Cygnus Knight Only Pq
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thread starter lightmajid Aug 25 2009 + PM | QUOTE | PERMALINK | REPORT
Since Ellin Forest pq doesn't allow any Cygnus Knights, I Think they need their own pq. I have an idea on what it might be like. Please give suggestions and errors I may have made. Black Magician PQ Yes, that is actually the pq name. Don't say its dumb or anything until you read the rest, because I guarantee you will realize why it is named this. The level requirement for this is 100~120 (sorry, but as I said, it will make sense, and the name should've said it all already.) The entrance to the pq is at the Black Magicians Lair in Magatia, meaning you must have finished the quest allowing you to gain access to it (have someone explain the quest to you and how you get it. It appears when you go in an area im too lazy to explain atm. If this becomes popular, I'll explain it.) By beating a level 100 quest (making it up for cks only) called "Black Magicians Remnants", given by Phyllia. where you go to the magic circle and incomplete something (Useless circles floating around with the name, you will see it around zeunamist mob areas), talk to Phyllia and you will get a "Dark Entrance Pass" (you may repeat quest if you drop). You need this to Get into the Pq. When you and a party of 4~6 Cygnus Knights all have it, you click on the Magic Circle in the Black Magicians Lab, and get teleported to a place that is like space. It is just basically a background of the galaxy, and you step in thin air. There are 2 npcs. The first one is a door, which you click on to make you and your party go outside. The party leader moves to the right and talks to the npc that is named "Black Hole", which is just a black whole. You get 2 suggestions. One: Go into the Black Hole, which starts the pq. Two: Wait for everyone to be prepared. When the party leader clicks "Go into the Black Hole", the pq begins. Your time limit is 1 hour. Stage 1: Outside the Castle. In this stage, you have the same background as before, but you are in front of a castle. In order to get inside, you have to get a magician to teleport through a wall on the far leftmost corner, and hit a switch to open the gate. When you go in, you recieve 10'000 exp (useless exp, but useless stage) Stage 2: Uninvited Guests In this stage, you have to run to the far right, and one person clicks on the npc, the leader of the Evil Wings. It says "Huh? WHO'S THERE? WHAT ARE YOU DOING HERE? HOW DID YOU GET THE DARK ENTRANCE PASS?" You click next. "Ahh well.... This will be a perfect opportunity to gain more energy for his revival.." (Guess who? Facepalm) He disappears and summons a bunch of "Dark" monsters. I will explain them in detail at the end. The ones summoned here are "Dark Site's". The whole room is flooded with exactly 50 of them, and you must kill them all. After doing so, you must have 3 of your people (Extras may sit out) go on boxes stacked up like the 4th stage in kerning pq, and do the same thing. Every 10 incorrect ones results in 30 Dark Site's summoning again, but the password does not restart. Once you c
Raymond5000 08/25/09 + PM | QUOTE | PERMALINK | REPORT
Perfect!
DivineSoul7 Aug 25 2009 + PM | QUOTE | PERMALINK | REPORT
thats dum u have to do a quest to gain use of it i also dont like the fact thats its lvl 100-120 and the cape is also a bit to over the top
lightmajid 08/25/09 + PM | QUOTE | PERMALINK | REPORT
DivineSoul7 : thats dum u have to do a quest to gain use of it So duz cwkpq, and u just talk 2 3 npcs
CrossboltxX 08/25/09 + PM | QUOTE | PERMALINK | REPORT
Now we only need a Explorer(Adventurer) only pq :]
omegahero13 08/25/09 + PM | QUOTE | PERMALINK | REPORT
The cape should have more wep atk, maybe like 5 I say this because int gives mag atk, so it is basically a 3 atk, 13 magatk cape, which is kind of unfair
SilentShoot 08/25/09 + PM | QUOTE | PERMALINK | REPORT
CrossboltxX : Now we only need a Explorer(Adventurer) only pq :] You already got one. Ellin forest pq.
thiefescape 08/25/09 + PM | QUOTE | PERMALINK | REPORT
Misleading Title
LChaos2 08/25/09 + PM | QUOTE | PERMALINK | REPORT
CrossboltxX : Now we only need a Explorer(Adventurer) only pq :] Ellin Forest PQ.
Eclipse 08/25/09 + PM | QUOTE | PERMALINK | REPORT
CrossboltxX : Now we only need a Explorer(Adventurer) only pq :] Crimson Wood Keep Party Quest?
Gunk Aug 25 2009 + PM | QUOTE | PERMALINK | REPORT
If the cape has a min/max stat, then the Dark Stone wouldn't be like a Chaos Scroll. Also, any scroll ever made would mean GM scrolls in the FM.
DivineSoul7 08/25/09 + PM | QUOTE | PERMALINK | REPORT
thread is dying already... waste of your time? idk OT: After reading it through i agree that we do need our own pq... its even lamer we dont get a MoN and the cape should have more wep atk to match up with a MoN ignore my other post -_-
Munmen 08/25/09 + PM | QUOTE | PERMALINK | REPORT
I'd say cut down the number of jqs to about 8, and make it a little less exp. Otherwise, excellent idea =]
mikeisgodly 08/25/09 + PM | QUOTE | PERMALINK | REPORT
i love it! :D
lumster45 08/25/09 + PM | QUOTE | PERMALINK | REPORT
lumster45Not bad.
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