Terrible Training Capabilities?
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thread starter Jvlythical Mar 15 2010 + PM | QUOTE | PERMALINK | REPORT
Is it me or do hermits and night lords have terrible have one of the worst training capabilities, especially compared to the newly and soon to be release classes. Without flash jump id say we have the worst...Am i wrong or do most hermits/nl feel the same?
My Characters: Jvlythical - 112 Broa Hermit
anisbro007 03/16/10 + PM | QUOTE | PERMALINK | REPORT
I'm hoping that they will make it so we don't punch monsters. But that hasn't been said in the Balence Path yet so I don't know. I mean, Sairs are getting that ability why can't NLs / Hermits / Sins?
My Characters: heinousdude - 114 Windia Hermit
Kaboobs 03/16/10 + PM | QUOTE | PERMALINK | REPORT
Range? Range is the best bonus any class would ever hope to have when it comes to training.
My Characters: Daegod - 153 Broa Night Lord
curtis + PM | QUOTE | PERMALINK | REPORT
well, I have no problem training at newts and peak. It does get annoying with the low hp though, partly cuz I haven't started washing. and @first poster after rebalance, there'll be more sairs, maybe a drop in the amount of NLs bossing. Unless NLs get a little upgrade too? x)
My Characters: flamexhermit - 144 Khaini Night Lord
gamefreakNL 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Kaboobs : Range? Range is the best bonus any class would ever hope to have when it comes to training. [/quote] So whats ur range? Would like to compare, ur Lv 150 too ;)
My Characters: xSerious - 150 Scania Night Lord
Mario191 03/16/10 + PM | QUOTE | PERMALINK | REPORT
We need a HP boost badly. :L
My Characters: Jesse193 - 69 Broa Assassin
reap 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] anisbro007 : I'm hoping that they will make it so we don't punch monsters. But that hasn't been said in the Balence Path yet so I don't know. I mean, Sairs are getting that ability why can't NLs / Hermits / Sins? [/quote] You need room to swing your arm and throw a star but with a gun you press the trigger
My Characters: reapDK - 45 Bera Spearman
Kaboobs + PM | QUOTE | PERMALINK | REPORT
[quote] gamefreakNL : So whats ur range? Would like to compare, ur Lv 150 too ;) [/quote] I didn't mean range as in damage range, I meant the capability of attacking from a far. But since you asked im ~5133 with MW19 and no pots. If there was ever a balance patch for us, I think that TT from 20-30 should increase by 2% instead of 1%, it makes no senes that the other two levels are 2%. taunt needs to be able to hit multiple mobs, def bonus+ from taunt should be decreased also. Also, our shadowshifter % should be atleast the same as shadowers or even higher (50% anyone ^O^?) because it makes no sense for shadowers to dodge more often when they have MG.
My Characters: Daegod - 153 Broa Night Lord
Blackmanrific + PM | QUOTE | PERMALINK | REPORT
Actually hermits and NLs are pretty good, not the best but still good. Since you guys of mobility, speed, and power. The only thing you guys lack is mobbing abilities. *Edit** Im talking about training, not the class.
My Characters: iCantAimz - 135 Windia Marksman
atommg05 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Blackmanrific : Actually hermits and NLs are pretty good, not the best but still good. Since you guys of mobility, speed, and power. The only thing you guys lack is mobbing abilities. *Edit** Im talking about training, not the class. [/quote] I agree our mob skill isn't the best, but laying down a line of avenger w/ venom is faster than using TT on all of them 1 at a time. As for the TS' question... a big chunk of my training is on bosses.. ie Zak arms and Anego. 4x'ing on either is pretty nice exp.
My Characters: Gwaltneysin - 134 Bera Night Lord
Xenytio 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Kaboobs : I didn't mean range as in damage range, I meant the capability of attacking from a far. But since you asked im ~5133 with MW19 and no pots. If there was ever a balance patch for us, I think that TT from 20-30 should increase by 2% instead of 1%, it makes no senes that the other two levels are 2%. taunt needs to be able to hit multiple mobs, def bonus+ from taunt should be decreased also. Also, our shadowshifter % should be atleast the same as shadowers or even higher (50% anyone ^O^?) because it makes no sense for shadowers to dodge more often when they have MG. [/quote] Because Dodging > Tanking a hit.
My Characters: Handrem - 93 Scania Chief Bandit
kristian2345 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Xenytio : Because Dodging > Tanking a hit. [/quote] Yes it is but the point he is trying to make is that, why do we both have the same skill but yet Shad's skill gives higher chance of avoid even though you have MG. we have no defence skills to boost our tanking ability yet our avoid ability has a lower chance of working.
My Characters: NakedSparrow - 120 Broa Night Lord
KillByNature 03/16/10 + PM | QUOTE | PERMALINK | REPORT
Your not as close as a shad is to monsters in training or bossing. You can just flash jump away if it gets to dangerous. Meso guard is can be dispelled which that 10% extra avoid would come in handy. Its the same thing with venom it helps you more than us in training since Night lords specialize in single target and Shads specialize in mobbing.
My Characters: KillByNature - 143 Bellocan Shadower
ThuGxMuFFiN 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] anisbro007 : I'm hoping that they will make it so we don't punch monsters. But that hasn't been said in the Balence Path yet so I don't know. I mean, Sairs are getting that ability why can't NLs / Hermits / Sins? [/quote] Dude are you serious how can you complain about the punch 1st off hermits are so overpowered and do to much damage 2nd off its called flash jump for a reoson you use it to go back then look forward and attack with lucky7 come on learn to use your class and dont complain if anything slingers are the weakest class till 130 and on.
My Characters: ThuGxMuFFiN - 64 Scania Gunslinger
xalex094 03/16/10 + PM | QUOTE | PERMALINK | REPORT
[quote] ThuGxMuFFiN : Dude are you serious how can you complain about the punch [/quote] It's annoying. [quote] ThuGxMuFFiN : 1st off hermits are so overpowered and do to much damage [/quote] No your just weak. [quote] ThuGxMuFFiN : 2nd off its called flash jump for a reoson you use it to go back then look forward and attack with lucky7 come on learn to use your class [/quote] It has better uses with another skill. [quote] ThuGxMuFFiN : and dont complain if anything slingers are the weakest class till 130 and on. [/quote] Your point being? *gasp* Oh I get it gunslingers are weakest class in maple history and should be used as a pity excuse.
My Characters: xAlex094 - 91 Bera Chief Bandit
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