Teleport in Maple 2.0? -Mages-
basilmarket.com forums : Mage  |  15 posts archived
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thread starter Rionnon Jun 24 2010 + PM | QUOTE | PERMALINK | REPORT
Title pretty much says it. We've discovered from extractions that our teleport will also have a chance to stun and damage monsters. Has anyone heard/found out if we can turn this stun on or off? To me, this would cause unwanted aggro... Especially if you're just trying to pass through a map. Then again, maybe it's only active if you teleport through a monster. Thoughts on this?
My Characters: Rionnon - 122 Broa I/L Arch Mage
Nashinro 06/24/10 + PM | QUOTE | PERMALINK | REPORT
i hope theres an on/off button somewhere. i dont wanna pass thru a skele map and end up having like 20 skeles chasing after me :S
My Characters: Nashinro - 111 Windia F/P Mage
EzioDexless 06/24/10 + PM | QUOTE | PERMALINK | REPORT
Maybe mages will be able to sell pg-like leech lol
My Characters: xOnyxMage - 51 Mardia Evan 4th Growth
Sammi 06/24/10 + PM | QUOTE | PERMALINK | REPORT
That sounds so lame. LOL. I wonder how that's going to work out.
My Characters: HEYsammi - 70 Scania Evan 6th Growth
doodorz 06/24/10 + PM | QUOTE | PERMALINK | REPORT
That's stupid. They might as well get a seperate teleport.
My Characters: PoIiteness - 58 Windia Page
tsgamer 06/24/10 + PM | QUOTE | PERMALINK | REPORT
Hmm, the title says nothing. OT:If it is uncontrollable... Then yeah, that's stupid.
My Characters: Dinchman - 165 Bera Dark Knight
FirePhoenix 06/24/10 + PM | QUOTE | PERMALINK | REPORT
its called tele mastery after putting 20points into it u get something like4th job and put extra into it then it damages and stuns i think
My Characters: FireMage2344 - 55 Bellocan F/P Wizard
mitymage 06/24/10 + PM | QUOTE | PERMALINK | REPORT
lol, it will be pretty interesting for a F/P because stunning the monster will help separate the mobs when poisoning. But for my i/l i am going to hate it cause i want the mob to come to me quickly, not after 10 secs. ._. But then again poisoning is going to suck now because the new hit rate thing. I hear it is based on lvl and if you reach the lvl of the monster then you dont miss anymore.
My Characters: BlancArrow - 42 KradiaGMS Crossbow Man
Annastasia 06/24/10 + PM | QUOTE | PERMALINK | REPORT
well, it's called teleport mastery, maybe it's separate from teleport itself It could just be a buff that you use, just like cygnus FA or something hopefully but I kind of like the idea of an assaulter-teleport :D
My Characters: x0Peach0x - 103 Bellocan I/L Mage
Dracius 06/24/10 + PM | QUOTE | PERMALINK | REPORT
@above I hope it's a buff too, so you cast it when you want to use it.
My Characters: Draco8671 - 50 Khaini Evan 5th Growth
Saital + PM | QUOTE | PERMALINK | REPORT
I doubt it's a separate buff. It's a mastery skill that you can put points into and will: Increase your teleport range, and Give the chance to stun/do damage. If it's like any other mastery skill, once you add points to it, you're stuck with it.
My Characters: Kiaryu - 130 Bera I/L Arch Mage
IceyMage123 06/24/10 + PM | QUOTE | PERMALINK | REPORT
Mastery skills are usually passive so...
My Characters: phoen1xjav - 156 Scania Hero
donovan 06/24/10 + PM | QUOTE | PERMALINK | REPORT
There is a chance it won't auto aggravate.
My Characters: DonnyMx - 141 Bera I/L Arch Mage
ThinClient1603 + PM | QUOTE | PERMALINK | REPORT
Just hope that somebody picks up on this unwanted aggro problem at KMST and that they change it. Also, this skill sounds really strange, but it might end up being useful.
My Characters: AutoHeal8 - 58 Bera Cleric
SleepEye 06/25/10 + PM | QUOTE | PERMALINK | REPORT
Teleport doing damage? That's actually really funny. Imagine passing through in Henesys killing everything with just teleport ;_;. But seriously I hope it would be a buff because it can and probably will be annoying when training at higher levels.
My Characters: Tem3Rare - 76 Broa I/L Mage
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