An Idea to make Arch Mages wanted in Boss Runs
thread starter MemoriesOfMaple Feb 21 2010
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| Okay, well we all know that Arch Mages can't do much in Boss runs and that they are useless and no one needs em' right? Well I gots an idea for Nexon to make them wanted in Boss runs because training is simply boring since Arch Mages were designed to be trained one of the fastest characters. Skill Idea: Well I thought that Arch Mages should have a very useful skill, a buff specifically. Ice/Lightning Arch Mages: +100% Att Buff Can only be summoned when Party is up to 3 members or more. MP Consumption: 1/3 Of MP. 1 Skill point required ---If Nexon adds this, I/L would be wanted for that skill because the more damage the easier bosses will be killed and since its only Att. not M.Att., Arch Mages cant use it for their own advantage meaning it would be ment for Parties. Fire/Poison Arch Mages: +65% Def and 35% M.Def Buff Can only be summoned when Party is up to 3 members or more. MP Consumtion: 1/3 of MP. 1 Skill point required. ---If Nexon adds this, F/P would be wanted for that skill also because, it adds defense and m.defense buff which is very helpful in boss runs. Sounds good and fair? Post your thoughts by commenting below ^^. |
penguinslol2 02/21/10
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| No. No. No. NO. Just, no. |
My Characters: JesusComboed - 49 Scania Aran in Memory
HazelTrinity
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| tbh, it sounds like you just want to make NL and Corsairs even more overpowerd on zruns and all those.... edit: we dont want people to be screaming for that buff... or else all mages will be frowned upon and not just bishops |
My Characters: MintyTaffy - 57 Scania Aran in Memory
jjfire 02/21/10
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| F/p would become even more rare and it would be to overpowered... |
My Characters: Icyjuanking - 120 Bera I/L Arch Mage
Journey 02/21/10
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| Why the hell do f/p's get the crap end of that stick? |
My Characters: YarrHarHar - 121 Windia Buccaneer
cyber935 02/21/10
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| F/P arch mage skill er the defense skill wont help much O.o |
My Characters: cyber935 - 134 Bera Dark Knight
RippIe 02/21/10
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| The only way Nexon will implement this is if they charge 25k NX for the skill or something. |
My Characters: HeiroMania - 24 Bera Magician
aNtOneh 02/21/10
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| The compromise for leveling up fast = no boss. Simple as that. |
My Characters: aNtsl2ave - 181 Scania Bishop
Kamikorosu 02/21/10
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| Yes. Because this can't be exploited at all... |
My Characters: ShajikunoAme - 60 Scania I/L Wizard
Kagrith
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| Give them a GOOD party buff, not like that crap one you made for fp |
My Characters: Kagrith - 75 Windia Aran in Misery
daStrike 02/21/10
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| Defence boost is useless loloo |
My Characters: iNTxx - 79 Windia Priest
TheCrimsonChin 02/21/10
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| No. Also, why f/p getting a crappy buff? There will most likely be a Dk for hb, so extra def doesn't matter too much. With i/l getting the attack boost(which benefit's themselves in no way) they'd just be way more important. Again, bad idea. |
My Characters: Exorbitantly - 59 Windia F/P Wizard
Pepper 02/21/10
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| If they get into bossruns as much as main attackers, then both godly training AND godly bossing would make them the most best job? :l And why do f/p get the crap? Defence isn't even useful. |
My Characters: iPepperBlaze - 44 Bera Blaze Wizard
Zukari 02/21/10
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| No. I/L AMs would then make parties OP'd and F/Ps wouldn't help at all... |
My Characters: Eleferno - 42 Broa Blaze Wizard
PirateLife4Me 02/21/10
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| Too bad this will never happen because nexon doesn't acknowledge their players. Plus, mages were never meant to be good at bossing. You want awesome mobbing, AND bossing ability? Make an aran then. |
My Characters: MyComboBroke - 80 Windia Aran in Misery
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