Pros & Cons/Overview of Cygnus Knight Jobs
basilmarket.com forums : Cygnus Knight  |  15 posts archived
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thread starter Emc0ldier Jul 19 2009 + PM | QUOTE | PERMALINK | REPORT
I know someone made a topic much like this a few hours before me, but I have been working on this for the past few days, on and off, and I think it would be a waste if I didn't post it. Recently, I have seen dozens of topics asking "What class should i be?" and there is always just a handful of reasonable people to say "It's your choice, since if basil decides for you, you won't be happy." I agree with this notion so therefore I will list the pros and cons, and give an overview of each class for the convenience of those who are still hazy when it comes to deciding what job they should be. If anyone has any opinions that they would like to add to this, please feel free to tell me what you would like to add, I will attempt to look for proof(unless provided) and other opinions saying so, and if I reasonably do, then I guess I'll add it on here o.o" For all of you reading this, this is still under construction and I would like to know anything that is wrong, unmentioned, shouldn't be mentioned, etc, etc. If you are questioning my decision on Dawn Warrior Pros -Soul Blade/Driver is a great ranged mobbing attack -More than average damage with (Advanced) Combo Attack, 140% -Soul Charge buffs up damage and adds elemental bonus -Soul Runner is like Flash Jump while on the ground -Excellent training in 3rd Job as Voodoos/Hoodoos and Himes are weak to Holy Cons -Soul Runner ISN'T a flash jump since you need to be on the ground to do it; it throws you FORWARD, not UPWARD -(Advanced) Combo Attack is nerfed, giving a total of only 140% damage, compared to the 190% of Heroes (amazingly, no one told me about an error on this til the 3rd page of comments O_o) -You will mainly depend on Soul Driver and Brandish as your attack skills(kinda resembles how dexless sins somewhat depend on drain, Avenger, and TT/L7 for the most part) -You get Brandish, your main melee attacking skill, at 100, which means from 10-99, you'll have little to no actual melee skills other than SB/PS -No Rush or Stance Blaze Wizard (needs complete reconstruction) Pros Flashy Skills Fire Curtain acts like poison, damaging enemies over time Most mob attacks Most MP Meteor at level 110 Elemental reset means that you can remove the fire element from your attacks, letting you train on monsters that have a resistance to fire. Arguably one of the fastest Cygnus Knight jobs to level Cons Pot burner in early levels as you lack MP Eater and Improving MP Recovery, then gradually becomes less of one as you won't need those 2 skills anymore (its still a con :P ) There are a lot of monsters with fire resistance (this won't be a problem once you max reset) *** Flame Arrow is not recommended to use as Magic Claw is also fire-based, faster to cast, and is only a little weaker than Fire Arrow Element Amplification adds 5% less damage, for the same MP cost increase Meteor Shower only has 500 base attack (I need more cons ) Wind Archer Pros -Transformation :D -No real element, since wind isn't legit o.o" -Storm b
B00imaCLERIC 07/19/09 + PM | QUOTE | PERMALINK | REPORT
idk why cygnus skills are nerfed.. shouldn't it be higher considering the level cap of 120? Who cares about the 6 AP per level till 70... they'll still be weaker than adventurers..
xalex094 07/19/09 + PM | QUOTE | PERMALINK | REPORT
Half of this stuff isn't accurate. Wind Archers are the weakest..? I think you mean that Nightwalkers are one of the weakest knight.
Realix Jul 19 2009 + PM | QUOTE | PERMALINK | REPORT
Emc0ldier said: " Wind Archer Cons: 1] Called one of the weakest of Cygnus Knights 2] Transformation is temp and has a cooldown 3] Only mobbing attack is Magnum Shot :[ 4] Magnum Shot and Wind Shot require you to stand still for more than a second 5] It is rumored that the wind walk mp cost is per second, though from what i also hear, it doesn't O_o 6] Max hurricane only does 90% dmg per hit 7] Final Attack is sometimes told to never have SP put into it, as it only works with Double Shot" 1] That's opinion, not fact. 2] At Max Level [10], the time you actually wait after it runs out is 60 seconds. 3] We have Arrow Rain and Storm Breath. 4] Ok. You can't win them all. 5] It doesn't. 6] DPM wise, Wind Shot is our strongest skill anyway. 7] lol FA il.
Emc0ldier Jul 19 2009 + PM | QUOTE | PERMALINK | REPORT
They get nerfed cuz in 70-120, if some skills weren't nerfed, Cygnus would completely overpower every adventurer up to with a 20 level range :O Think about dawn warriors using a Hero's advanced combo attack/combo attack with soul driver :O super pwnage. Think about a NW with a perfect Venom, like NLs. Combine that venom with Poison Sling and everything will die before you notice. TT is barely even used except for bossing as a NW, so that nerf is barely a big deal. They aren't weaker than adventurers in levels 2-~130 O_o, as only skills that would cause knights to be able to completely overpower adventurers were nerfed. and may i say, that is a bit off topic as i didn't mention anything about the 6 AP and I unless you can prove to me and the basil community that Knights are weaker than adventurers in levels 2-~130, than I doubt anyone will believe you o.o"" @ above: All the stuff from the Wind Archer/Blaze Wizard parts were made previous to even the idea of the topic, as i just copied and pasted this from a rushed reply of mine to a topic a couple weeks ago. (and I did say I rushed on most of this O_o, most of the stuff are just phrased as opinions as I haven't found time yet to rephrase them in a form in which people will consider them as fact) @below: LOL TY, I think i subliminally placed all of those opinions as fillers cuz if I took those out, certain parts of the list would seem empty, and the objective is to let a person decide on their own job, and if a job has a large amount of pros compared to their cons, they would be more likely to choose it. ty for pointing out all my errors. :D
Realix 07/19/09 + PM | QUOTE | PERMALINK | REPORT
Emc0ldier said: "@ above: All the stuff from the Wind Archer/Blaze Wizard parts were made previous to even the idea of the topic, as i just copied and pasted this from a rushed reply of mine to a topic a couple weeks ago. (and I did say I rushed on most of this O_o, most of the stuff are just phrased as opinions as I haven't found time yet to rephrase them in a form in which people will consider them as fact)" Saying 'x' is weaker than 'y' in any form will be an opinion until you can back it up with mathematical proof. Not to mention the whole 'people will look down on you for throwing sharks' is irrelevant in every way.
