Typhoon problem with Coma
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thread starter f1nalform Jul 15 2009 + PM | QUOTE | PERMALINK | REPORT
i'm a lvl 100 crusader, and i can definately 100% hit typhoons (or is it spelt typhon?) anyhow, after reading through a couple of the guides, i'm wondering if coma still causes typhoons to get stuck at the bottom of the map, since i'm been thinking of training there. if coma does still do that, what should be my method of killing typhoons then?
masamunee Jul 15 2009 + PM | QUOTE | PERMALINK | REPORT
masamuneeComa's stun is breakable; hit them once more. Edit: Yes, stun does cause flying monsters to fall to the bottom.
chut 07/15/09 + PM | QUOTE | PERMALINK | REPORT
Go and try yourself Much quicker in all ways.
thunderryu04 07/15/09 + PM | QUOTE | PERMALINK | REPORT
thunderryu04it's Typhon not typhoon... sorry but that really bugs me
kemper6 07/15/09 + PM | QUOTE | PERMALINK | REPORT
doesnt stun wear off tho? sry i wouldnt know im a drk
stoopid 07/15/09 + PM | QUOTE | PERMALINK | REPORT
emm when the stun finishes shudn't the typhons be agro and come at you? it works like that at gobies atleast
masamunee 07/15/09 + PM | QUOTE | PERMALINK | REPORT
masamuneekemper6 said: "doesnt stun wear off tho? sry i wouldnt know im a drk" You have Dragon Roar. That stuns. Anyways, yes, stun wears off after a few seconds even if you don't touch them. However, there are two types of stun: interruptible and continuous. Interruptible stun is the one where you can break the stun with a melee, physical hit (ranged hits like strafe and L7 and whatnot don't affect it, as well as magic); continuous stun is the one where you can hit it a few times but the stun won't wear off immediately, like in the case of a White Knight/Paladins' (Advanced) Charge Blow.
Takeback3r 07/15/09 + PM | QUOTE | PERMALINK | REPORT
masamunee said: " You have Dragon Roar. That stuns. Anyways, yes, stun wears off after a few seconds even if you don't touch them. However, there are two types of stun: interruptible and continuous. Interruptible stun is the one where you can break the stun with a melee, physical hit (ranged hits like strafe and L7 and whatnot don't affect it, as well as magic); continuous stun is the one where you can hit it a few times but the stun won't wear off immediately, like in the case of a White Knight/Paladins' (Advanced) Charge Blow." Roar doesn't stun. o.O
masamunee 07/15/09 + PM | QUOTE | PERMALINK | REPORT
masamuneeTakeback3r said: " Roar doesn't stun. o.O" Oh interesting. I always thought it stunned, unless I was thinking about it stunning the user for a moment.
xxmasterxx 07/15/09 + PM | QUOTE | PERMALINK | REPORT
But Sader's Shout stuns :D Well if the Coma stun will interrupt your training try finding another place? Besides doesnt Typhon training burn lots of pots?
XHerculonX 07/15/09 + PM | QUOTE | PERMALINK | REPORT
do not stun flying monsters. basic rule.
xassassin150 07/15/09 + PM | QUOTE | PERMALINK | REPORT
dont freeze flying things either. they fall D=
Takeback3r Jul 15 2009 + PM | QUOTE | PERMALINK | REPORT
masamunee said: " Oh interesting. I always thought it stunned, unless I was thinking about it stunning the user for a moment." It says something about stunning the user in the description but i don't think it actually happens. :/ @ above: You couldn't freeze typhons even if you wanted to, lol. Firebrands aren't that annoying when you freeze them though, it's actually pretty much required since they're such a pain in the ass.
notreetarded 07/15/09 + PM | QUOTE | PERMALINK | REPORT
xxmasterxx said: " doesnt Typhon training burn lots of pots?" Dude are you serious? Typhons hit so little for their level it's amazing. The pot burn is about as mild as windraiders.
cookie4mesos 07/15/09 + PM | QUOTE | PERMALINK | REPORT
Takeback3r said: "It says something about stunning the user in the description but i don't think it actually happens. :/" Ah, well, you don't get the stun animation, but instead, a little Dragon Roar 'buff' which renders you incapable of moving.
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