QUOTE | PERMALINK | REPORT
I'm pretty sure it's like the Evan one. But I haven't looked into that skill much. I think you get an SP reset for some skills?
My Characters: Eurytropic - 26 Broa Warrior
Just2LoveU 06/25/10 + PM | QUOTE | PERMALINK | REPORT
I heard you're getting SP reseted from the skills they're deleting/changing (not so sure about changing), I hope they do it. Anyway, don't trust me, I'm not even sure about it.
My Characters: Just2LoveU - 64 Windia Gunslinger
taotapp 06/25/10 + PM | QUOTE | PERMALINK | REPORT
I knew this would happen. I knew it would. Don't you see? This is what they do! First they made everyone go with LUK because LUK was the only choice unless you were some rich dude who didn't mind training with an expensive umbrella forever. Then they introduced more and more statless weapons, and soon LUKless became the obvious choice. The LUK mages got the shaft, and a lot of people bought AP resets to make up for it. And in those moments, I wondered if Nexon might turn the tables one more time, and make LUK the new obvious build choice. And here we are. Granted, nothing's set in stone, but I can't believe it's actually possible. I thought it was a stretch, but here it is. At the rate we're going, they might turn the tables again in a few years. Who knows?
My Characters: cloddip - 85 Windia Sniper
BBD + PM | QUOTE | PERMALINK | REPORT
The stats ur showing up there is current MapleStory here is a picture comparing today vs test http://www.profil3.com/show/pic/79745
My Characters: BrushUrT33th - 86 Scania Marauder
Annastasia 06/25/10 + PM | QUOTE | PERMALINK | REPORT
I'm leaving my ice mage at 103 before the patch, maybe I'll make a new char while I wait magic mastery is probably going to be 20 points, elemental reset I read only needs 10 and teleport mastery probably is going to be 20, I'm guessing so I'm assuming it's 50 points then D: ironically enough, that's exactly how many points I'll get before archmage, like 51. But they also give you sp for the skills that were deleted, but idk if they really got rid of much in 3rd or 2nd job, since ele reset and tele mastery (I think) are in 3rd and magic mastery might be in 2nd. But nothing is final yet, just watch out and maybe save some ap once you hit 100
My Characters: x0Peach0x - 103 Bellocan I/L Mage
DawnChu 06/25/10 + PM | QUOTE | PERMALINK | REPORT
If luck and int are the same, what's the point of making a luckless mage then?
My Characters: Patishiieru - 29 Galicia Magician
vengeance251 06/25/10 + PM | QUOTE | PERMALINK | REPORT
[quote] DawnChu : If luck and int are the same, what's the point of making a luckless mage then? [/quote] Int adds to your Magic damage, Luk doesn't....
My Characters: UnalterabIe - 151 Broa I/L Arch Mage
Saital 06/26/10 + PM | QUOTE | PERMALINK | REPORT
Many skills are having their mastery levels reduced (like from 30 to 20). The points you get back from those can be put into Magic Mastery.
My Characters: Kiaryu - 130 Bera I/L Arch Mage
SilverFoxR 06/26/10 + PM | QUOTE | PERMALINK | REPORT
SilverFoxR[quote] Saital : Many skills are having their mastery levels reduced (like from 30 to 20). The points you get back from those can be put into Magic Mastery. [/quote] Bingo. In fact, I've heard that MP Eater is getting reduced to having only a level 5 mastery!
My Characters: SilverFoxR - 143 Bera Hero
johny2toes 06/26/10 + PM | QUOTE | PERMALINK | REPORT
You clearly missed the entire part where luck is needed for Magic accuracy. Lukless mages will be gone entirely because lukless won't be able to hit anything. There was a pic of a low-luk Bishop genning at Ligator.. it was lv 146 you know what? It actually missed one of them. That was just low-luk, A lukless wouldn't hit a thing.
My Characters: Blissterity - 36 Broa F/P Wizard
NinjaKouga 06/26/10 + PM | QUOTE | PERMALINK | REPORT
No. Thats not what it says silverfox. MP Eater requires level 5 spell mastery (the mastery skill that every class gets that they max first, but for magicians since magicians will now have their damage shown as a range)
My Characters: ShootinKouga - 83 Bera Outlaw
Applesnacks 06/26/10 + PM | QUOTE | PERMALINK | REPORT
Should have been normal/low luk as Maple intended, eh?
My Characters: VictimB - 155 Windia Dark Knight
battleox288 + PM | QUOTE | PERMALINK | REPORT
But if magic mastery and teleport mastery goes into 2nd job, what skills would they take away or lower the max level of?
My Characters: LucklessGboy - 74 Scania I/L Mage
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