hope for buccs still?
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thread starter iEmoPunk Feb 12 2010
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| So i was on Spadows blog and i've noticed that kms still may have a few balancing updates ahead.. There is hope for the bucc dps..maybe false hope but still a glimmer of hope. All i really want for the bucc is to speed up the skill animation of barrage and dragon strike to increase our dps while not in super transform and also maybe decrease the cooldown on super transform. even without it tho, i'd still love my bucc! What wud you other buccs hope for from a possible future balancing patch? http://spadow.wordpress.com/2010/02/10/sneak-peek-of-dual-blade/#more-4443 |
My Characters: iEmoPunk - 130 Scania Buccaneer
Saladin 02/12/10
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| Here's my idea on balancing the Bucc: - Cooldown of Super Transform reduced to 120 sec - We have Critical Punch instead of Stun Mastery - Reduce Dragon Strike and Barrage Delay - Increase range of knunkle's attack. All of these will help make the Bucc's Dps more decent :p |
My Characters: AlSaladin - 78 Broa Marauder
Overbreak 02/12/10
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| [quote] Saladin : Here's my idea on balancing the Bucc: - Cooldown of Super Transform reduced to 120 sec - We have Critical Punch instead of Stun Mastery - Reduce Dragon Strike and Barrage Delay - Increase range of knunkle's attack. All of these will help make the Bucc's Dps more decent :p [/quote] ^_^ , i hope for this |
My Characters: Overbreak - 138 Bera Buccaneer
A707Beast 02/12/10
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| [quote] Saladin : Here's my idea on balancing the Bucc: - Cooldown of Super Transform reduced to 120 sec - We have Critical Punch instead of Stun Mastery - Reduce Dragon Strike and Barrage Delay - Increase range of knunkle's attack. All of these will help make the Bucc's Dps more decent :p [/quote] The delay of dragon strike being cut down and increased knuckle range is alrdy in the balance patch notes XD and blast has 40% chance to stun, i think Buccs will never be replace they are so unique in their own way...dont forget everyone loves SI XD |
My Characters: NLfromTheBay - 68 Broa Assassin
duskreaper 02/12/10
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| Giving buccs critical punch would be like giving NLs permanent SE. |
My Characters: LOLuBADDK - 93 Scania Dragon Knight
MorbidMagus 02/12/10
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| [quote] duskreaper : Giving buccs critical punch would be like giving NLs permanent SE. [/quote] Pretty much this, it would easily make Buccs a top tier damage dealing class, which is pretty crazy, considering all the invincibility frames and the decent amount of hp. |
My Characters: MorbidMagus - 140 DemethosGMS Aran in Hope
YumAlfredo
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| [quote] Saladin : - Cooldown of Super Transform reduced to 120 sec [/quote] lol, a cooldown of 120 seconds means that a Buccaneer can stay in Super Transform literally forever. Since the buff itself lasts 120 seconds. OT: Everyone wants Critical Punch, but I think that would make Buccs OP'd. I want it too, but I think it'd make us too strong. If they made Energy Charge last longer, especially since Blast will stun, we'd be set for Dragon Striking for a lot of DPS though in training. But I don't think there's a balanced way to make us stronger against bosses, without making us too strong. We're like the AM's of melee classes. ;( EDIT: OH, I know a good one. Making each hit of Barrage/Demo increase the Energy Charge meter. That would make us get the bubble a few times per ST, that'd be pretty awesome. |
My Characters: Eserine - 78 Scania Marauder
Starblitzkrieg 02/12/10
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| I like the idea of a passive crit, maybe 20% or something low, but with stun mastery, it gets boosted to 60% or whatever. |
My Characters: Tilldeathx - 125 KradiaGMS Corsair
Zim5 02/12/10
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| Just take away cooldowns on fist skillz. So I can spam barrage. |
My Characters: ElfTElf - 141 Broa Buccaneer
azimuth457 02/12/10
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| [quote] Saladin : Here's my idea on balancing the Bucc: - Cooldown of Super Transform reduced to 120 sec - We have Critical Punch instead of Stun Mastery - Reduce Dragon Strike and Barrage Delay - Increase range of knunkle's attack. All of these will help make the Bucc's Dps more decent :p [/quote] Half of that is happening in the next update that has already been done for KMS. I'm not sure how well it increases the DPM for a Bucc, but it definitely makes it easier to 'Dragon Dance' and to solo Bigfoot without getting touched. |
My Characters: Wetting - 137 Windia Corsair
lolGopo 02/12/10
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| faster and non transform exclusive shockwave for marauders |
My Characters: CapitnFalcon - 92 Bera Marauder
YumAlfredo 02/12/10
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| [quote] lolGopo : faster and non transform exclusive shockwave for marauders [/quote] lol, screw that. When Blast's Stun comes out, no one's going to add to Shockwave anymore (only few add to it as is). 21 Blast, Stun Mastery maxed, Energy Charge maxed will zoom you through Marauder. |
My Characters: Eserine - 78 Scania Marauder
coalman4444 02/12/10
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| I would want to see Energy Orb be used as it is useless compared to new blast Energy Orb should have a chance to stun the enemy including boss's for the next 2 attacks |
My Characters: LastRespect - 59 Windia Page
XxDarkPyroxX 02/12/10
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| whit the first balance patch, Dragon Strike gets faster. Barrage range is increased boosting our Dps. However, You all have to consider WE are not in any way MAIN attackers. That being said, buccanneers have a Decent Dps. For those Kids trying to say: "zomg lolol!11 h3r0s win u phail!", EVERY class Dpm is affected directly in each person Equips, if your equips SUCKs so will your character. |
My Characters: EduardoJpD - 126 Bellocan Buccaneer
Saladin 02/12/10
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| [quote] YumAlfredo : lol, a cooldown of 120 seconds means that a Buccaneer can stay in Super Transform literally forever. Since the buff itself lasts 120 seconds. OT: Everyone wants Critical Punch, but I think that would make Buccs OP'd. I want it too, but I think it'd make us too strong. If they made Energy Charge last longer, especially since Blast will stun, we'd be set for Dragon Striking for a lot of DPS though in training. But I don't think there's a balanced way to make us stronger against bosses, without making us too strong. We're like the AM's of melee classes. ;( EDIT: OH, I know a good one. Making each hit of Barrage/Demo increase the Energy Charge meter. That would make us get the bubble a few times per ST, that'd be pretty awesome. [/quote] true forgot about the last of super transform XD I still don't think we'll be the strongest with a crit punch tho. We will probably tie with NL's or Hero's but not Corsairs |
My Characters: AlSaladin - 78 Broa Marauder
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