New high-level training map idea
thread starter SilverFoxR May 18 2010
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 | After seeing the incredibly ridiculous thread about a Bishop thinking that there needs to be a new map better than skeles (because he thinks the fastest levelling class in the game needs better training maps for higher levels), I got to thinking about the truely ridiculous separation between training an attacking class and a magician class after 4th job. Think of it like this... a Bishop training at Skeles will begin getting 10% or less around level 170. Meanwhile, a Hero like myself training at Oblivion Guardians (which give more exp per kill) will begin making less than 10% in their 140s... 30 levels below! I highly doubt that many other attacking classes (Night Lords, Buccaneers, Marksmen) are going to do very much better than myself when it comes to training either... and to be frank, is it really all that fair for almost 4/5ths of the classes in the game? I personally don't think so. I think it's time that new maps come out for 15x and higher that are built AGAINST 4th job magician classes. Things like having the map have no sniping spots that magicians can take advantage of... or even having the monsters have high magic defence (or magic cancel buffs on their own). Maps designed so that Warriors, Thieves, Archers and Pirates at least can train at 15-20% an hour until their 17x as well. Now, I know that magicians will complain about this, but let's be frank - even IF these maps were added, Archmages and Bishops will still level faster than anyone else (as they currently do). Heck, with talks of the upcoming balance patch, Archmages on their own will be getting a major power increase and a considerable MP cost decrease. In the end, new maps like these wouldn't shift the balance too much... 4th job mages will still outlevel everyone and can KS whoever they want in most maps (which I consider pretty broken on it's own), but at the very least, it will give every other class something better than 5% an hour beyond lv 15x. EDIT: There was a mistake when making the polls. There WAS supposed to be a 4th option giving 4th job mages an option to disagree as well. |
My Characters: SilverFoxR - 143 Bera Hero
thinkfast7 05/18/10
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| heck screw that. just cut the power on their ultimates by 1/2. no more leechers. no more bishops ksing EVERYONE. mages will be back to a support class. |
My Characters: DeviIsLaugh - 45 Broa Fighter
lxxShannonxxl 05/18/10
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My Characters: iBuccMona - 82 KradiaGMS Marauder
darkwar4ever 05/18/10
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| [quote] thinkfast7 : heck screw that. just cut the power on their ultimates by 1/2. no more leechers. no more bishops ksing EVERYONE. mages will be back to a support class. [/quote] Well sorry Mr. I'm a warrior so I should pwn everything. >.>; I agree somewhat that 4th job mages are overpowered, doesn't mean we should be heal slaves. The first 120 levels are jack crap, nothing but buffs and heals for clerics and priests. All we're used for is as dk heal slaves or HS slaves. |
My Characters: Akzev - 200 Windia Bishop
yugidude 05/18/10
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| i agree, and HERO FTW (And future hero) |
My Characters: DanDude3536 - 55 Bera Fighter
FrostyGun 05/18/10
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| Lol Mhmm. my lvl 195 Aran friend only makes 4-5%/Hr @ OB4 On 2x Card + 2x Exp Buff + Ring Mule + HS :| |
My Characters: LimitCounter - 163 Broa Evan 1st Growth
zhao11111 05/18/10
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My Characters: zhaoran11111 - 110 Scania Hermit
iSkyNL 05/18/10
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| Your definitely right there needs to be maps with higher level monsters than skeles, oblivion map etc.Maps that will be for all classes no advantages from one another. |
HazelTrinity 05/18/10
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| [quote] darkwar4ever : Well sorry Mr. I'm a warrior so I should pwn everything. >.>; I agree somewhat that 4th job mages are overpowered, doesn't mean we should be heal slaves. The first 120 levels are jack crap, nothing but buffs and heals for clerics and priests. All we're used for is as dk heal slaves or HS slaves. [/quote] you're not the only one that spams a skill for like 90 levels..... warriors all spam power strike+slash blast for 70 levels, WKs up to like 140. |
My Characters: iTouchWench - 52 Scania Evan 5th Growth
Carnivwhorus 05/18/10
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| [quote] thinkfast7 : heck screw that. just cut the power on their ultimates by 1/2. no more leechers. no more bishops ksing EVERYONE. mages will be back to a support class. [/quote] yeah sure, lets take the one thing they have going for them (faster training speed) because they annoy this guy. |
My Characters: ProHealStev0 - 98 Bera Priest
Badeye 05/18/10
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| You forget that mages don't really need the balance patch, we got great training already. What mages don't have is a decent boss part, so if you like fast training for other classes you should get mages some bosses that are weak to 15 target hitting mages. On the other hand i do think they should increase non mage classes training a bit. |
My Characters: LamaFace - 150 Bera I/L Arch Mage
SilverFoxR
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 | [quote] iSkyNL : Your definitely right there needs to be maps with higher level monsters than skeles, oblivion map etc.Maps that will be for all classes no advantages from one another. [/quote] Higher level maps would be good, sure... but if they are made, they ought to be designed for non-magicians. Otherwise, they'll simply be clogged BY 4th job magicians only (and their leechers/parties) and cause far more problems (kinna like Galloperas). If some maps were designed so that higher level, non-magician classes could gain some more exp/hr, it would just give the physical classes an actual option to train for at LEAST decent exp. Magicians at 4th job almost all the way to level 200 pretty much have very little worry about this. The remaining classes, on the other hand, have a much longer struggle on their hands just getting halfway. Now, I know that there have been comments about mages below 120 having a struggle... and to be honest, it's really not as difficult for a magician below lv 120 to train than any other class above. Heck, for some non-mage classes (Crusaders included), 3rd job is a bit of a crawl too. I do, however, have to sympathize a bit with pre-4th job Clerics. I really do hate how people mistreat and insult them. It is nice that they become the fastest levelling class almost the instant they hit 120 as a little payback... but to be honest, a lot of Bishops seem to get a bit egotistical about it too (not all, but I've met a few that are like "Oh, I've invaded your map? Guess that's YOUR problem, since you can't stop me.") Still, this is besides the point - non-mage classes specificly deserve some better training maps for 15x and above. EDIT@ Above: The balance patch does help the bossing situation a little bit (since many of the moves used for boss fights for mages are being boosted as well), but at the same time, considering how leech selling took away the ONLY weakness for ultimate spamming (potion cost), below-average bossing is your group's ONLY weakness. Considering how even if these new maps would be added, Archmages and Bishops would STILL outlevel everyone else, are still impossible to defend against when it comes to ch invasion/KSing and how many very good training areas are entirely monopolized by 4th job magicians, not having high boss DPM is still a fair trade. |
My Characters: SilverFoxR - 143 Bera Hero
kpatel123 05/18/10
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| my friend is a 4th job mage and he levels crazy fast. he doesnt have a basil but i asked him what he thinks and he said the others should get better maps |
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Green4EVER 05/18/10
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 | I completely agree with this |
My Characters: JavaArtist - 102 Galicia Aran in Misery
salutorious 05/18/10
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| except you have a better bossing class therefor you lvl slower a 180 hero would be perfered then a 200 i/l in like any boss run =( |
My Characters: wintersecho - 122 Broa Buccaneer
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