Class Comparison - Ultra's Version
thread starter tailz2k6 Jan 31 2010
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| So, me and my friend bluquar (bluPirate) were wondering which class in MapleStory is the strongest overall, so we ranked the classes from best to worst in different situations (1 monster, 3 monsters, 6 monsters, 7+ monsters, and movement skills) and assigned points based on the rankings. We posted our rankings differently so the reason this is two threads (one each from us) is because everything ends up in a different rank. So this is from my point of view: I added up the points in kind of a Mario Kart Grand Prix style of points The reason i did not include 9th-13th was because they did not matter in 2 categories, and in the other 3 you would hardly know a difference because they are so bad. Here is Bluqaur's version: http://www.basilmarket.com/forum/1384684/0/Class_Comparison__bluqaurs_version.html# DPM CHARTS VS 1 MONSTER: 1: Corsair 8 2: Aran 7 3: Night Lord 6 4: Bowmaster 5 5: Marksman: 4 6: Hero 3 7: Dark Knight 2 8: Buccaneer 1 9: Shadower 0 10: Paladin 0 11: Fire/Poison 0 12: Ice Lightning 0 13: Bishop 0 VS 3 MONSTERS: 1: Aran 8+7 15 2: Hero 7+3 10 3: Dark Knight (Although because Darks can reach 3 monster at a time a lot more easier, its debatable that it could be #2) since heroes have 112 and darks have 110 6+2 8 4: Shadower 5+0 5 5: Marksman 4+4 8 6: Buccaneer 3+1 4 7: Corsair 2+8 10 8: Paladin 1+0 1 9: Fire/Poison 0+0 0 10: Ice/Lightning 0+0 0 11: Bishop 0+0 0 12: Bowmaster 0+5 5 13: Night Lord 0+6 6 VS 6: 1: Aran 8+15 23 2: Dark Knight 7+8 15 3: Corsair (but just next to dark knight) 6+10 16 4: Marksmen 5+8 13 5: Buccaneers 4+3 8 6: Paladin 3+1 4 7: Heroes 2+10 12 8: Shadowers 1+5 6 9: Fire/Poison 0+0 0 10: Ice/Lightning 0+0 0 11: Bishop 0+0 0 12: Bowmaster 0+5 5 13: Night Lords 0+6 6 VS 7+ 1: Fire Poison 8+0 8 2: Ice Lightning 7+0 7 3: Bishops 4: Arans 5+23 28 5. Dark Knights 4+15 19 6: Corsairs 3+16 19 7: Buccaneers 2+8 10 8: Paladins 1+4 5 Tie for 9th due to lack of hitting more than 6: Shadowers, Heroes, Marksmen, Night Lords, Bowmasters 9: Shadowers: 0+ 6 6 10: Heroes: 0+12 12 11: Marksmen: 0+13 13 12: Night Lords: 0+6 6 13: Bowmasters: 0+5 5 OVERALL: 1. Arans: 28 2. Dark Knights/Corsairs: 19 4. Marksmen: 13 5: Heroes: 12 6. Buccaneers: 10 7: Fire/Poisons: 8 8: Ice/Lightnings: 7 9: Bishops/Night Lords/Shadowers: 6 12: Bowmasters/Paladins: 5 Then at that moment, I realized that killing isnt the only factor, it's also movement skills that assist you in your training that helps you move from one monster to the next. Movement: 1. Night Lords 8 2. Corsairs 7 4. Fire/Poison 5 4. Ice/Lightning5 4. Bishop 5 6. Aran 3 7. Shadower 2 8. Buccaneer 1 9. Bowmaster 0 10. Marksmen 0 11. Hero 0 12. Paladin 0 13. Dark Knight 0 Overall (REDONE) 1. Arans: 31 2. Corsairs: 26 3. Dark Knights: 19 4. Night Lords: 14 5. Marksmen/Fire Poison: 13 7. Heroes/Ice Lightning: 12 9. Buccaneers/Bishops: 11 11. Shadowers: 8 12. Bowmasters/Paladins: 5 Before you flame me about why I decided to remove party buffs out of the factor is because then we would have to pu |
My Characters: DarkendCioud - 105 Windia Night Walker
bluqaur 01/31/10
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My Characters: bluqaur - 123 Windia Shadower
Fizeh 01/31/10
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| Heros>Arans in VS. 3 combat. Even I admit to that. |
My Characters: FarAran - 106 Broa Aran in Misery
LeBarbu 01/31/10
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My Characters: Niviob - 81 Scania Chief Bandit
YueRiku
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| Considering that Paladins have, arguably, the best 6-mob move in the game, coupled with the most damage percentile-wise that is spammable 1v1 attack, I could totally see how Paladins rank 6th/10th respectively, not including that heaven's hammer is the most efficient 7+ monster attack in the game. |
