Bow Legend Idea
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Wild Hunter
| 6 posts archived
thread starter dudeitzmeh Feb 04 2010
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| As you probably know by now, unlike Cygnus Knights the "Legendary Heroes" have completely different playstyles from their adventurer counterparts, and each of them bring something new to the table. Arans got the combo system while Evans got the evolving pet dragon. So I have come up with an idea that would set the new bowmen apart from everyone else. In a nutshell, it will be a very very far ranged class that will have a hard time hitting an enemy and fire really slowly but do an extremely high amount of damage. I suppose the best comparison I can recall would be Gunbound, a game where players ride robots around and have to aim their attacks so as to hit their enemies. The concept is the same. Basically the Bow Legend would have to hold down the ctrl button to increase the power and range of the shot, and aim it by creating an angle (when holding ctrl the player stands still and the up and down arrows will control the angle). They would get normal bowman skills such as critical and mastery, but would also get a ranged mastery skill along with whatever other unique niches Nexon decides to throw in with a class that requires precise aiming. They can use both bows and xbows (or if they want new weapons added, a longbow / balliste). What do you guys think of my idea? ._. |
My Characters: ButterySteez - 62 Scania Brawler
aznwarri1995 02/13/10
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| [quote] dudeitzmeh : As you probably know by now, unlike Cygnus Knights the "Legendary Heroes" have completely different playstyles from their adventurer counterparts, and each of them bring something new to the table. Arans got the combo system while Evans got the evolving pet dragon. So I have come up with an idea that would set the new bowmen apart from everyone else. In a nutshell, it will be a very very far ranged class that will have a hard time hitting an enemy and fire really slowly but do an extremely high amount of damage. I suppose the best comparison I can recall would be Gunbound, a game where players ride robots around and have to aim their attacks so as to hit their enemies. The concept is the same. Basically the Bow Legend would have to hold down the ctrl button to increase the power and range of the shot, and aim it by creating an angle (when holding ctrl the player stands still and the up and down arrows will control the angle). They would get normal bowman skills such as critical and mastery, but would also get a ranged mastery skill along with whatever other unique niches Nexon decides to throw in with a class that requires precise aiming. They can use both bows and xbows (or if they want new weapons added, a longbow / balliste). What do you guys think of my idea? ._. [/quote] that means that no one will ever get to lvl 200 in like what... a year? cos holding ctrl and aiming takes too much time and such. it's not what nexon does or will ever think about. |
My Characters: CurriRice - 58 Broa Fighter
enticery 02/13/10
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| Why is it that in every legend thread I hear people talking about dual-wielding this weapon or that weapon. At first it didn't sound that bad but now people have just gotten to be annoying with the idea. |
My Characters: Telner - 50 Scania Aran in Memory
fraapple 02/21/10
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| i wonder if nexon would get sued.... again |
My Characters: MrMatoto - 75 Windia Outlaw
dacookiemaster
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| [quote] dudeitzmeh : As you probably know by now, unlike Cygnus Knights the "Legendary Heroes" have completely different playstyles from their adventurer counterparts, and each of them bring something new to the table. Arans got the combo system while Evans got the evolving pet dragon. So I have come up with an idea that would set the new bowmen apart from everyone else. In a nutshell, it will be a very very far ranged class that will have a hard time hitting an enemy and fire really slowly but do an extremely high amount of damage. I suppose the best comparison I can recall would be Gunbound, a game where players ride robots around and have to aim their attacks so as to hit their enemies. The concept is the same. Basically the Bow Legend would have to hold down the ctrl button to increase the power and range of the shot, and aim it by creating an angle (when holding ctrl the player stands still and the up and down arrows will control the angle). They would get normal bowman skills such as critical and mastery, but would also get a ranged mastery skill along with whatever other unique niches Nexon decides to throw in with a class that requires precise aiming. They can use both bows and xbows (or if they want new weapons added, a longbow / balliste). What do you guys think of my idea? ._. [/quote] Bad idea, and arans dont have the combo system they get a retarded style of the crusaders sexy style. Regardless i hate crusaders and arans. |
My Characters: captinesader - 81 DemethosGMS Crusader
Rikerr 02/23/10
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| So you can hit people offscreen? Or maybe theres a skill that increases the range of your screen, making everything smaller but overall bigger and you can see larger areas. |
My Characters: ImGonaPokeU - 48 Windia Aran in Memory
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