Bandit, Chief Bandit, Shadower updates
basilmarket.com forums : Bandit to Shadower  |  15 posts archived
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thread starter icetray111 Jun 18 2010 + PM | QUOTE | PERMALINK | REPORT
Shadower: - Steal damage increased from 130% to 220% - Assaulter damage increased from 500% to 340% four times (1360%) - Pickpocket master level decreased to 10 - Band of Thieves damage increased from 250% to 390% (5 Enemies) - Meso explosion nerfed to do 180% per 1 meso. - New skill: Greed increases all meso-related skills. Meso drop +20%, Pickpocket succession rate +20%, Meso guard ratio +10%, Meso guard meso usage -10%, Meso explosion damage increase by 50% - Assassinate damage increased from 600% to 740% - Boomerang Step damage increased from 500% two times to 450% four times. Up top you can see the Updates for Dits. I don't really know what I think about the whole situation as I have multiple classes, But as far as Dits go I'm pretty satisfied accept for 3 things. - Boomerang step now hits 4 times I get this strange feeling that Nexon is trying to make us imitate dual bladers. Why not just beef up the % on the skill and we still do the same amount of hits as before. - Assaulter Lol 4 hits on this doesn't even make sense I just find this funny. Once again why not just beef up the % and leave it the same number of hits. - Band of Thieves the damage increase is nice but 5 enemies I don't really like odd numbers all that much I prefer hitting 6 at a time why lower the amount of our mob skill for 3rd job just doesn't make sense. Archers are going up to 10 monster per rain/eruption and we go down to 10. lol 6 please? I don't think it's too much ask for it to left alone in terms of amount of monsters hit. That's about it for dits mostly good updates but those 3. Just to prevent any flaming I know you're probably going to say "quit whining it's in KMST". 1) I'm not even whining just putting up my opinion and looking for others opinions. 2) Let's see what past actions have taught us about how we get content. KMST (barely anything changes if anything at all) ---> KMS ------> GMS. So more than likely we will get these updates. But all one can do is hope that the changes work for the better.
My Characters: blazuntray - 22 Windia Pirate
tazcrosblade 06/18/10 + PM | QUOTE | PERMALINK | REPORT
I think it means that the bandits that come out will hit 5 monsters, but you still make the initial hit, so it does hit 6 monsters. Thats how the skill description is now, it says it hits 5 additional monsters.
My Characters: TazXBlades - 95 Khaini Chief Bandit
LampShadow + PM | QUOTE | PERMALINK | REPORT
They're changing the %'s because they're most likely changing the skill animations. I just hope assaulter stays as a teleporting skill and bstep doesn't become slower. But then again if assaulter lands you in the same spot it'll probably be like a mini-bstep and give CB's a decent 1v1 move instead of SB...but the teleport from assaulter is just so useful lol *edit: I also hope they keep the invincibility frame in bstep, and don't make it any slower
My Characters: KazenKunai - 146 Scania Shadower
BreakYourHeart 06/18/10 + PM | QUOTE | PERMALINK | REPORT
[quote] LampShadow : They're changing the %'s because they're most likely changing the skill animations. I just hope assaulter stays as a teleporting skill and bstep doesn't become slower. But then again if assaulter lands you in the same spot it'll probably be like a mini-bstep and give CB's a decent 1v1 move instead of SB...but the teleport from assaulter is just so useful lol [/quote] Yes and no. Assaulter is very good, mobility-wise, but the lag time does make it a bit dangerous to use at times :/ But I will have to agree and say to keep the assaulter movement as it is very fun to use. Though, I did wish that they made the Assaulter lag time a bit shorter :X
My Characters: xIcexDancerx - 77 Windia Chief Bandit
iFrancisco 06/18/10 + PM | QUOTE | PERMALINK | REPORT
For the BS comment, it is actually better to have 4 hits at a low % compared to 2 larger %. The main reason is that criticals have a larger affect in terms of % DPS increase (obvious example, SB) on lower % skills, and the larger number of hits means it activates more often. Compared to some of the other class changes (BMs come to mind), the change of BS and Assassinate for Shadowers is actually pretty large. Assuming the cast times/delays are still the same (which I've heard they are, at least from the extractions) you are talking about ~1305%/sec currently to 1813% in KMST. That is close to a 40% overall DPS increase, which is obviously huge. That also does not include that DS still has not changed yet, and that it might be fixed in the future (as it is in KMS currently since GMS didn't implement it with the balance patch).
