My custom-made build
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Pirate
| 15 posts archived
thread starter imnonubnub Jun 17 2010
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| Hey guys, so first off I know imma get hated on for this build just because I love shockwave. I'll give examples of why i think this build will work: 70 - stun 71- transform / stun / shockwave 72- +2 stun / + 1 transform From there do +2 stun and one transform untill stun is lvl 10, then go 2 transform one shockwave untill transform's maxed. After that, I have no clue. Possibly 4 points into energy orb at the beginning. EXPLANATION: So everyone hates shockwave right? Why? Because it gets taken out when dragon strike comes in? So does lucky seven as an assassin, double shot as a gunslinger, most warriors never use their beginning skills. The point of getting to the next job advancement is to get skills to take over your older ones am I right? Next, you have to wait for transformation to be able to be used again. Thats exactly why stun mastery is added up at early levels. While I wait for transformation I'll just be dishing out crits, then unleash the beast =}. Also, lets just be honest. Training with shockwave is just so much more fun. Thanks for listening guys! ~Ephoby |
My Characters: Ephoby - 78 Windia Marauder
stellarys 06/17/10
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| ... (knows nothing about brawlers) ... |
My Characters: Stellarys - 38 Windia Night Walker
Arghonot
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| Um... Shockwave doesn't stun, it's energy blast that stuns. And if you want to deal crits while transform cools down, you are gonna have to use backspin blow after every single attack. |
My Characters: Arghonaut - 92 Broa Marauder
imnonubnub 06/17/10
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| and double uppercut. and i never said shockwave stunned? |
My Characters: Ephoby - 78 Windia Marauder
Arghonot 06/17/10
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| [quote] imnonubnub : and double uppercut. and i never said shockwave stunned? [/quote] But DU only stuns 1 target. I don't see the point in adding points to 2 skills that are completely irrelevant to each other. |
My Characters: Arghonaut - 92 Broa Marauder
WowImaBlob 06/17/10
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| Yea, this won't work well, and plus, you'll be weaker without the attack boost from EC. Also, you will be wasting more pots without energy drain. The 2 stun is kinda useless too, because training with backspin blow means you take alot of damage if you're training in larger mobs. |
imnonubnub 06/17/10
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| Theres absolutly no way to make a build with shockwave in the beginnning? |
My Characters: Ephoby - 78 Windia Marauder
Arghonot 06/17/10
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| [quote] imnonubnub : Theres absolutly no way to make a build with shockwave in the beginnning? [/quote] I added 1 into shockwave and transform in the beginning to compensate for when energy blast and charge was weak, so I can mob quicker for 2 minutes once in a while. |
My Characters: Arghonaut - 92 Broa Marauder
FrozenDomo 06/17/10
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| IMO,I find shockwave useless. |
My Characters: xPhlightless - 37 Broa Wind Archer
brentiepoo 06/17/10
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| You also know that double shot and lucky seven need to be maxed right? And the warrior skills are maxed because it helps then and there, and are used for a while into 3rd job and for pages, even longer. |
My Characters: Brenticle - 122 Yellonde Aran in Misery
SomeGuyXXX 06/17/10
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| Honestly, I wouldn't do it. It is your story, though. My 2 cents: Use Shockwave points for something like Oak or MP Recovery. (Depends on what you didn't max in 2nd.) Even getting Dash would benefit more than Shockwave. I have 2 points in Shockwave lolol. Maxed Dash because I Bigfoot. |
My Characters: GrayTehPr0 - 136 Bera Buccaneer
thep4nda
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| If you really want the shockwave build (not recommended) add 1 transform and 2 shockwave every lvl. Stun mastery doesn't go with shockwave, it goes with energy blast. Now to bring down your arguments: "So everyone hates shockwave right? Why? Because it gets taken out when dragon strike comes in? So does lucky seven as an assassin, double shot as a gunslinger, most warriors never use their beginning skills. The point of getting to the next job advancement is to get skills to take over your older ones am I right?" Dragon Strike replacing shockwave isn't the main reason noone uses it, it is because it has been proved that Energy blast out damage shockwave by a lot. With the balance patch, it now stuns making it even BETTER. "Next, you have to wait for transformation to be able to be used again. Thats exactly why stun mastery is added up at early levels. While I wait for transformation I'll just be dishing out crits, then unleash the beast =}." The critical from stun mastery is kinda useless in 3rd job if not used with energy blast. " Also, lets just be honest. Training with shockwave is just so much more fun." You will probably get frustrated when using shockwave in "non-flat" plataforms. Maybe you will have fun in himes or gallos, but you will take a lot of damage. I hope my explanation helped you |
My Characters: TheP4nda - 125 Bera Buccaneer
gohus10 06/17/10
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| hm. i guess im the only guy that agrees with the guy who wants to do shock waves and be super sayan. im lvl 71. and i added 1 shock, 1 supa sayan, 1 ec, and 1 energy punch thingie. ima go all out on the stun and crit stuff after this. so i get beastly damage n have fun with cool stuff. |
My Characters: dimesnsoups - 71 Scania Brawler
Agurazium 06/17/10
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| This is like your 3rd thread saying "you're gonna do it." the last one everyone said go energy build, the first one eery one said energy build. We say this so you won't screw "yourself" over, it's already been told to you that it's replaced by dragon strike and said again in this thread. now don't make a 4th thread like this. |
My Characters: furanshisuu - 123 Windia Thunder Breaker
FreeCandies 06/17/10
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| lol, custom-made. that's basically what many first gen. buccaneers did when pirates just came out before people realized it was not as efficient. |
My Characters: Subdues - 91 Broa Crusader
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