To Brawler, Marauder, Buccaneer
basilmarket.com forums : Brawler to Buccaneer  |  10 posts archived
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thread starter justinc96 Apr 05 2010 + PM | QUOTE | PERMALINK | REPORT
What was ur hell levels?
My Characters: StormyTime - 53 Bera Brawler
Dakoda 04/05/10 + PM | QUOTE | PERMALINK | REPORT
85-89 100-120
My Characters: RaaiKage - 120 Bera Buccaneer
YHVShVa 04/05/10 + PM | QUOTE | PERMALINK | REPORT
Marauders 100-120, definitely. Stun mastery doesn't really help much in 3rd job, so you stop getting useful skill points then. This may change when we get that sexy stunning Blast in the rebalance. So GL new Marauders.
My Characters: Mayonnai - 76 Windia Blaze Wizard
Plimpies 04/05/10 + PM | QUOTE | PERMALINK | REPORT
100-120 is just hell if you think about being a bucc the whole time. I did that and got to 110 and quit for months. Now I enjoy training on my marauder , with bucc-dom just being a perk at 120. I would still train my marauder even if there was no magical change at 120.
My Characters: plimpies - 63 Bera Crossbow Man
Tsuta13 04/05/10 + PM | QUOTE | PERMALINK | REPORT
@ above... lvl 120 pwns.. barrage is soo strong, at lvl 1 DS is just as strong as other skillz... HF with new blast every1
My Characters: Tsutananai13 - 120 KradiaGMS Buccaneer
duskreaper 04/06/10 + PM | QUOTE | PERMALINK | REPORT
120-125/127 was hell for me. Getting used to dragon dancing and having weak new skills. Once Dragon Strike started outdoing blast though I started using it more and I could start doing some time temple quests and what not
My Characters: LOLuBADDK - 93 Scania Dragon Knight
ShiKage08 04/06/10 + PM | QUOTE | PERMALINK | REPORT
Being the first EN speaker to hit 4th back before any kind of skill updates or anything, I would say I didn't really hit any "hell" levels. MAYBE 90 - 101 at Dual Ghost Pirates, but for the most part, leveling was a BREEZE and was fun as hell. I'm pretty sure it's, much, much easier now that there are updates added to the skills, so there really are no hell levels anymore for us Vipers at all. All it takes is a bit of time and patience.
My Characters: KnuckHoar - 13 Bera Pirate
Plimpies 04/06/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Tsuta13 : HF with new blast every1 [/quote] We have a new blast? Also 100-120 may seem like hell more-so than other levels because leveling doesn't really change much. Usually you level you get skill that you use to train and you see a boost. during these levels you're just finishing stun mastery or transform or lolshockwave. Currently none of these skills help at himes/typhons/such, and the only one that will change is stun mastery will help when blast stuns. That could also be why 120 is such a goal, you actually get skills that affect training. Then again, if you like training you won't have hell levels, if you don't like training, you might wanna pick a different class or a different game.
My Characters: plimpies - 63 Bera Crossbow Man
F3NoobF3 04/06/10 + PM | QUOTE | PERMALINK | REPORT
85-89 fuuuuuuuuuuuuuuu.
My Characters: Exify - 140 Khaini Buccaneer
UnrealXP + PM | QUOTE | PERMALINK | REPORT
Nothing. Levels 1 ~ 120 were fun :D At levels 100 ~ 120 might seem boring to you because you're training in the same place with the same skills, but that's when you can really work on your control. I found it fun because I could try to get a higher %/hr, or try to at least match the same %/hr even when I leveled up, and needed more exp to level. I got a higher %/hr than all of the Marauders at Himes from the "Pirate %/Hour Thread" through all the levels I was there compared to all the ones listed.
My Characters: iiUnreal - 123 Bera Buccaneer
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