NW Crit + Vamp Stats
basilmarket.com forums : Cygnus Knight  |  14 posts archived
« prev list next » thread 694 of 2,053  (arrow keys work)
thread starter gkdmstjr Aug 22 2009 + PM | QUOTE | PERMALINK | REPORT
u know the NW skills crit and vampire? cna someone give me stats tables for these, the cygnus skill thing mr.b had seems to have gone... and obviously giev me the nerfed stats cuz GMS nerfed the damage, if i have the stronger one my own-made build will be useless. remember, the stat tables that are in affect. for crit and vampire. Thnx in advance!
xishida Aug 22 2009 + PM | QUOTE | PERMALINK | REPORT
May you please use proper english please? We Basilers don't speak noob!
drag0nl0k0 08/22/09 + PM | QUOTE | PERMALINK | REPORT
Here you go: Vampire: http://www.maplewiki.net/index.php?title=Vampire Critical Throw: http://www.maplewiki.net/index.php?title=Critical_Throw
CallMeCy Aug 22 2009 + PM | QUOTE | PERMALINK | REPORT
CallMeCyVampire: Level 1: MP -10, Damage 11%, 3 monsters can be attacked, consume 1% of the damage Level 2: MP -10, Damage 12%, 3 monsters can be attacked, consume 1% of the damage Level 3: MP -10, Damage 13%, 3 monsters can be attacked, consume 1% of the damage Level 4: MP -10, Damage 14%, 3 monsters can be attacked, consume 1% of the damage Level 5: MP -10, Damage 15%, 3 monsters can be attacked, consume 1% of the damage Level 6: MP -16, Damage 16%, 4 monsters can be attacked, consume 2% of the damage Level 7: MP -16, Damage 17%, 4 monsters can be attacked, consume 2% of the damage Level 8: MP -16, Damage 18%, 4 monsters can be attacked, consume 2% of the damage Level 9: MP -16, Damage 19%, 4 monsters can be attacked, consume 2% of the damage Level 10: MP -16, Damage 20%, 4 monsters can be attacked, consume 2% of the damage Level 11: MP -22, Damage 21%, 5 monsters can be attacked, consume 3% of the damage Level 12: MP -22, Damage 22%, 5 monsters can be attacked, consume 3% of the damage Level 13: MP -22, Damage 23%, 5 monsters can be attacked, consume 3% of the damage Level 14: MP -22, Damage 24%, 5 monsters can be attacked, consume 3% of the damage Level 15: MP -22, Damage 25%, 5 monsters can be attacked, consume 3% of the damage Level 16: MP -28, Damage 26%, 6 monsters can be attacked, consume 4% of the damage Level 17: MP -28, Damage 27%, 6 monsters can be attacked, consume 4% of the damage Level 18: MP -28, Damage 28%, 6 monsters can be attacked, consume 4% of the damage Level 19: MP -28, Damage 29%, 6 monsters can be attacked, consume 4% of the damage Level 20: MP -28, Damage 30%, 6 monsters can be attacked, consume 4% of the damage Note: Pretty big MP drainer while spamming it. I recommend getting vampire to 16 then doing Mastery because that is when Vampire hits 6 monsters. Then after Mastery is 19 finish off vampire. Some builds don't pay attention to stuff like this. (Like the DK builds that don't note to save SP to jump crusher from 15 to 21 because it gets worse on those levels) This is how i did it. It's either 10% minimum damage increase or 4% maximum increase with those 4 SP's. (You should have 5 into Mastery at that point) The 10% is obviously better. Critical (The best skill ever for NWs IMO): Level 1: 21% success rate, critical damage 113% Level 2: 22% success rate, critical damage 116% Level 3: 23% success rate, critical damage 119% Level 4: 24% success rate, critical damage 122% Level 5: 25% success rate, critical damage 125% Level 6: 26% success rate, critical damage 128% Level 7: 27% success rate, critical damage 131% Level 8: 28% success rate, critical damage 134% Level 9: 29% success rate, critical damage 137% Level 10: 30% success rate, critical damage 140% Level 11: 31% success rate, critical damage 143% Level 12: 32% success rate, critical damage 146% Level 13: 33% success rate, critical damage 149% Level 14: 34% success rate, critical damage 152% Level 15: 35% success rate, critical damage 155% Level 16: 36% success rate, cri
