Maplestory and PvP?
thread starter starswift Apr 15 2010
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| I haven't seen any threads about this yet, so... I'm not sure if you know this, but WonderKing, a similar MMORPG to Maplestory, is coming out with PvP later this April. Not accusing WonderKing of copying Maple, but they are so closely related and it seems like they're coming out with content that players actually want. I haven't heard of any PvP in the works for Maple yet. Do you think they will? Is it an interesting concept? It will be interesting to see how WonderKing's PvP System will work, and how they will balance the damage between the different jobs/classes. Your lovely thoughts about PvP in Maplestory are appreciated. Edit: You can find the cool announcement on WonderKing's main website. |
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moocow2001 04/15/10
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| It would be cool, but I doubt Nexon will actually make the effort necessary to create it. |
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emonerd 04/15/10
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| Okay Okay Okay But may i might ask what is WonderKing like u explained it well enough but u mind telling me the website? |
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TenaciousEm 04/15/10
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| Its an interesting concept but the game doesn't seem balanced for this sorta thing. Like Thieves would literally destroy everyun' with high avoid and sometimes overpowered attacks. |
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DayupDaydown 04/15/10
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| it would suck, ranged would kill melee before melee could even get to them |
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Joopiex3 04/15/10
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moocow2001
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| [quote] TenaciousEm : Its an interesting concept but the game doesn't seem balanced for this sorta thing. Like Thieves would literally destroy everyun' with high avoid and sometimes overpowered attacks. [/quote] Not necessarily. It depends on how they handle avoid. To balance it, they should probably ignore it altogether for PvP. Even if they don't, DEX-based classes (bowmen, gunslingers) would still be able to hit them 100% of the time. How are thieves' attacks overpowered? EDIT: At above, it really depends on how they do things. If they don't allow auto-targeting, NLs would actually be one of the worse classes. Have you seen how terrible their range is if they don't have a monster to attack? They'd barely outrage melee classes, would have mediocre at best damage, and terrible HP. |
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yoyoyo25962 04/15/10
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| [quote] moocow2001 : Not necessarily. It depends on how they handle avoid. To balance it, they should probably ignore it altogether for PvP. Even if they don't, DEX-based classes (bowmen, gunslingers) would still be able to hit them 100% of the time. How are thieves' attacks overpowered? [/quote] they spam tt then when an attack is gonna hit them, they fj to avoid it. |
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sk47 04/15/10
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| IT would not work, because compared to our damage our hp is extremely low so everyone would basically kill each onther in like one hit Bishop+Genisis= Massive deaths |
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LolFailNinja 04/15/10
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| It would not be necessarily fair, as a Chief Bandit, our main skills are BoT, ME, and Savage Blow (as a Chief Bandit BTW). People could easily avoid ME, plus, we have to drop the mesos before hand. Savage Blow is better than BoT in 1v1, so BoT wouldn't be as effective. So that leaves us with one attack... |
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powermax100 04/15/10
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| [quote] DayupDaydown : it would suck, ranged would kill melee before melee could even get to them [/quote] Well,it would be like WoW,a warrior vs mage=Mage always wins. Anyways,i don't think REAL PvP should enter this game...just add more PQs. |
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moocow2001
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| [quote] yoyoyo25962 : they spam tt then when an attack is gonna hit them, they fj to avoid it. [/quote] As I said, without auto-targeting, TT has terrible range. A NL would have to have almost perfect timing to do that and still hit their opponent, and, due to their low HP, would die quickly when they messed up. [quote] sk47 : IT would not work, because compared to our damage our hp is extremely low so everyone would basically kill each onther in like one hit [/quote] So nerf the damage! Make all attacks do 1/100th of their normal damage, or something like that. [quote] sk47 : Bishop+Genisis= Massive deaths [/quote] On the part of the Bishop, yes. Since you probably wouldn't allow potions, the Bishop would be taking half their effective HP per use of Genesis. Also, without auto-targeting, Genesis would rarely hit anyway. |
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Gnawliryc 04/15/10
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| pvp in maple would be stupid. why, you ask? consider this: noobs getting killed nonstop every day. i know its a funny image, but imagine being killed around 10-15 times a day because of crossfire. if nexon does implement pvp, they better make it so that it has to be activated between players, or people dont lose exp on pvp death. or both. or just forget the pvp idea and focus on getting rid of the hackers, finish with the tickets, and other stuff to make maple BETTER |
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MistahDrunk 04/15/10
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Economy 04/15/10
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| It would be terrible, How are you supposed to fight 2d like that when NLs would just jump around and kill you. |
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