Starcraft 1 Protoss strategies?(for long matches)
basilmarket.com forums :
Chat
| 15 posts archived
thread starter firefox109 Jul 02 2009
+ PM | QUOTE | PERMALINK | REPORT
| Can someone give me some tips and strategies for long matches? For example what to build and stuff? Pretty much the only thing i'm pretty good at is zealot rush, but i'm sure that you know that if it is a 3v3 match or something and all i do is mass zealots then i will eventually get owned.. |
vietXstikas 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| Long matches, get only corsairs, shuttles, reavers and temps Wonder around the map and drop your reavers anyhwere and corsairs will web and attack air units |
ghrurwg 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| It depends on the match. There is nothing that will always works. |
Lelouch 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| vietXstikas said: "Long matches, get only corsairs, shuttles, reavers and temps Wonder around the map and drop your reavers anyhwere and corsairs will web and attack air units" I like going Carriers on long matches with Protoss. With the addition of 5 Arbitors for cloak. |
PiN0ySiN 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
brownskinnedman 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| Arbiter spam of you have good teamates Statis the important units atke out the weak and continue to roflpwn everything else |
Sushiboy 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| i use hacks so if i were u use hacks |
firefox109 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| what are some good things to build around my base for defense |
Ovary 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| 1)Don't play against Koreans. |
Sushiboy 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| iuno i just play zergs zergs are tuff to play protoss are easyish if u have good team mates |
VolkeBandit 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| DAmmmmm....this game... Oh gawd I used to go on this game hours a day back then. Alright (screw you guys lol), heres a strategy... of course with your Zealot mass, make at least 40 probes, 25 on minerals and 15 on gas, then build the pylons all over the place and stuff. Of course build about 8 gateways. The first one should produce Zealots... of course up to the 5th one make it Zealots, while the 6th and 7th one make Dragoons. The 8th one should make those Knights(i forgot already what its called lol). Of course once you have ground units DONT FORGET THE AIR! Build 6 Stargates. 3 for Scouts, 1 For Carriers, and 2 for Corsairs and Arbiters. Of course Reavers are the massive damage on this, so of course build a good 2 or 3 factories and produce Reavers. Its alright to keep 1 or 2 observers For exploring, and until you have the whole map uncoverd just leep 2. When its uncovered just put 1 where the enemy stages their attacks. Of course this sounds like alot especially with the 200 limit, but who cares. Theyll die anyhow lol. So yea. In summary, Mass Zealots, a third of their number Dragoons, Mass scouts, 3 carriers, a couple of reavers, 40 probes, and of course 1 or 2 observers. Arbiters and corsairs kept close to your carriers because you wouldnt want those to get blown up. Have fun =D |
Lelouch 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| firefox109 said: "what are some good things to build around my base for defense" Definitely a bit of Proton Cannons, but not a lot. Enough for pivotal cloak points and backdoor Reaver drops. Always have your workers defended. Preferably by by something that doesn't do splash damage. |
VolkeBandit 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| firefox109 said: "what are some good things to build around my base for defense" Lawl. The only thing youve got. the cannons. Of course it would be nice to have a build exchange with partners.( getting a worker to their side and one to your side for better Def and production, also confuses the enemy) |
firefox109 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| i am korean,lol but i just don't play much |
TehPwnzor 07/02/09
+ PM | QUOTE | PERMALINK | REPORT
| personally i like to mass photon cannons at choke points or by mineral patches and keep a few dark templar to kill off long range units, it stops your opponents from getting resources and forces them to waste tons of money breaking through the cannon wall causing them to go broke and allow you to counterattack. Just remember the best offense is a good defense |
BasilMarket is Copyright 2004-2008 BasilMarket.com (archive reconstruction). Data recovered from the Internet Archive Wayback Machine for the Classic MapleStory community.