New Idea: ElementStars
basilmarket.com forums : Thief  |  13 posts archived
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thread starter jash10000 Aug 14 2009 + PM | QUOTE | PERMALINK | REPORT
Hey all, Maybe the idea already excist in MapleSea or something. If so: just ignore it & send me a message. The latest set of stars in Global are the Balanced Fury's so Nexon has to come up with a new star. Thats when I thougt of Element Stars. There are a few options. 1) Create 4 new sets of stars : Fire Stars, Ice Stars (Cilbi look), Holy Stars and Dark Stars. The attack is a problem..I guess its a good idea to make them just 29 att (ilbi) and give them like 3 more attack if used agains a monster with the weak element. 2) Elemental Upgrade. Upgrade your stars with elemental power. If you want ''firestars'' you need like Flaming Feathers or Eye of Fire etc & a bunch of mesos ofcourse. 3) Monsterdrops: Zakum/Horntail drops all 4 kinds, Manon = Fire, Blue Wyvern = Ice, C.rog = Dark/Evil Pap = Holy Any more ideas, suggestions?
FlameOfFornax 08/15/09 + PM | QUOTE | PERMALINK | REPORT
JunSama : NLs already have a throne on the top of hunting in MapleStory, they don't need anymore perks. QFT. Other classes need as much attention as NLs.
jash10000 08/15/09 + PM | QUOTE | PERMALINK | REPORT
Everybody is saying that sins/hermits are so much OP. But the damage of everyclass is comperable. Take a level 80 Thief , Mage, Bowman and Warrior and I think its not a big difference. There are many exceptions, like godly ppl and dexless sins AND cygnus knights.. but Nexon didnt create a game where only thieves have the most damage. Another options is a general elemental upgrade for every weapon, but I think thats going to be way to complicated and expencive. Thanks for your comments so far =]
iceheart280 08/15/09 + PM | QUOTE | PERMALINK | REPORT
Make it require dex and make it lvl 70-100
freakyty 08/15/09 + PM | QUOTE | PERMALINK | REPORT
I wouldn't mind a higher variety of stars. Less discrimination amongst others. Or more? O-o
acm180 08/15/09 + PM | QUOTE | PERMALINK | REPORT
1) Old idea 2) No.
Piyohonke 08/15/09 + PM | QUOTE | PERMALINK | REPORT
Just let sins throw weapons.
Alexis91 Aug 15 2009 + PM | QUOTE | PERMALINK | REPORT
Elemental projectiles? That's an interesting and entirely new concept I've never remotely heard of before! -Buys some more Blaze/Glaze capsules for Corsair- @jash10000: Yeah, elemental weapons for everyone . That's like dancing on the graves of Paladins we killed and mutilated 20 patches ago.
iceheart280 08/15/09 + PM | QUOTE | PERMALINK | REPORT
yea, let them throw daggers with 1000000000 att OR OR OR OR OR OR make stars for att scrols! YEAH THATS IT :D
nighteye 08/15/09 + PM | QUOTE | PERMALINK | REPORT
jash10000 : Everybody is saying that sins/hermits are so much OP. But the damage of everyclass is comperable. Take a level 80 Thief , Mage, Bowman and Warrior and I think its not a big difference. There are many exceptions, like godly ppl and dexless sins AND cygnus knights.. but Nexon didnt create a game where only thieves have the most damage. Another options is a general elemental upgrade for every weapon, but I think thats going to be way to complicated and expencive. Thanks for your comments so far =] There's a big difference...
MeSoNoobXD 08/15/09 + PM | QUOTE | PERMALINK | REPORT
Why not make a elemental claw instead?
bookofheaven 08/16/09 + PM | QUOTE | PERMALINK | REPORT
iceheart280 : Make it require dex and make it lvl 70-100 Win! Good bye dexless.
HoBoVBoXeS 08/16/09 + PM | QUOTE | PERMALINK | REPORT
Make a Night Walker, they have Darkness by nature.
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