I don't get Nexon's plan with Paladins.
thread starter AkoRandy Jun 21 2010
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| In the first Balance Patch, they made it so Paladins reign supreme over the warriors on all 1v1 targets (neutral and elemental weak) and on all 4-6 targets. This defeats the purpose that they are elemental warriors, if they are gonna be stronger on all fields. Now with the recent Revamp, they are getting a much bigger upgrade then the other two warriors. Even with the nerfing of the Elemental Charges, the increase in damage of Blast outweighs it. Then they go adding a lot of "defensive skills" to where Paladins are tanks and receive little damage, sometimes receiving zero damage. So now Paladins have advantages on pretty much all bosses except maybe Zakum and CWKPQ. They even have a strong 6 monster mob move (ACB) and HH to train with. They surpass other warriors on elemental weaks by far. They are "tanks" receiving very little damage. What do the other warriors get? Heroes get powered up 3rd Job moves that aren't gonna be used in 4th job. They get powered up rage and enrage that are rendered useless by apples and other atk buffs. They get a new 4th job move that has less % than the original brandish (lolwut, i know it benefits more from SE and crit though because of the 3 hits). After all this, they still lose to Paladins on all fields except the mentioned above, Zakum and CWKPQ. DrKs from what I understand got pwned by the patch (Berzerk nefing). If I'm wrong on this please tell me because I'm not too sure on how it works now. Even without the nerfings, Paladins totally outclass DrKs besides HB. Paladins have become really overpowered over their warrior friends. And no I don't own a Hero or Drk. Just sayin. |
My Characters: LukShino - 65 Scania Assassin
Zevenrudett 06/21/10
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| Cool.Its time Paladins rise making Blunt Weapon Scrolls increase. |
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hyperfire7 06/21/10
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| What skills do they use to become "tanks" |
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AkoRandy 06/21/10
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| [quote] hyperfire7 : What skills do they use to become "tanks" [/quote] They have like 4-5 skills that pretty much makes them untouchable. Look 'em up in the threads with the sklil data. |
My Characters: LukShino - 65 Scania Assassin
Sebastianrod 06/21/10
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My Characters: vints - 82 Scania Hermit
GuitarrFreaak 06/21/10
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| [quote] AkoRandy : They have like 4-5 skills that pretty much makes them untouchable. Look 'em up in the threads with the sklil data. [/quote] Blast and advanced blow? |
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AquaBoogieXD 06/21/10
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| Well there has to be a dominant sub class in each class. Its not suprising that the made the class that was considered weakest the dominant sub class of warriors. |
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Zevenrudett 06/21/10
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| [quote] GuitarrFreaak : Blast and advanced blow? [/quote] With Heaven's Hammer. 200k damage,pretty godly if you ask me. |
My Characters: iNoobAtDexx - 51 Scania Night Walker
yourock 06/21/10
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| They get restorative nation which heals 80% of their hp instantly, and blazing armor which makes them invulnerable to 5 attacks or for 20 seconds. OT: It's about time Paladins rose up. Heroes always had a higher overall dps, now nexon wants to switch it up I suppose, |
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kamikaas 06/21/10
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| they are still changing it so calm down till its official |
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AkoRandy 06/21/10
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| [quote] AquaBoogieXD : Well there has to be a dominant sub class in each class. Its not suprising that the made the class that was considered weakest the dominant sub class of warriors. [/quote] Why? I thought it was a Balancing Patch. The classes should be made as evenly as possible. |
My Characters: LukShino - 65 Scania Assassin
5p1d3rrm4nn 06/21/10
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| [quote] Zevenrudett : With Heaven's Hammer. 200k damage,pretty godly if you ask me. [/quote] HH has always been doing that even pre-balance patch. Nobody just takes notice. |
My Characters: CoItz - 164 Broa Night Lord
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