The best CK?
thread starter LMGG Jul 25 2009
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| No, this is not about which one do you like better or which one surpasses each of the other cygnus knights/knights of cygnus. It's about which of them really boosts their original class. For example: I think the ones which were boosted the most were the dawn warriors since they got ranged AND useful attacks. Your opinions and thoughts? |
GyldenDaggry 07/25/09
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| Definitely Dawn Warriors, when it comes to difference. Heck, it's like they're a whole new class, that's not based off another. The others however...eh, not so much. This is one reason why a lot of people want to make Dawn Warriors I assume. I don't know why I want to make a Thunder Breaker/Striker. They're so similar to Brawlers...weird. |
x3Renn 07/25/09
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| Hm, for thunder breaker, they don't need to stun to critical. :D And the sharkwave is one of their fast mobbing attacks instead of the Transform + shockwave move. Too bad backspin's not in it, I love that move. Sparks is also a nice attack boost if the monster survives a attack. It can finish it off. |
Tursup 07/25/09
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LMGG 07/25/09
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| Tursup said: "A blood is the best CK." I don't get it |
kickapoo 07/25/09
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| Thunder breakers have Critical and they have long range and they are strong if you make it dexless you can own. |
Tursup 07/25/09
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| LMGG said: " I don't get it" http://www.urbandictionary.com/define.php?term=ck |
LMGG 07/25/09
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| kickapoo said: "Thunder breakers have Critical and they have long range and they are strong if you make it dexless you can own." I don't want a new wave of dexless going around maple :/ |
skyfight 07/25/09
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| Tursup said: " http://www.urbandictionary.com/define.php?term=ck " Lol! |
Andre3006 07/25/09
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| Lolz sometimes Crips make the best CKs cuz you never see it coming xD. But Farters also added some good skills to the archer, like Sky Stroll. Other than that, you borrow my car, I give you the test. Yes the Mario test. |
kickapoo 07/25/09
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| Thats for the bloods (bunch a gangsta's who hate the krips, another bunch of gangsta's |
LMGG 07/25/09
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| kickapoo said: "Thats for the bloods (bunch a gangsta's who hate the krips, another bunch of gangsta's" So.. what's the difference 'tween them then? o-o |
Scorneo 07/25/09
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| I would say, even though after all boosts and such, that Dawn Warriors have been the most "remade". But yet, the "best", would have to be Night Walker if you mean in overall statistics. They maybe hit relatively low, but they have the highest damage outpu / dealing per second and can kill, some instance, a boss solo alot faster than anything else, or maybe train alot faster too, besides, they are very mobile/agile which is a HUGE advantage and their skills are pwnage since there is a skill at as early as 2nd Job which makes it possible for them to use AoE skills which boosts up their leveling by FAR since they will kill alot of enemies at once/fast but also get health replenished / healed during the progress and never would have to worry about HP Pots. |
simsands 07/25/09
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| The best CK is obviously Clark Kent <.< |
Lumancer 07/25/09
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| Flame Mages have some really nice advantages- not for bossing, perhaps, but for training purposes. Their magic claw is fire attuned, giving them the elemental bonus against all stumps (not to mention Ligators, KPQ anyone?), allowing them to train very quickly in first job. They get a more powerful version of fire arrow and more importantly a fire mob skill in second job. Up until they max out and F/P's surpass them through brute outleveling, they have a lot of general advantages that simply can't be ignored. |
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