drag0nl0k0 Aug 22 2009 + PM | QUOTE | PERMALINK | REPORT
CallMeCy : Vampire: Level 1: MP -10, Damage 11%, 3 monsters can be attacked, consume 1% of the damage Level 2: MP -10, Damage 12%, 3 monsters can be attacked, consume 1% of the damage Level 3: MP -10, Damage 13%, 3 monsters can be attacked, consume 1% of the damage Level 4: MP -10, Damage 14%, 3 monsters can be attacked, consume 1% of the damage Level 5: MP -10, Damage 15%, 3 monsters can be attacked, consume 1% of the damage Level 6: MP -16, Damage 16%, 4 monsters can be attacked, consume 2% of the damage Level 7: MP -16, Damage 17%, 4 monsters can be attacked, consume 2% of the damage Level 8: MP -16, Damage 18%, 4 monsters can be attacked, consume 2% of the damage Level 9: MP -16, Damage 19%, 4 monsters can be attacked, consume 2% of the damage Level 10: MP -16, Damage 20%, 4 monsters can be attacked, consume 2% of the damage Level 11: MP -22, Damage 21%, 5 monsters can be attacked, consume 3% of the damage Level 12: MP -22, Damage 22%, 5 monsters can be attacked, consume 3% of the damage Level 13: MP -22, Damage 23%, 5 monsters can be attacked, consume 3% of the damage Level 14: MP -22, Damage 24%, 5 monsters can be attacked, consume 3% of the damage Level 15: MP -22, Damage 25%, 5 monsters can be attacked, consume 3% of the damage Level 16: MP -28, Damage 26%, 6 monsters can be attacked, consume 4% of the damage Level 17: MP -28, Damage 27%, 6 monsters can be attacked, consume 4% of the damage Level 18: MP -28, Damage 28%, 6 monsters can be attacked, consume 4% of the damage Level 19: MP -28, Damage 29%, 6 monsters can be attacked, consume 4% of the damage Level 20: MP -28, Damage 30%, 6 monsters can be attacked, consume 4% of the damage Note: I recommend getting vampire to 16 then doing Mastery because that is when Vampire hits 6 monsters. Then after Mastery is 19 finish off vampire. Some builds don't pay attention to stuff like this. (Like the DK builds that don't note to save SP to jump crusher from 15 to 21 because it gets worse on those levels) This is how i did it. It's either 10% minimum damage increase or 4% maximum increase with those 4 SP's. (You should have 5 into Mastery at that point) The 10% is obviously better. Critical (The best skill ever for NWs IMO): Level 1: 21% success rate, critical damage 113% Level 2: 22% success rate, critical damage 116% Level 3: 23% success rate, critical damage 119% Level 4: 24% success rate, critical damage 122% Level 5: 25% success rate, critical damage 125% Level 6: 26% success rate, critical damage 128% Level 7: 27% success rate, critical damage 131% Level 8: 28% success rate, critical damage 134% Level 9: 29% success rate, critical damage 137% Level 10: 30% success rate, critical damage 140% Level 11: 31% success rate, critical damage 143% Level 12: 32% success rate, critical damage 146% Level 13: 33% success rate, critical damage 149% Level 14: 34% success rate, critical damage 152% Level 15: 35% success rate, critical damage 155% Level 16: 36% success rate, critical damage 158% Level 17: 37
gkdmstjr 08/22/09 + PM | QUOTE | PERMALINK | REPORT
