thread starter Scythenra Jul 14 2009
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| It's me again, I couldn't bump my old thread so I had to make a new one. This now includes the full 1st job and I may start adding to the second job when my creativity will start to shine (hopefully). In my spare time (or time when I'm bored) I decided to create a unique class called the Duelist. Class Description The Duelist class maintains many unique features which you wouldn't find in any other class, for e.g. The Duelist can hold two weapons, you heard me two, with the aid of the 1st job skill 'Dual Wield'. They are also extremely fast attackers like a Bandit, so this will result in less damage but higher DPS if you understand. In around 3rd and 4th job you start to get amazing combos like what Arans use but 100x cooler. Weapons Duelists use broad rapiers so they seem more like a thinner version of a sword than a classic rapier. Whilst holding two rapiers your stats are effected, for example, 20 W.ATK+15 W.ATK=35 W.ATK Bonus from weapons, so its just adding both of the rapiers W.ATK. The attacking speed id also increased, e.g. Fast+Fast=Faster, IMO all rapiers should be fast so it doesn't result in any predicament. I havn't though of any name for the jobs so I'll think of it later. 1st Job: Dual Wield: Allows you to equip two rapiers. Level 1: <see weapon description for the added bonuses> Dual Slash: Attack twice in a rapid succession. Requires two rapiers to be equipped. Level 1: 40% x2 Level 20: 80% x2 (Remember that Duelist attack fast and I didnt want them to be too overpowered) Precision: Increases accuracy and avoidability. Level 1: +1 ACC and AVOID Level 10: +10 ACC and AVOID Pierce: Do a powerful stab which damages a line of enemys. Level 1: 60% to 2 enemys. Level 20: 120% to 5 enemys. (I'm thinking whether this is underpowered) Improving HP Recovery: Recover additional HP every 10 seconds. (I know this is useless but I needed it here to fill in the spare points) Level 1: Recover additional HP +3. Level 10: Recover additional HP +30. So what if it's not original, just wait till 2nd job when it starts to pick up a bit, anyway almost every 1st job has all the basic skills. 2nd Job: Rapier Mastery: Increases mastery of a Rapier. Level 1: 15% mastery and +1 ACC. Level 20: 60% mastery and +20 ACC. Rapier Booster: Increases the attacking speed of a rapier. Level 1: Lasts 10 seconds. Level 20: Lasts 200 seconds. Flash: The shine is mightier than the foe. Temporarily stun and enemy. (Intended pun) Level 1: Stun for 1 second, 10% success. Level 20: Stun for 3 seconds, 80% success. Spin Wheel: Spin around damaging all foes in range. (This should replace pierce and perhaps dual slash but this skill does have reduced speed) Level 1: 100% Damage. Level 20: 150% Damage. |