Perfect Pitch solution!
thread starter Slang Mar 05 2010
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| Ight guys I think I got a solution to the perfect pitch event most people are having a problem with. Well it's not really a solution but it's an idea, and if nexon would use this instead then everyone would have a fair chance of getting enough exp to get 100 pitches. Ok I don't really know how to explain this idea but I'll try. I think to make the perfect pitch event fair for everyone nexon would have to use a different forumla on how pitches are gained. Right now people are getting like what.. 1-5 pitches a level? That's what I've been hearing, but w/e it is, I think it would be better if instead getting pitches everytime you level you get them for every set amount of exp you gain. So let's say you're level 1. And the exp to get the first pitch would be 100. So idk that's like level 5 or 6, idk I'm guessin.. ok but now let's say your level 70, the limit for the first pitch is 100 (same as for the level 1). Ok but at 70 that won't even be .1%, but you still get the pitch. Now lets say your 200, and your 99.99%. You can still gain exp for killing a monster right? But it just doesn't register on your exp bar. You still get it though. (I think that's how it is, or else this whole idea is pointless.) Ok well let's say you need 100 exp for the first pitch. That's not even .0000001 exp from that, BUT YOU WOULD STILL GET THE PITCH.. So instead of pitches every level to 100, you get pitches for every certain amount of EXP you gain (and that exp added up can equal level 100). But, as long as they give it for every amount of exp gained, instead of giving it every level, it will STILL be possible to get 100 pitches even at level 200! So do you guys like this idea? It would give EVERYONE an opportunity to get the bandanna, whether your level 1, 100, or 200, you can still get enough pitches to get anything you want, therefore, making this event fair! |
My Characters: Slickened - 110 Windia Chief Bandit
SlickChronic 03/05/10
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| Dahm dude.. I think you got a point here.. good idea. I think this would be way more fair. |
My Characters: TheOneGuy - 8 Broa Blaze Wizard
Slang 03/05/10
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| Thanks, I was hoping more people see this thread.. |
My Characters: Slickened - 110 Windia Chief Bandit
JmbX 03/05/10
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| I think this is a horrid idea... it basically takes away any chance that low levels have of getting pitches, making the event end up the complete opposite way of how Nexon intended it... |
My Characters: XJmbX - 123 Galicia Bishop
phiber0ptics 03/05/10
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| I think it is a eh idea. I mean if it was by exp then that would be lame... a level 120 could get enough exp for 100 a lot faster than a noob could. |
My Characters: xSilentGrove - 70 Windia Chief Bandit
BloodRivera
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| So it would be like the exp scale for leveling from level 1 and onward.... but it applies to all characters regardless of level? That would put players just starting at an extreme disadvantage and very high leveled characters at a very high advantage. Given the value of wild wolf bandanas to various players, that would be good. But then there's the chaos scroll. Suddenly, chaos is worthless. ...I still like this idea. @Jmbx, it would put low levels at the exact same advantage that they had before. |
My Characters: TopRooster - 76 Windia Priest
Slang 03/05/10
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| Wow dude, you don't get it at all. At the current rate, you need 100 pitches to get the hat and with this forumal it's the same... and right now to get 100 ptches you need to get from level 1-70/100 and this way is the exact same... it's just you get pitches every exp not level.. I'm sorry if I explained it wrong... but it makes it fair for everyone and it doesn't take away any chance AT ALL from low levels it might even make it faster... |
My Characters: Slickened - 110 Windia Chief Bandit
YHVShVa 03/05/10
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| That's an awesome idea, but it would actually favor high level characters instead of low level characters, like it does now. So it's still unbalanced. Let's say you need 6 million EXP for the dana, just making up numbers here. That's a training session for a high level character, but it's many levels for a low level guy. Don't get me wrong, I love the idea, but Nexon would never do something that favors old players. They just love ass kissing their level 1-60 community. |
My Characters: Mayonnai - 76 Windia Blaze Wizard
JmbX 03/05/10
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| You guys really don't see how flawwed this is? 6million EXP is like... 1-70 on a noob char, while a bishop/mage can get like 10 chaoses an hour with this... And I'm sorry, but having 10 chaoses per EVERY mage on Nexon only asks for trouble... (Didn't look up EXP formula...these numbers are completely made up, but I think they prove my point) |
My Characters: XJmbX - 123 Galicia Bishop
Skater4life 03/05/10
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| The point of the event it for people to make new characters and buy 2x so they can level up faster, well, at least for Nexon. |
My Characters: Norge17 - 44 Broa Blaze Wizard
Nintendude93
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| [quote] YHVShVa : That's an awesome idea, but it would actually favor high level characters instead of low level characters, like it does now. So it's still unbalanced. Let's say you need 6 million EXP for the dana, just making up numbers here. That's a training session for a high level character, but it's many levels for a low level guy. Don't get me wrong, I love the idea, but Nexon would never do something that favors old players. They just love ass kissing their level 1-60 community. [/quote] How does it favor high levels? OT: I agree, at 4th job range obtaining anything is hard.. HOWEVER, I don't believe in your solution. Chaos scrolls would be far to common.. |
My Characters: Nintendude93 - 132 Windia Dark Knight
Slang 03/05/10
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| Well say they leave it as it is.. You get 1 pitch every level, starting from one. Level 1-100 would still get a pitch everytime they level, but at 101+ you will get a pitch for every amount of exp gained starting at level 1, so that will be easy. How much exp would be needed to get from 1-100? Well that's how much you need to get to get 100 pitches. So from 101 that exp will probably take you to... 150 idk I'm just guessing again... |
My Characters: Slickened - 110 Windia Chief Bandit
JmbX 03/05/10
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| o_o I am shocked as to how you are a 110 CB and thinking that the exp from 1-100 = the exp from 101-150... |
My Characters: XJmbX - 123 Galicia Bishop
Valentino 03/05/10
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| Its a good idea, but the exp also increases as the person levels. Example, no one will train on red snails a level 70. |
My Characters: OMJordan - 33 Scania Spearman
brao911 03/05/10
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| what about this idea! you get a certain amout of pitches per level based on the amount of exp you need for that level... so you get a fair reward for your effort. |
My Characters: TheyChoseMe - 88 Broa Dragon Knight
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