thread starter sparkshooter Mar 23 2010
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| Episode One: http://www.basilmarket.com/forum/1443945/1/A_New_Class_Episode_One.html# Desert Wizard Desert Wizards have been hiding from the Black Mage on their scorching hot desert, Ariant. But now the Desert Wizards have gathered up their army with Airiant Dsandert, a very powerful, yet intelligent master of the Desert Wizards. Ocean Wizards use staffs more than wands. Their power circles around a staff, but their powers are very limited with wands. Desert Wizards attack with the power of the desert, or sand in general. The power of their attacks increases greatly when being around Ariant. First Advancement Skills: Sand Bandit- A guardian of the Desert Wizards. The Sand Bandit attacks with the user. The Sand Bandit�s job is to guard the user and defeat the Black Mage. Mirage- A technique that allows the user to manipulate the heat of the desert to make the monsters see multiple mirages of the user, confusing the monster. The monsters slowly lose HP. Sand Veil- A complex technique that allows the user to make sand appear and hurt the monster�s eye�s making them unable to see the user. Sand Veil may be able to damage the monster a little bit depending on if the user�s level of Sand Veil. Monsters are still able to see other characters besides the user of Sand Veil. Sand Sauna- A warm, comfortable swirl of sand heats the user making the user gain HP and MP quickly. Monsters damaging the user are able to cancel out the affects of Sand Sauna. Second Advancement Skills: Sand Discharge- A blast of sand that is shot out from both sides of the user. The sand damages and pushes back the monsters at a great distance. Sand Pyramid Spring- Enables the user to spring up two sand pyramids around the user that absorbs damage and makes monsters unable to penetrate through the pyramid until the sand collapses. Sand Downfall- Enables the user to call the sand of the desert to fall down on monsters for long enough so they cannot breath and are burned. This has no affected whatsoever on sand-based monsters. Oasis- Enables the user to create an oasis that pushes the user to increase speed. Third Job Skills: Drought- Steals all the magic, water, and health from all the monsters on the map. This skill can only be used once every minute. The power of Drought is determined by the level of Drout and the strength of the monster. The user is able to receive a partial amount of the MP and HP stolen. Magic Sand- A complex technique that allows the user to make sand disappear making monsters fall in pits. Sand Bury- An ability that allows the user to call the roots under the ground and pull them down into the ground. Wizard Call- Enables the user to call power statues of each type of Wizard in the Maple World to protect the user. Fourth Job Skills: Sand Flood: Floods the whole map with sand. This enables every player on the map to swim through the sand. However, monsters are unable to swim. Monsters are also damaged extremely quickly. Players can lose HP twice as fast because |
My Characters: sparkshooter - 56 Bera I/L Wizard