Heavily funded thunder breaker build?
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thread starter digitss Aug 24 2009 + PM | QUOTE | PERMALINK | REPORT
Guys, I'm wondering a few things, and think all your opinions could be valuable. I'm slowly training a thunderbreaker/striker(ems) and I basically got unlimited funds for it, and in longer sessions I use apples and maple pops, so I don't have to waste much time to lvl up, feel satisfied for the day and logoff. First thing I'm wondering is how the energy charge works, does the weapon attack stack with the apples? If not is it worth maxing just so it will charge up faster and I can use energy blast for 50 seconds? Or should I max lightning charge, because that would give me a percentage attack bonus, which will definitely stack with apples. Also I maxed somersault kick, and left 1st strike on eh, I dunno, 7 or 8, coz I figured I'll be mobbin' all the time.... if I decide to leave energy charge at lvl 1, would it be wise to still max 1st strike with the leftover 2nd job skillpoints? And what would you guys suggest for 3rd job? Thanx in advance. Ps. maybe relevant, maybe not, I'm in EMS kradia...
Emuburger Aug 24 2009 + PM | QUOTE | PERMALINK | REPORT
Energy charge takes a look at your attack potion, and takes the higher of the two. So if you're using a warrior pill, it'll raise your attack. If you're using an apple, it won't. You should max out Energy charge. You definitely should have maxed out First Strike. What do you think you'll use to attack in between Barrages? If you have extra points after 2nd job (which I doubt you will), max it out. Otherwise, put points into that instead of Transform/shockwave in 4th job. Oh, and for the third job build, I'd go with Sharkwave > Critical > Sparks with some Drain thrown in there to fill the cracks.
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