New Class: The Adventurer
basilmarket.com forums : General Maple Story  |  15 posts archived
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thread starter coolsmiley1 Apr 25 2010 + PM | QUOTE | PERMALINK | REPORT
This class can only be made if you have a lvl 140+ adventurer. For the first 3 jobs, they have 15 skills, 3 from each adventurer. The attacks are based off of attacks, but they are a little different. This class can equip any adventurer equip, and does not wield a weapon. 1st Job: Haste: Same as thief haste. Ninja flash (imitation assaulter): Quickly spin around and hide behind an enemy, stunning it. lvl 1: 148% damage, 3% stun lvl 20: 300% damage, 90% stun Samurai Kick (imitation recoil shot): Spin kick an enemy and leep backwards. lvl 1: 52% damage lvl 20: 150% damage 2nd Job: Holy Symbol: Same as priests except increases 130% exp when maxed. Hyper Body: Same as spearmen hyper body. Speed Infusion: All lvls increases 1 speed. Same timer. Samurai Combo (imitation Crusher): Punch twice and kick. Attack up to 2 enemies. Max lvl is 15 until lvl 60. lvl 1: 92% damage on 1 monster lvl 15: 120% damage on 1 monster lvl 30: 135% damage on 2 monsters Power Force (combo of PKB and DB from archers): Force up to 5 monsters back at an 100% chance rate. lvl 1: 2 monsters lvl 20: 5 monsters 3rd Job: Amature Sharp Eyes: Similar to Sharp Eyes. Sharp Eyes cancels this skill for party but not yourself. lvl 1: 1% chance on self, 1% on party; +41% damage for party, + 42% on self lvl 10: 10% chance on self, 2% on party; + 50% damage for party, + 60% on self lvl 20: 20% chance on self, 4% on party; + 60% damage for party, + 80% on self lvl 30: 30% chance on self, 6% on party; + 70% damage for party, + 100% on self Thunder Blade (imitation lightning chain): Strike a monster and attack up to 4 nearby enemies. lvl 1: 252% damage on first monster, 223% damage on chained monsters lvl 30: 310% damage on first monster, 310% damage on chained monsters Dragon's Blood: Same Mystic Door: Same Puppet: Same Alchemist: Same Stun Mastery: Same 4th Job (unfinished): Cry of the Adventurer: Increase damage for party (stacks with MW, att pots and buffs), cannot be dispelled lvl 1: 1% stat bonus, + 0 wep att, + 0 mag att, 60 seconds, 2 minute cooldown lvl 30: 10% stat bonus, + 10 wep att, + 20 mag att, 180 seconds, 4 minute cooldown Ultimate Mastery: Increase mastery for party, cannot go beyond 95% mastery lvl 1: + 1% mastery, 10 seconds lvl 30: + 15% mastery, 300 seconds Adventurer's Will: Decrease max HP and MP for damage boost lvl 1: 56% HP, 41% MP, 122% damage, 20 seconds lvl 30: 70% HP, 70% MP, 180% damage, 600 seconds. Holy crap I gave this job 10 buffs, and 7 of them are party skills. So what do you think?
My Characters: zOmGiTzJaCkY - 130 Broa Marksman
Aweezy 04/25/10 + PM | QUOTE | PERMALINK | REPORT
no, just no.
My Characters: KradiaLif - 111 KradiaGMS Ranger
RealFlat 04/25/10 + PM | QUOTE | PERMALINK | REPORT
Nedz mor F1.
My Characters: RealFlat - 91 Scania Chief Bandit
Satoshi1234 04/25/10 + PM | QUOTE | PERMALINK | REPORT
....exactly how will they manage to damage a monster without a weapon?
My Characters: iThrowShark - 102 Bellocan Thunder Breaker
Kalemora 04/25/10 + PM | QUOTE | PERMALINK | REPORT
You're so creative.
My Characters: Kalemora - 137 DemethosGMS I/L Arch Mage
coolsmiley1 + PM | QUOTE | PERMALINK | REPORT
[quote] Satoshi1234 : ....exactly how will they manage to damage a monster without a weapon? [/quote] Just like how a brawler can attack w/o a weapon. idk the only weapon that would match them are knucklers. @ below: I didn't say brawlers don't have weapons. I said they can attack w/o holding a weapon.
My Characters: zOmGiTzJaCkY - 130 Broa Marksman
Geluberserk 04/25/10 + PM | QUOTE | PERMALINK | REPORT
[quote] coolsmiley1 : Just like how a brawler can attack w/o a weapon. idk the only weapon that would match them are knucklers. [/quote] Brawlers have weapons you just said them "knucklers"
My Characters: Geluberserks - 113 Windia Chief Bandit
DamULookGood 04/25/10 + PM | QUOTE | PERMALINK | REPORT
lameeeeeee
My Characters: iN00BSniper - 35 Mardia Crossbow Man
JackAstors 04/25/10 + PM | QUOTE | PERMALINK | REPORT
This fails on so many levels.
My Characters: SoundHolic - 72 KradiaEMS Chief Bandit
EnVioUzz 04/25/10 + PM | QUOTE | PERMALINK | REPORT
Sorry , i don't see much creativity for the skills :/ . you just tweaked them a bit , but its very well done .
My Characters: lcedByDark - 41 Bellocan Aran in Memory
WhyGetLuk 04/25/10 + PM | QUOTE | PERMALINK | REPORT
i think absolutely no one would make them
My Characters: iDoMoreDMG - 35 Khaini Spearman
alex1k 04/25/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Geluberserk : Brawlers have weapons you just said them "knucklers" [/quote] But he means that they are able to attack without a weapon.
My Characters: iGeekPride - 51 Broa Bandit
megaspark2 04/25/10 + PM | QUOTE | PERMALINK | REPORT
Wow this is poor~ Although imagine a class with all the party buffs~ Just a pure party mule ^_~
My Characters: JonyStyle - 81 Broa Hermit
OceanicTide 04/25/10 + PM | QUOTE | PERMALINK | REPORT
well i don't see how si should be in the 3rd job and not 4th? buccs get si in 4th so shouldn't they get it in 4th? but other than tthat i would hate this because i never got a char past lvl 82 f3 so yea... how about 80+ to make it :D
My Characters: SpearHacks - 27 Khaini Warrior
alex1k 04/25/10 + PM | QUOTE | PERMALINK | REPORT
[quote] WhyGetLuk : i think absolutely no one would make them [/quote] Why not? They would be great for a buff mule. A lot of people make priests just for an HS mule, but imagine having all those other skills as well.
My Characters: iGeekPride - 51 Broa Bandit
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