My Characters: sw7m - 120 Windia Paladin
pirateboy22 01/31/10
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My Characters: cygtaco - 73 Mardia Dawn Warrior
hoopla123 01/31/10
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| I knew arans were the best |
My Characters: hoopla123 - 131 Bera Dark Knight
bluqaur
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| [quote] YueRiku : Considering that Paladins have, arguably, the best 6-mob move in the game, coupled with the most damage percentile-wise that is spammable 1v1 attack, I could totally see how Paladins rank 6th/10th respectively, not including that heaven's hammer is the most efficient 7+ monster attack in the game. [/quote] I agree with heaven's hammer. It's 5th for 7-15 monsters on my thread. (not the MOST efficient... mage ultimates are better) Edit: but no, they don't have the highest percentage 1v1 attack. Battleship cannon- 380%x4, 100 times a minute, boo-yah |
My Characters: bluqaur - 123 Windia Shadower
StassRules 01/31/10
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| hurray for being dead last :D |
My Characters: KinkySecret - 140 Scania Paladin
Bill897 01/31/10
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| I thought bowmasters and marksmen were better than NLs on single targets? |
My Characters: Bealybeauw - 96 Broa Aran in Misery
shadowstarfy 01/31/10
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| Wierd how both of u put nightlords top in mobility and shadowers way below them even though the only diffrence between them is FJ |
My Characters: GunP0int - 50 Scania Gunslinger
GoldenBow 01/31/10
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| I love how this thread has the other guy winning but the other guy's thread has him this guy winning |
My Characters: lxGoldSinxl - 100 Windia Hermit
bluqaur 01/31/10
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| [quote] shadowstarfy : Wierd how both of u put nightlords top in mobility and shadowers way below them even though the only diffrence between them is FJ [/quote] Flash jump is huge. And that's note the ONLY difference, shadowers also have assaulter. If it weren't for assaulter, shadowers would be much lower than 6th on my list (which incidentally isn't that low). |
My Characters: bluqaur - 123 Windia Shadower
tailz2k6 01/31/10
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| [quote] bluqaur : Flash jump is huge. And that's note the ONLY difference, shadowers also have assaulter. If it weren't for assaulter, shadowers would be much lower than 6th on my list (which incidentally isn't that low). [/quote] Well, Arans in term of movement aren't that much worse than tele because they can zoom diagonally at high speeds to keep their combo, and their movement skill was MADE to keep combos. |
My Characters: DarkendCioud - 105 Windia Night Walker
gamerrttag
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| shads are fastest levelers behind mages....how are they not better agianst 1 and 3 targets..... your also an idiot, i mean it offensivly how in hell is an Aran better than a Sair/NL/Shadower/BM/anything eccept mages on 1-3 targets.....their only really good on 5+ when they get combos faster and frequently OTHERWISE their useless bad damagers more than half these comparisons are wrong, how are F/p and i/L better? bishop on skeleies have elemental advantage... and you also seem to really not take shadowers into account, right character controll their better than EVERY other class eccept mages |
My Characters: Quizote - 39 Windia Bandit
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