Cygnus Replacing Original?
basilmarket.com forums : Cygnus Knight  |  16 posts archived
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thread starter Katano2 Jul 15 2009 + PM | QUOTE | PERMALINK | REPORT
As many should know the Cygnus Knights KOC Ck or w/e they are currently known as are the new upcoming classes. But for me, it seems as if these classes are just an enhanced version of the originals. They seem to posses almost the exact same basics, with a few skills that automatically turn them "brand New". Besides the new warrior class (sorry about me not knowing the name) and to a certain extent the new archer (Sorry about name). There really doesn't seem to be so much of a difference. Do you guys think that these classes will replace the original 5, Or is this just another faze? . If you can please state your opinion and what you guys think. I would love to hear the different points of views.
Momijii 07/15/09 + PM | QUOTE | PERMALINK | REPORT
I'm sorry, I would like to point out that Wind Archers are probably THE most different from their original.
Knox3 07/15/09 + PM | QUOTE | PERMALINK | REPORT
They cant replace the originals. All Koc are 1 demensional, so they can ONLY us bows, ONLY use swords, ONLY use fire magic. If you want to use Ice, or crossbows, or polearms, or anything else, you have to make a Regular Character.
SmokeNoPots 07/15/09 + PM | QUOTE | PERMALINK | REPORT
They can't level past 120. Good luck getting into HT.
Momijii 07/15/09 + PM | QUOTE | PERMALINK | REPORT
Umm, it's this thing called paying. The point of KoC is basically letting people who have trouble leveling experience some higher level content easier. (As well as a new experience in general) Why would all of these people want to HT? =0
MyNaginata 07/15/09 + PM | QUOTE | PERMALINK | REPORT
As stated before, KoC lack key party skills.
10of10 07/15/09 + PM | QUOTE | PERMALINK | REPORT
Momijii said: "I'm sorry, I would like to point out that Wind Archers are probably THE most different from their original." id say thunder breakers are, well one of the two
linkoninja 07/15/09 + PM | QUOTE | PERMALINK | REPORT
I think Nexon did a pretty good job of balancing out Koc with their original counterparts. At first Koc will overpower the Originals, but in the long run like a lot of peeps said they can only get to level 120 so they won't kill the harder bosses. Such as Horntail maybe Pink Bean. Not only that but their ap will stop so they overall will stop gaining power. While the Originals have 80 more levels of equips and ap points!
helloeveryone 07/15/09 + PM | QUOTE | PERMALINK | REPORT
They can only go up to 120 so no, they will not replace other classes. 1) Dawn warrior doesn't have HB 2) WindArchers don't have SE 3) BlazeWizards.... w/e How come night walkers aren't on Nexon's Cygnus Knights page?
Momijii 07/15/09 + PM | QUOTE | PERMALINK | REPORT
@10: O______O Wat? I find Thunder Breakers to be pretty much the exact same thing. They get only three new skills, two buys and one attack. While most of the other KoC get a larger amount of newer skills. @link: As said, KoC are for the people who don't want to grind to 200 to experience all the endgame. Sure, they won't be able to do big party bosses, like Horntail and Pink Bean, but they CAN do Zakum. They also can be used for a Pap./Pianus mule. =3
Hustla 07/15/09 + PM | QUOTE | PERMALINK | REPORT
Momijii said: "@10: O______O Wat? I find Thunder Breakers to be pretty much the exact same thing. They get only three new skills, two buys and one attack. While most of the other KoC get a larger amount of newer skills. @link: As said, KoC are for the people who don't want to grind to 200 to experience all the endgame. Sure, they won't be able to do big party bosses, like Horntail and Pink Bean, but they CAN do Zakum. They also can be used for a Pap./Pianus mule. =3" As ill state again, why bring the 11-12x KoC when you can bring the 13-14x original class with the original buffs.
mcflurry4 07/15/09 + PM | QUOTE | PERMALINK | REPORT
I was wondering about Aran class, if they could get to lvl 200... you think they might replace DrKs? I know the skills r all different but i saw this video 1 time and they attack almost faster than a hero/paladin OT: 12x KoC =/= 15x+ Normal Characters But the new skills of KoC r the one who can make them fun
nancy8805 07/15/09 + PM | QUOTE | PERMALINK | REPORT
From what I've read they're much stronger at the same level, and they reach max level at 120. However, I'm sure there's some kind of limitation to their power or downfall to these classes, they wouldn't release a new set of classes that would completely replace the old ones. Yes, at first we're going to see massive amounts of these. After time I'm sure they'll even out with the rest of the classes.
MidoriMagira Jul 15 2009 + PM | QUOTE | PERMALINK | REPORT
No. They won't. Trust me on this, they can't no matter how hard they tried! I'll tell you why: 1) First off, their max level is 120. Their 'End Credits' will happen sooner, not to mention their inability to go to certain places, and fight certain bosses. Knights of Cygnus is basically an 'Easy Difficulty' Maplestory. On the flipside, the new-age Aran class is a 'Hard Difficulty' Maplestory, being very powerful but requireing perfection to play. 2) Knights of Cygnus characters don't get Holy Symbol, Hyper Body, Sharp Eyes...etc. This is not a big deal to someone who soloes all the time, and is independant and strong-spirited such as myself. But Maple is full of weak, dependant, party-skill-obsessed Page-haters, so the abscence of these special skills counts as a big negative. 3) Knights of Cygnus characters of the same primary type DO NOT branch off into 2+ subclasses, so their futures aren't as variable. Dawn Warriors are just lesser Paladins who can't use the incredibly godly Heaven's Hammer and are stuck with expensive weapons. They only learn one element: Holy. No fire, Ice, ligthing...and they don't get Power Guard. Wind Archers can't use xbows, as Night Walkers don't get daggers and Thunder Breakers don't get guns. Blaze Wizards are basically fire mages who can't poison things. But in return they can do soem pretty shweet stuff with fire.
Torchic 07/15/09 + PM | QUOTE | PERMALINK | REPORT
Reaver72 said: "i really think they will. if people have a choice to be a normal warrior, or a KoC warrior, why would they choose to be a original warrior, when they could become a slightly better, stronger warrior? i think this applies to all of the classes as well." You can't go past 120.
Katano2 07/15/09 + PM | QUOTE | PERMALINK | REPORT
mcflurry4 said: "I was wondering about Aran class, if they could get to lvl 200... you think they might replace DrKs? I know the skills r all different but i saw this video 1 time and they attack almost faster than a hero/paladin OT: 12x KoC =/= 15x+ Normal Characters But the new skills of KoC r the one who can make them fun" I don't think the cap for KOC is comparative to a level 150 char.. that's just crazy I thought it was more like 130
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