Raising Cygnus Knights level cap
thread starter re7sam Aug 15 2009
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| what do u guys think? i remember KMS lvl cap was 120 for normal chars a long time ago so its possible they might raise the cap for ck |
locklockboy 08/15/09
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| Naw, they would completely beat normal characters if they raise the level cap. |
SourDonut 08/15/09
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| As far as I know, level cap was never 120. If cygnus knight's cap would be raised, there would be no point in making adventurers. Face it, cygnus knights are SUPPOSED to end at level 200. They're supposed to be an "easier" version of adventurers, for the casual players that suck at leveling so they keep making new characters since they're bored of their old ones. And to not piss off high leveled dedicated players, they also made the +12 attack buff. |
pokemon08 08/15/09
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| well... not 200 cuz that would just be hell but maybe 140? to atleast have the slightest chance to solo zakum |
jafel 08/15/09
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| nahh i think they can raise it to 150 ;) but no higher, unless adventurer jobs get raised too XD |
Rapped 08/15/09
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billyang Aug 15 2009
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| SourDonut : As far as I know, level cap was never 120. If cygnus knight's cap would be raised, there would be no point in making adventurers. Face it, cygnus knights are SUPPOSED to end at level 200. They're supposed to be an "easier" version of adventurers, for the casual players that suck at leveling so they keep making new characters since they're bored of their old ones. And to not piss off high leveled dedicated players, they also made the +12 attack buff. I think you mean they're supposed to end at level 120. EDIT: If they raise it to 140-150, they will be as strong as 154-164 adventurers, and they level a lot faster. |
yyfung94 08/15/09
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re7sam 08/15/09
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| the cap was 120 on kms a very long time ago |
bluephoinex1 08/15/09
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| Their level cap could be raised if done correctly. All that has to be done is give them a bunch of nerfed skills, with 1 or 2 new ones thrown in to balance them out. If done correctly a lvl 200 Cygnus would end up equaling a lvl 200 adventure, while giving the adventurer counterpart +20atk/40m.atk. |
PirateLife4Me 08/15/09
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| Nexon is too lazy to think up new skills for their 4th job. They just leech off KMS for everything. (Even CWKPQ was from korea) |
infferrno 08/15/09
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| If they did that... I'd quit. :3 |
Bountyan 08/15/09
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| PirateLife4Me : Nexon is too lazy to think up new skills for their 4th job. They just leech off KMS for everything. (Even CWKPQ was from korea) I don't think KMS even has NLC much less CWKPQ. |
MrSinDeath19 08/15/09
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| RAISE IT TO 150! GIMME SOME 5th JOB SKILLS THAT HAVENT BEEN RELEASED YET =O CK's ftw =D |
stacy9911 Aug 15 2009
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| Raise Knights to lvl 200 but also raise Adventurers to 280, it would be someting new for the level 200's that cant train anymore... Bring us a NEW fangblade... :D EDIT: not that can't train anymore, but can't train and get the satisfaction of leveling... |
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