Will the level cap of CK ever be changed?
thread starter TheTaxMan Jun 23 2010
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| Hey everyone, This thread is to discuss whether or not people think the level cap of Cygnus Knights will ever be increased. I've heard from people that they expect it to be boosted to 160. I doubt it will happen, but I'm still hopeful. Any thoughts or opinions? |
My Characters: iCrashDawn - 85 Galicia Dawn Warrior
Kalimir 06/23/10
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| Imo that would ruin the whole idea of the job:/ The reason they can only reach 120 is because they wanted adventurers to be stronger in the long run. If the cap were raised to 160 it would take even longer for the regular jobs to outdmg Cygnus Knights. Few people even make it to 160, so we would surely withness a huge increase in the cygnus population:P |
My Characters: KaIimir - 98 KradiaEMS Hermit
Hermit4lyf
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| If they did I would play them, simply because they level through 1-90 faster (the boring phases for me), and since ive worked up the motivation recently to make it past 120 ,yeahh. Other than the level cap, CK are good. What above said is also true! |
My Characters: FoodlsGreat - 83 Khaini Crusader
snapbang 06/23/10
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| In theory they could move the cap to 166 AP wise and it would still be fair but IMO i dont think it will ever happen and i guess that fair enough, adventures should be the strongest because they've be around the longest =P |
My Characters: KnowNoDex - 30 Broa Night Walker
TheTaxMan 06/23/10
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| Completely agree with all the above posts. I think 160 would be somewhat reasonable, surely they wouldn't out power adventurers too much? |
My Characters: iCrashDawn - 85 Galicia Dawn Warrior
RushOfDawn 06/23/10
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| They could make them exactly like adventurers and gain less AP per level. |
My Characters: SunCookies - 136 Windia Bishop
EmoSkater15 06/23/10
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| I really don't think the level cap for cygnus knights should be raised, I can't explain my reasons, but thats my opinion. |
My Characters: WeAreLife - 42 Windia Gunslinger
PraisedAura 06/23/10
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| [quote] TheTaxMan : Completely agree with all the above posts. I think 160 would be somewhat reasonable, surely they wouldn't out power adventurers too much? [/quote] Agreed, by then, we'd still have the upperhand in some situations (the attacks of Cygnuses are nerfed down of the original moves in 4th job) so it would be reasonable to keep it that way. |
My Characters: UglyFist - 138 Scania Buccaneer
aznstyles 06/23/10
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| wouldnt they also need extra skills? |
My Characters: Kaos567 - 85 Mardia Hermit
poomaiac 06/23/10
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| if they capped ck at 160 whats the point of adventurers balance patch? |
My Characters: Terassuque - 38 Bellocan Brawler
Rexthief 06/23/10
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| i doubt it will happen unless adventurers get a level cap boost too ;p |
My Characters: RexHero - 141 Broa Hero
WiZ4rDz4Lif3 06/23/10
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| 160 Dawn warrior > 200 Hero? ;P |
My Characters: kocxwiz4rd - 120 Windia Bishop
xkaokaox 06/23/10
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| NO. my CK is already 120 I don't wanna lvl that shiet anymore lol. |
My Characters: Sayonara - 153 Scania I/L Arch Mage
BurnedSecret 06/23/10
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| I hope they change it. I wouldn't mind the cap being at least to 150. (: |
My Characters: xMISStaken - 74 Windia Hermit
benjaminlu 06/23/10
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| Yeah i guess 130-140 wouldn't be too bad but then it'd really ruin the point of making a CK imo :X |
My Characters: DeltaSteelyz - 74 Scania Hermit
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