CallMeCy : Vampire: Level 1: MP -10, Damage 11%, 3 monsters can be attacked, consume 1% of the damage Level 2: MP -10, Damage 12%, 3 monsters can be attacked, consume 1% of the damage Level 3: MP -10, Damage 13%, 3 monsters can be attacked, consume 1% of the damage Level 4: MP -10, Damage 14%, 3 monsters can be attacked, consume 1% of the damage Level 5: MP -10, Damage 15%, 3 monsters can be attacked, consume 1% of the damage Level 6: MP -16, Damage 16%, 4 monsters can be attacked, consume 2% of the damage Level 7: MP -16, Damage 17%, 4 monsters can be attacked, consume 2% of the damage Level 8: MP -16, Damage 18%, 4 monsters can be attacked, consume 2% of the damage Level 9: MP -16, Damage 19%, 4 monsters can be attacked, consume 2% of the damage Level 10: MP -16, Damage 20%, 4 monsters can be attacked, consume 2% of the damage Level 11: MP -22, Damage 21%, 5 monsters can be attacked, consume 3% of the damage Level 12: MP -22, Damage 22%, 5 monsters can be attacked, consume 3% of the damage Level 13: MP -22, Damage 23%, 5 monsters can be attacked, consume 3% of the damage Level 14: MP -22, Damage 24%, 5 monsters can be attacked, consume 3% of the damage Level 15: MP -22, Damage 25%, 5 monsters can be attacked, consume 3% of the damage Level 16: MP -28, Damage 26%, 6 monsters can be attacked, consume 4% of the damage Level 17: MP -28, Damage 27%, 6 monsters can be attacked, consume 4% of the damage Level 18: MP -28, Damage 28%, 6 monsters can be attacked, consume 4% of the damage Level 19: MP -28, Damage 29%, 6 monsters can be attacked, consume 4% of the damage Level 20: MP -28, Damage 30%, 6 monsters can be attacked, consume 4% of the damage Note: Pretty big MP drainer while spamming it. I recommend getting vampire to 16 then doing Mastery because that is when Vampire hits 6 monsters. Then after Mastery is 19 finish off vampire. Some builds don't pay attention to stuff like this. (Like the DK builds that don't note to save SP to jump crusher from 15 to 21 because it gets worse on those levels) This is how i did it. It's either 10% minimum damage increase or 4% maximum increase with those 4 SP's. (You should have 5 into Mastery at that point) The 10% is obviously better. Critical (The best skill ever for NWs IMO): Level 1: 21% success rate, critical damage 113% Level 2: 22% success rate, critical damage 116% Level 3: 23% success rate, critical damage 119% Level 4: 24% success rate, critical damage 122% Level 5: 25% success rate, critical damage 125% Level 6: 26% success rate, critical damage 128% Level 7: 27% success rate, critical damage 131% Level 8: 28% success rate, critical damage 134% Level 9: 29% success rate, critical damage 137% Level 10: 30% success rate, critical damage 140% Level 11: 31% success rate, critical damage 143% Level 12: 32% success rate, critical damage 146% Level 13: 33% success rate, critical damage 149% Level 14: 34% success rate, critical damage 152% Level 15: 35% success rate, critical damage 155% Level 16: 36% succes
drag0nl0k0 08/22/09 + PM | QUOTE | PERMALINK | REPORT
gkdmstjr : thnx. i have a build now. GL with ur NW :D
gkdmstjr 08/22/09 + PM | QUOTE | PERMALINK | REPORT
drag0nl0k0 : GL with ur NW :D thnx dude! its so nice to actually see some nice ppl on basil these days...
drag0nl0k0 08/22/09 + PM | QUOTE | PERMALINK | REPORT
gkdmstjr : thnx dude! its so nice to actually see some nice ppl on basil these days... haha np :P
azimuth457 08/22/09 + PM | QUOTE | PERMALINK | REPORT
xishida : May you please use proper english please? We Basilers don't speak noob! A couple things. For starters, what makes you more pro? He might just not be fluent in English. That makes him less of a person? Second, he's on basil. That makes him a basiler. Meaning, he, by your logic, can't speak noob.
