Unofficial Warrior's Balancing Patch Changes (Pt.3)
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thread starter warrior4fame Jun 17 2010 + PM | QUOTE | PERMALINK | REPORT
EDIT** I will update this based on some new info found and from posts tomorrow after my history exam (EST TIME) which ends at 2 According to a few forums where this information has been posted the following changes have been made to warriors: 1st Job Warriors - HP Increase (possibly invisible skill like Aran's innate hp increase or its just rewritten who knows) - Improve hp increase skill removed - HP Recovery Removed - Endure removed 2nd Job Warriors - New Skill: Ground Smash - New Skill: Improved Fundamentals 2nd Job Warriors: Fighters - Removed Skill: Axe Mastery - Removed Skill: Axe Booster - Removed Skill: Final Attack: Axe 2nd Job Warriors: Page - Removed Skill: BW Mastery - Removed Skill: BW Booster - Removed Skill: Final Attack: BW 2nd Job Warriors: Spearman - Removed Skill: Polearm Mastery - Removed Skill: Polearm Booster 3rd Job Warrior: Crusader - New Skill: Chance Attack - Removed Skill: Panic: Axe - Removed Skill: Panic: Coma - Removed Skill: Shield Mastery 3rd Job Warrior: White Knight - New Skill: Restorative Nation - Removed Skill: Blizzard Charge: Sword - Removed Skill: Flame Charge: Sword - Removed Skill: Thunder Charge: Sword - Removed Skill: Improve MP Recovery 3rd Job Warriors: Dragon Knight - New Skill Judgment Dragon - Removed Skill: Polearm Buster - Removed Skill: Polearm Crusher 4th Job Warriors: Hero - New Skill: Brave Slash - New Skill: Combat mastery - Removed Skill: Guardian 4th Job Warriors: Paladin - New Skill: Blazing Armor - Removed Skill: Holy Charge: Sword - Monster Magnet 4th Job Warriors: Dark Knight - New Skill: Beholder's Revenge - Hp and mp gains have been modified to make up for the deleted skills - Weapon skills that were originally separated are now integrated, such as mastery, booster, charge, weapon skills, and final attack without weapon restriction. - Warrior's FA activates with Rush and Blast Interesting Points of Topic Either notes are incomplete or other changes are implied Even though both BW and Sword Skills are removed it states that skills will now be interchangeable among the other weapon - e.g. use spear fury with polearm = no need to use twice the skill points for hybrids and no need to choose one or the other What will these new skills do (noting that they are just translated names) More to be added Needed for myself How to add headers to make this more appealing and less wall of text like Information not already posted Source http://sleepywood.net/forum/showthread.php?t=1648538
My Characters: Xsimonsays - 161 Scania Dark Knight
tomasz829 06/17/10 + PM | QUOTE | PERMALINK | REPORT
sounds cool, after the balance patch is done, should i make a paladin or hero?
My Characters: OmAhAh - 70 Broa Aran in Memory
coalman4444 06/17/10 + PM | QUOTE | PERMALINK | REPORT
Seems fine with me as long as you can still use axe's bw's and PA
My Characters: LastRespect - 97 Windia White Knight
kirayamato26 06/17/10 + PM | QUOTE | PERMALINK | REPORT
kirayamato26This... is... I'm at a loss for words. It would be good for my DPS potential *dusts off 125/12 Carabella that I have on DW*, but... I don't know, I just don't like something about it. >_< Particularly, do we get a full free SP reset? o.O
My Characters: lHateRyan - 152 Broa Paladin
warrior4fame 06/17/10 + PM | QUOTE | PERMALINK | REPORT
most of these changes allows us to allocate SP to other skills not normally maxed out so early i suppose plus being able to use both weapons without having to waste SP int he long run should have been decided long ago
My Characters: Xsimonsays - 161 Scania Dark Knight
45642156 06/17/10 + PM | QUOTE | PERMALINK | REPORT
[quote] warrior4fame : Even though both BW and Sword Skills are removed it states that skills will now be interchangeable among the other weapon [/quote] That's a good thing.