My Characters: CBFrancisco - 200 KradiaGMS Shadower
lostguy + PM | QUOTE | PERMALINK | REPORT
i doubt that is what it meant when it says 5 on BoT. the 5 probably means the amount of summons perhaps. so it might still be 6 hits total. cause my BoT has the number 5 in the description but it attacks 6 enemies cause of 5 summons + me. so like i said, that 5 is probably just the amount of thieves that are summoned. as for the assaulter, i believe it'll be able to hit a max mob of 4 that are in the way of assaulter that gets hit. instead of just always hitting just one monster regardless of passing over 3 other monsters while teleporting. but who knows, this is just my speculation lol ^_^ the only thing that has me a bit worried is the M.E. and mastery 50% thing. and i saw a comment on SP that Shield Mastery now works for total defense instead of just shield defense. but again, more speculation xD lol
My Characters: edplayer - 95 Broa Chief Bandit
aaronthecow 06/19/10 + PM | QUOTE | PERMALINK | REPORT
[quote] LampShadow : They're changing the %'s because they're most likely changing the skill animations. I just hope assaulter stays as a teleporting skill and bstep doesn't become slower. But then again if assaulter lands you in the same spot it'll probably be like a mini-bstep and give CB's a decent 1v1 move instead of SB...but the teleport from assaulter is just so useful lol *edit: I also hope they keep the invincibility frame in bstep, and don't make it any slower [/quote] Uhmm have you used assassinate lately,I killled a bf with it earlier and it worked pretty.Overall I love the b patch,but like looking 450%x4 on 4 targets(zakum arms) I am thinking potentially outdamages heros on arms,makes me excited.I think I will play my shadower till the revamp patch to see how it gets better.
My Characters: xtxoxmx - 161 Bera Shadower
raipikachu 06/19/10 + PM | QUOTE | PERMALINK | REPORT
Oh my gosh oh my gosh oh my gosh. I'm hoping this revamp patch comes soon... though I know it won't. xD
My Characters: Serkrai - 117 KradiaGMS Chief Bandit
xVainGlory 06/19/10 + PM | QUOTE | PERMALINK | REPORT
Since all moves have a chance of crit, all assassinate's hits have A chance of crit, so theres a nice chance of assassinate finally working with Thorns/SE Or is my logic flawed
My Characters: xVainGlory - 146 Bera Shadower
mangosingh 06/19/10 + PM | QUOTE | PERMALINK | REPORT
[quote] xVainGlory : Since all moves have a chance of crit, all assassinate's hits have A chance of crit, so theres a nice chance of assassinate finally working with Thorns/SE Or is my logic flawed [/quote] Sounds right to me. Also, I really hope this doesn't cause a giant Shadower bandwagon.
My Characters: Exultancy - 121 Bera Shadower
shagreenheart 06/19/10 + PM | QUOTE | PERMALINK | REPORT
i saw that greed increased droprate 20%. this pleases me deeply. SB becomes 85% shield mastery gets a huge boost to 200% (combined with a reverse/timeless shield that is insane defense. factor in the new defense formula, and MGreed, AND shadow resistance and we are tanks) shadow resistance, really big HP/MP % multipliers, and a 10% elemental resistance when maxed. i'm with you on the assaulter 4 hit thing... quite an illogical and odd improvement. just make it stronger? i really like that it hits once... that's what it does. same with bstep... it's odd to me, but all the other improvements vastly outweigh these quirks.
My Characters: KooIer - 143 Bera Shadower
Attributes 06/19/10 + PM | QUOTE | PERMALINK | REPORT
Boomerang Step 4 times? Does that mean we get a longer period of invincibility frames?
My Characters: OmegaBandit0 - 99 Bera Chief Bandit
LampShadow 06/19/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Attributes : Boomerang Step 4 times? Does that mean we get a longer period of invincibility frames? [/quote] I'd rather keep our DPM the same than have an increased invincibility frame. It would be really nice if assaulter tele-slashed you though multiple monsters, but considering bstep hits 4 times as well I think bstep might just be a buffed up/mob version of assaulter. Which is why I was worried about it losing it's teleporting effect lol Where're people hearing about these other improvements to SB and smokescreen and stuff? The only things I've found say the same thing as what the TS is saying. Also, are bandits getting that shadow resistance in second job as well? They only had that listed in the sin part @.@ If we are getting it, I know what I'm putting my endure points into
My Characters: KazenKunai - 146 Scania Shadower
shagreenheart 06/19/10 + PM | QUOTE | PERMALINK | REPORT
[quote] LampShadow : I'd rather keep our DPM the same than have an increased invincibility frame. It would be really nice if assaulter tele-slashed you though multiple monsters, but considering bstep hits 4 times as well I think bstep might just be a buffed up/mob version of assaulter. Which is why I was worried about it losing it's teleporting effect lol Where're people hearing about these other improvements to SB and smokescreen and stuff? The only things I've found say the same thing as what the TS is saying. Also, are bandits getting that shadow resistance in second job as well? They only had that listed in the sin part @.@ If we are getting it, I know what I'm putting my endure points into [/quote] it replaces endure and gives us the huge hp/mp boost (and regen, most likely) and resistance. and yeah it's in 2nd job.
My Characters: KooIer - 143 Bera Shadower
ShiroHeart 06/19/10 + PM | QUOTE | PERMALINK | REPORT
These updates are quite quirky
My Characters: BandLtxnova - 131 Broa Shadower
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