drag0nl0k0 08/22/09 + PM | QUOTE | PERMALINK | REPORT
xishida : May you please use proper english please? We Basilers don't speak noob! a) Noob isn't a language b) Thread starter might be in a hurry to play cuz it's his 1st time :D c) It's called English not Noob cuz many people can read this thread
CallMeCy Aug 22 2009 + PM | QUOTE | PERMALINK | REPORT
CallMeCygkdmstjr : thnx dude! its so nice to actually see some nice ppl on basil these days... They are extremely fun. The fastest I've gotten to 72... OMG Poison Bomb <3 I feel sorry for the leechers since they are missing out. This is what I did: 30: +1 Flash Jump (1) 31: +3 Mastery (3) 32-41: +30 Critical (MAX) 42: +2 Mastery (5), +1 Booster (1) 43: +3 Booster (4) 44: +2 Booster (6), +1 Vampire (1) 45-49: +15 Vampire (16) IT HITS 6 :D OMG NO HP POTS XD 50-53: +12 Mastery (17) 54: +2 Mastery (19), +1 Vampire (17) 55: + 3 Vampire (MAX) 56-70: I recommend MAX Flash Jump, MAX Mastery, MAX Haste, get Booster to 10, and 1 Vanish (This helps ALOT with Poison). At the end it should be: MAX CRITICAL MAX MASTERY MAX VAMPIRE MAX FLASH JUMP MAX HASTE 10 BOOSTER 1 VANISH *If my Math is wrong... NO U! XD* * I'm pretty sure it is...* The end results and the order are right, though. XD
drag0nl0k0 08/22/09 + PM | QUOTE | PERMALINK | REPORT
CallMeCy : They are extremely fun. The fastest I've gotten to 72... OMG Poison Bomb <3 I feel sorry for the leechers since they are missing out. This is what I did: 30: +1 Flash Jump (1) 31: +3 Mastery (3) 32-41: +30 Critical (MAX) 42: +2 Mastery (5), +1 Booster (1) 43: +3 Booster (4) 44: +2 Booster (6), +1 Vampire (1) 45-49: +15 Vampire (16) IT HITS 6 :D OMG NO HP POTS XD 50-53: +12 Mastery (17) 54: +2 Mastery (19), +1 Vampire (17) 55: + 3 Vampire (MAX) 56-70: I recommend MAX Flash Jump, MAX Mastery, MAX Haste, get Booster to 10, and 1 Vanish (This helps ALOT with Poison). At the end it should be: MAX CRITICAL MAX MASTERY MAX VAMPIRE MAX FLASH JUMP MAX HASTE 10 BOOSTER 1 VANISH *If my Math is wrong... NO U! XD* * I'm pretty sure it is...* The end results and the order are right, though. XD In the end, as long has u have: MAX CRITICAL MAX MASTERY MAX VAMPIRE MAX FLASH JUMP MAX HASTE 10 BOOSTER / 11 BOOSTER 1 VANISH / 0 VANISH UR FINE 2 GOOO
CallMeCy Aug 22 2009 + PM | QUOTE | PERMALINK | REPORT
CallMeCydrag0nl0k0 : In the end, as long has u have: MAX CRITICAL MAX MASTERY MAX VAMPIRE MAX FLASH JUMP MAX HASTE 10 BOOSTER / 11 BOOSTER 1 VANISH / 0 VANISH UR FINE 2 GOOO Pretty much. I HIGHLY recommend 1 Vanish though. The 103% damage isn't bad, and it saves some time. Some people don't max Vampire because they are too lazy to press Booster every 100 secs...-_- I'm getting off of Basil cya guys :D
« prev list next » thread 694 of 2,053  (arrow keys work)