PvP & Maplestory.
basilmarket.com forums : General Maple Story  |  15 posts archived
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thread starter kbcrat Feb 24 2010 + PM | QUOTE | PERMALINK | REPORT
Considering what we know of MS right now, would PvP be balanced enough to work? Would DEF and M.DEF make a difference? Do we keep invincibility frames after every hit? Do we get KB rates (ie; So much Wep.ATT x 2 will overcome Total DEF/2 or after certain amount of hits, invincible frame much like touch damage)? I think it should work like this; DEF and/or M.DEF (total separetely) x 3 AND 6 (separate equations) = A range amount of damage possibly reduced from each hit, physical or magical (excluding crits). PvP-only items are a must, seeing how Apples would be rampant all-over. Maybe make the Unriped Apples available? Still too much IMO. Items unstackable (taking 1 slot per 1 item), thus preventing an endless draw aside from a time limit from insta-heal/buff/etc. Nerf Sins of TT and their stars' power? Nerf Bishops of Gen; AMs of Meteor/Blizzard. No Freezing (if KB is implemented, freezing is overkill; even without KB, freezing is overkill). Poison is allowed but cannot kill player but only bring down to 50% total HP, meaning it'll do 0 afterward. Is it at all possible?
GefilteFish 02/24/10 + PM | QUOTE | PERMALINK | REPORT
What you listed aren't the factor. It's just the fact that PvP requires space and since the game is 2D and is Passive (meaning you can attack whenever) it just wouldn't work. In PvP MMOs, skills aren't passive, you have to press a button, wait for cooldown and what not. Also PvPs use a lot of map space and I just don't see a 2D game with a GOOD Pvp.
My Characters: GrabNSmash - 59 Broa Brawler
lucky8s 02/24/10 + PM | QUOTE | PERMALINK | REPORT
i don't think it's possible. too many factors they'd need to work on to make it balanced.
My Characters: Iucky8s - 129 KradiaGMS Night Lord
LiveFromBelgium 02/24/10 + PM | QUOTE | PERMALINK | REPORT
STUFF WOULD BE SO WRONG MANG
My Characters: BuckshotPhD - 54 DemethosGMS Crossbow Man
Almrls90 02/24/10 + PM | QUOTE | PERMALINK | REPORT
this gets me thinking, why do bosses have super pro hp but the noobiest dmg?
My Characters: Almrls - 165 Mardia I/L Arch Mage
burntsteak 02/24/10 + PM | QUOTE | PERMALINK | REPORT
Genesis would win
My Characters: sangasbunnie - 74 Scania Hermit
lucky8s 02/24/10 + PM | QUOTE | PERMALINK | REPORT
[quote] Almrls90 : this gets me thinking, why do bosses have super pro hp but the noobiest dmg? [/quote] To counter our super pro damage and noobiest hp? xD
My Characters: Iucky8s - 129 KradiaGMS Night Lord
ramturko 02/24/10 + PM | QUOTE | PERMALINK | REPORT
Maplestory is not a PvP game....
My Characters: pinayako90 - 82 Windia Thunder Breaker
maplejimmy 02/24/10 + PM | QUOTE | PERMALINK | REPORT
Maplestory isn't a game for a PVP system between players.
My Characters: M4pleHermit - 152 Bera Night Lord
Disodium 02/24/10 + PM | QUOTE | PERMALINK | REPORT
Ranged classes would own melee classes big time.
My Characters: Lambrin - 52 Windia I/L Wizard
blaze201 02/24/10 + PM | QUOTE | PERMALINK | REPORT
But imagine if it was o.o
My Characters: Blaze2o1 - 127 Scania F/P Arch Mage
Novagnome24 02/24/10 + PM | QUOTE | PERMALINK | REPORT
No, some people have a lot better items than you do, are a higher level than you are, and are a generally stronger class than you. PvP just would not be fair to many people. Also, ranged classes would just have the upper hand.
My Characters: Gargho3 - 57 Galicia Gunslinger
kbcrat 02/24/10 + PM | QUOTE | PERMALINK | REPORT
@Disodium. Not really. If KB was implemented based on damage or amount of hits, melee could just walk up and spamskillhere and counter it; I think ranged (referring to bows/slingers) would be owned. Sins and mages would be the bigger concern, IMO.
DranzerZero 02/24/10 + PM | QUOTE | PERMALINK | REPORT
You got it all wrong, that wouldn't be fair..... The freezing part, you should have a % of succession to it, just like any other PvP-Games i played. Anybody can use their current items/equips(Maybe yea, about the Apple Buff, that would be so unfair therefore shouldn't be used), otherwise if they start nerfing classes then all the classes would be the same and theres no much of a challenge anymore.
My Characters: aLuckyShadow - 19 Scania Pirate
djluis48 02/24/10 + PM | QUOTE | PERMALINK | REPORT
Hm...some time ago, there was PVP on other servers, and it wasnt that bad...i mean, you know, not as good as other games, but something to spent some time when you get tired of training. About genesis and 4th job skills, they should just nerf it... They can make the PVP in a PQ style...Party vs Party, and give something to the winning party (exp?)...not a bad idea tought.
My Characters: xSasuke007 - 45 Scania Cleric
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