Should I max out critical or full swing first?
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Aran
| 15 posts archived
thread starter aaronlaboi1 Apr 11 2010
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| Should I max out critical or full swing first and why? |
My Characters: zaran420 - 62 Scania Aran in Memory
Sushiboyftw 04/11/10
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| Fullswing, it makes your damage more consistant, Critical only gives you a chance at higher damage, and you still have to keep 100 combo for it to be good. |
My Characters: Sushiboiftw2 - 80 Scania Aran in Misery
jonteno 04/11/10
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| Fullswing, but im maxing crit cuz i just love big numbers xD |
My Characters: eatgunpowder - 52 Khaini Brawler
zhao47 04/11/10
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| You can max them in the order you prefer, its your character and it makes no difference in the end. Personally, I maxed both together but at this level range you should be leveling fast so it really doesn't matter. Full Swing is generally the better choice though. |
My Characters: N4M3PH41L - 106 Scania Aran in Misery
thingkiller 04/11/10
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| You can put it up two ways. Max Fullswing then Critical or put one in Fullswing and start maxing Critical first. I recommend what the people above me said. |
My Characters: WingCombo - 80 Bellocan Aran in Misery
Khris31 04/11/10
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My Characters: KTastro - 85 Scania Aran in Misery
aintAnub 04/11/10
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| Full swing, 1 FS 1 crit, 1 toss Max FS |
My Characters: UncountabIe - 65 Khaini Aran in Memory
ShiKage08 04/11/10
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| I did 1 Full Swing Max Critical Max Full Swing |
My Characters: KnuckHoar - 13 Bera Pirate
churroz 04/11/10
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| First point in full swing no matter what. Then do whatever you want, or max them together. Personally I think full swing is the better choice. |
My Characters: Churroz - 118 Bera Sniper
dvdstealer 04/11/10
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| crit is better if you can keep 100 combos |
My Characters: iSliceBails - 74 Bellocan Aran in Memory
xElevatex 04/11/10
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| I maxed out FS as soon as I got it. However when I hit Lv. 71, I did +1 Penril, +1 Cross, and +1 Crit. From there I maxed FS. Chances are that your combo won't hit 100 where it's effective. By that time you already killed the mob. With FS, you will kill faster and hit more constant. It's up to you really. |
My Characters: FalseBounty - 95 Windia Aran in Misery
Torin 04/11/10
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| Crit if you can keep your combo up, FS if you cannot. If you can train competently at Jesters or WRs and have good control, there is no reason you can't maintain your combo. But regardless of what you do, put 1 point into FS at 70. |
My Characters: Tsukiotoshi - 124 Galicia Aran in Hope
mystyle8642 04/11/10
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| Well depends where you are train. If lower ascent I would take crit. If blue kents fs. If storm breaker id take fs as its hard to keep combo at the corridor. Ws whatever you choose. |
My Characters: XXxL0wD3xxXX - 79 Scania Aran in Misery
mizukame 04/11/10
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| Full Swing is the better choice at those levels, since you really cant keep a good combo count on any of your possible training zones, unless you're nuts and are training at Homunculus in Magatia, in which case you forgot about every other training zone If you REALLY want to see pretty purple numbers early, its much better to train nonstop to max Full Swing as soon as possible |
My Characters: RaigekiMax - 90 Bera Aran in Misery
wilsoz606
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| Full swing its so much bettr than critical although at lvl 71 u can for fun add one point in critical just to see some bettr colored numbers if tahts what u define as 'fun' but for trainin efeiceny i would go with fs |
My Characters: wilsoz606 - 65 Broa I/L Wizard
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