My Characters: SpearOfCows - 75 DemethosGMS Dragon Knight
csh1579 06/17/10 + PM | QUOTE | PERMALINK | REPORT
[quote] kirayamato26 : This... is... I'm at a loss for words. It would be good for my DPS potential *dusts off 125/12 Carabella that I have on DW*, but... I don't know, I just don't like something about it. >_< Particularly, do we get a full free SP reset? o.O [/quote] this is my question too, I want this "Ground Smash" move... And what about the hybrid classes? Do they get their SP back for other moves?(I want Judgment Dragon...."
My Characters: dragonskin68 - 144 Bera Dark Knight
coalman4444 06/17/10 + PM | QUOTE | PERMALINK | REPORT
[quote] csh1579 : this is my question too, I want this "Ground Smash" move... And what about the hybrid classes? Do they get their SP back for other moves?(I want Judgment Dragon...." [/quote] Yeah I can't wait to see what these skills do, lets check spadow he must have it in KMST soon enough Restortative nation sounds like a mega hp regen It kind of makes BW/Axes obsolete unless they fix their formula's
My Characters: LastRespect - 97 Windia White Knight
Skrato + PM | QUOTE | PERMALINK | REPORT
This is amazing. I think that for removed skills we will get spare SP, because otherwise we would just lose the SP. Apart from that, I can't see any reason that Paladins at least would need SP resets. Unless this ground smash, nation or armour thing is seriously good I can't see Paladins using these skills until they have maxed the fundamentals anway, so it's a minority who are effected in terms of SP resets. above - I don't see why it does anything at all to BWs. Please do explain
My Characters: Hypocrism - 147 Windia Paladin
gunblade72 06/17/10 + PM | QUOTE | PERMALINK | REPORT
I also read that FA works with blast(I dont even got FA F5) and rush but idk how it works with rush O_o?
My Characters: DivineHado - 147 Bera Paladin
infferrno 06/17/10 + PM | QUOTE | PERMALINK | REPORT
[quote] gunblade72 : I also read that FA works with blast(I dont even got FA F5) and rush but idk how it works with rush O_o? [/quote] Double the distance, double the fun! 'Fruit by the Foot (x2)'!
My Characters: LordPhantur - 93 Bera Dragon Knight
mn21 + PM | QUOTE | PERMALINK | REPORT
are they removing axes from the game also? might as well since mastery/panic/coma are gone.
My Characters: liemsux - 148 Scania Hero
Skrato + PM | QUOTE | PERMALINK | REPORT
[quote] gunblade72 : I also read that FA works with blast(I dont even got FA F5) and rush but idk how it works with rush O_o? [/quote] Well, FA with rush will be epic - twice the distance? Woohoo. For Blast, it will increase DPS :D And it doesn't mention ACB so FA would definitely be a necessity. Wow, this news in just after the first balance patch we get - I'm thinking this won't be too long before GMS because of the way nexon introduced all the balancing content we had news of ("Return of the Ad. part ONE") and hasn't released info on part 2 yet - this could be here in a month? 2 months? More Pally changes YAY Above - what it means is that skills are not exclusive to one type of weapon. You can now be a hybrid without adding extra SP to both weapons!
My Characters: Hypocrism - 147 Windia Paladin
ChickenNWaffelz 06/17/10 + PM | QUOTE | PERMALINK | REPORT
[quote] coalman4444 : Yeah I can't wait to see what these skills do, lets check spadow he must have it in KMST soon enough Restortative nation sounds like a mega hp regen It kind of makes BW/Axes obsolete unless they fix their formula's [/quote] Fiel seems to extract alot faster than Spadow OT : Finally, some inspiration for my hero :D
My Characters: Jordayum - 130 Scania Marksman
OhSoGraceful 06/17/10 + PM | QUOTE | PERMALINK | REPORT
wonders what those 3 hero/sader skills are :P I translated one of them, it makes the enemy go into a state where more damage is dealt
My Characters: SaderOfRoses - 143 Broa Hero
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