Hey Basil, can I grab an opinion or two off you?
basilmarket.com forums : General Maple Story  |  8 posts archived
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thread starter Moglart Jul 27 2009 + PM | QUOTE | PERMALINK | REPORT
. . . without getting massively flamed, preferrably. Okay, I've been trying to come up with a seriously viable new class for MS for about a year now (intermittently, I've been a bit busy in that year) with mixed responses. My online friends have all liked what I've come up with, but I've gotten mixed reviews from Basil posters (on the one tree people seem to have looked at). The basic idea I used was from old RPG druids and rangers (not MS rangers, older RPG rangers). I've tried to make a new set of jobs and skills based around natural magic (no element) and a dual wielding melee class. The overall class name I have right now is "Forest Folk", but I'm not sold on that one yet. If there's another suggestion I'm open to it. The specific jobs go as follows: 1st job, Bushman. 2nd job, Druid/Pathfinder. 3rd job, Naturalist/Plainswalker. 4th job, Hierophant/Nature's Minion. Class progression goes: Druid>Naturalist>Hierophant and Pathfinder>Plainswalker>Nature's Minion. Following are the posts I made detailing the skills of each job. http://www.basilmarket.com/forum/1140388/1/22076635/Maple_Class_Forest_Folk_1st_Job_Bushman.html#22076635 http://www.basilmarket.com/forum/1141814/1/22098873/Maple_Class_Forest_Folk_2nd_jobPathfinder.html#22098873 http://www.basilmarket.com/forum/1141801/1/22098724/Maple_Class_Forest_Folk_2nd_jobDruid.html#22098724 http://www.basilmarket.com/forum/1143473/1/22126117/Maple_Class_Forest_Folk_3rd_JobNaturalist.html#22126117 http://www.basilmarket.com/forum/1143503/1/22126533/Maple_Class_Forest_Folk_3rd_jobPlainswalker.html#22126533 http://www.basilmarket.com/forum/1143704/1/22129349/Maple_Class_Forest_Folk_4th_jobHierophant.html#22129349 http://www.basilmarket.com/forum/1143758/1/22130038/Maple_Class_Forest_Folk_4th_jobNatures_Minion.html#22130038 I predict that (if anyone replies) most responses will be general flaming without even looking at the trees. I am planning on developing this further and am simply looking for ways to make it better or more feasible for the game. The 3rd and 4th job trees are still under a lot of construction, and I'm looking for thoughts on those more than anything else. Also, if anyone can tell me the best way to bring this to the attention of Nexon, I'm all ears. I understand this probably will never make it into the game, but I'll be damned if I don't give it my best shot.
hamdi03 07/27/09 + PM | QUOTE | PERMALINK | REPORT
omg why do people write so much?
tailedfox13 07/27/09 + PM | QUOTE | PERMALINK | REPORT
cool story, man
DivineKYO 07/27/09 + PM | QUOTE | PERMALINK | REPORT
Pretty interesting but i dont like duel wield, it's just like final attack at first job?
FinalRegretz 07/27/09 + PM | QUOTE | PERMALINK | REPORT
Kinda Cool. well thought off.
xdog 07/27/09 + PM | QUOTE | PERMALINK | REPORT
It's cool. I like the wolf transform thing
Akadouri 07/27/09 + PM | QUOTE | PERMALINK | REPORT
send it to nexon :p
Moglart Jul 27 2009 + PM | QUOTE | PERMALINK | REPORT
To DivineKYO: It's vaguely like final attack, but the damage doesn't get nearly as high. It's more like (to use an example from current gameplay) a brawler using a normal attack hitting with both hands at the speed of Flash Fist. To Hamdi03: Sorry, I do tend to ramble on and on and on about things, I just like to be thorough. To everyone else: Thanks for the encouragement. There's still a little work to do before I'm ready to send it to Nexon, I just wanted to get some opinions and suggestions from the general public. I still have to get specific with the 3rd and 4th job trees, plus figure out how to make a KoC character out of one of the trees. What kind of element should they get?
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