Emc0ldier 07/19/09 + PM | QUOTE | PERMALINK | REPORT
Realix said: " 1] That's opinion, not fact. 2] At Max Level [10], the time you actually wait after it runs out is 60 seconds. 3] We have Arrow Rain and Storm Breath. 4] Ok. You can't win them all. 5] It doesn't. 6] DPM wise, Wind Shot is our strongest skill anyway. 7] lol FA il." I guess it would be more formal if I just did this: 1]took it out, it was an unintentional filler 2]your point? a cooldown is still a cooldown despite how small the time is, and it's still a con o.o 3]fixed that(someone called me out on that in the other topic too, was just too lazy to edit it anyway_ 4]O.o still a con 5]took it out, TY for clearing it up for me :D 6]Times in which you won't be using wind shot: summon control, against fast moving monsters, when albatross is cooling down, and when you don't have the time to stand still, which may or may not happen a lot. 7]filler/obvious con
LukSin4eva 07/20/09 + PM | QUOTE | PERMALINK | REPORT
TY Emc0ldier. Umm, only thing I suggest would be to maybe show the skills of the most used attacks. Also, I have heard that wind archer is pretty bad, but I also heard that nighwalker gets better after 4th job (coming out like next year in GMS, I think KMS is getting it soon). IF you dun believe me type in Cygnus knights 4th job in youtube. You'll see a guy with a fox as his profile picture. He has around 2-3 videos of em.
Bountyan 07/20/09 + PM | QUOTE | PERMALINK | REPORT
Realix said: " Saying 'x' is weaker than 'y' in any form will be an opinion until you can back it up with mathematical proof. Not to mention the whole 'people will look down on you for throwing sharks' is irrelevant in every way." According to this, Windbreakers are the weakest on single targets if you don't count Mages, which excel in training enough anyway to make up for the poor single target damage.
pheonix555 07/20/09 + PM | QUOTE | PERMALINK | REPORT
lol, i think that in the end, Nw is the most succesful
Fluxion 07/20/09 + PM | QUOTE | PERMALINK | REPORT
Emc0ldier said: "Cons: They don't get Shadow Stars, meaning with Shadow Partner, you'll have to recharge every few minutes Venom and TT are nerfed(by 10 attack, and 10%, respectively) Is darkness even an element? O_o" Lol every few minutes? Nightwalker's main training skills (Poison Sling and Vampire) don't even require stars. Darkness is not an element, NWs element is Poison.
NotAwesome 07/20/09 + PM | QUOTE | PERMALINK | REPORT
-You get Brandish, your main melee attacking skill, at 100, which means from 10-99, you'll be stuck using your regular attack or SB/PS the whole way through when it comes to close up melee ~ It's not like a crusader with PS/SB the whole way. They got other skills instead. -Soul Runner ISN'T a flash jump since you need to be on the ground to do it. ~I don't think that is much of a con. What's the big deal? -Final Attack is sometimes told to never have SP put into it, as it only works with Double Shot, and is therefore a waste of SP ~ Every class has skills you don't need. Not a big deal again. -Transform is barely worth using ~ Transform isn't limited to only Shockwave anymore, and you get haste and a strength boost effect out of it. -They don't get Shadow Stars, meaning with Shadow Partner, you'll have to recharge every few minutes ~ They have great skills that don't even use stars, and every few minutes would still be inaccurate without them.
Emc0ldier 07/20/09 + PM | QUOTE | PERMALINK | REPORT
Fluxion said: " Lol every few minutes? Nightwalker's main training skills (Poison Sling and Vampire) don't even require stars. Darkness is not an element, NWs element is Poison." Lack of clarification then. I meant that comment when using TT/L7/Avenger(which I assume it will be mainly used for, since Vampire isn't a damaging skill and it would be pointless to throw 2 poison slings at one time, since I assume that the effect doesn't stack, it would just be a waste of MP) lol yeah i guess you could say that an NWs element is poison, though i find it corny, never really put much thought into it, I'll guess I'll fix that part in a second. (kind of awkward that an Night Walkers element would be poison though, despite it's name, skill appearance, NPC appearance, O_o, thought i guess i have to agree with you)
DumbTony 07/20/09 + PM | QUOTE | PERMALINK | REPORT
LukSin4eva said: "TY Emc0ldier. Umm, only thing I suggest would be to maybe show the skills of the most used attacks. Also, I have heard that wind archer is pretty bad, but I also heard that nighwalker gets better after 4th job (coming out like next year in GMS, I think KMS is getting it soon). IF you dun believe me type in Cygnus knights 4th job in youtube. You'll see a guy with a fox as his profile picture. He has around 2-3 videos of em." I think he means they get 4th job skills. Not the actually 4th job. ._.
thanh566 07/20/09 + PM | QUOTE | PERMALINK | REPORT
lol nice pro's and con's guide
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