Inadequete ACB range of Paladins
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Warrior
| 15 posts archived
thread starter demonplease Jun 27 2009
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| Both these screenshots illustrate the inadequate range a 1-handed paladin has with ACB. This range is so short that it makes using ACB at Time Temple quite ridiculous. The short range was livable previously because Skeles/Himes are much smaller. But with new high level monsters, the Range doesnt work and quite frankly, it needs a mandatory update from Nexon. Not being able to train fairly with our main attack makes our class a laughing stock of the entire MS community. And until this is fixed (among some other bugs). Nobody should be running to the Paladin bandwagon. link link |
Skrato 06/27/09
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| I don't quite understand what it is with you and using acb at time temple! It's built for the vastly more efficient use of HH. Anyway, I'm fine with the range of ACB with 1h and with sufficient practice I managed to kill efficiently at the lower level guardians without having to take touch damage so often. |
demonplease 06/27/09
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| Skrato said: "I don't quite understand what it is with you and using acb at time temple! It's built for the vastly more efficient use of HH. Anyway, I'm fine with the range of ACB with 1h and with sufficient practice I managed to kill efficiently at the lower level guardians without having to take touch damage so often." ABC>>>>>>>>>>>>>Heavens Hammer At lower levels, you look at heavens hammer and say WOW, im getting a ton of experience. But as someone else pointed out in another post, using heavens hammer as your primary training method causes experience gain to Platau....ie you'll never get over a certain amount of experience regardless of equips or level. This means, at high levels (like 170), you are getting lvl 150 experience gain instead of 170 experience gain. |
bloodyhunter 06/27/09
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| Dude, common... We got all the other Paladin updates, and now you want this too? Man, all you do is complain |
icxey 06/27/09
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| bloodyhunter said: "Dude, common... We got all the other Paladin updates, and now you want this too? Man, all you do is complain" Your not even a paladin yet and you don't even know how annoying it is at TT using ACB with a 1 h sword. They fixed blast's range but ACB is our main attacking skill. |
Mitsukake 06/27/09
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 | yes i would love to have acb work with COGs. BUT it dosent work that way. = so i HAVE to resort to HH XD. even with it its good EXP for soloing no matter what lvl.7~9% a hour at COGs im not complainning for soloing. its way better then 3~5% a hour at skele >_>. |
demonplease 06/27/09
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| For ACB not to reach,...is one thing. Coupled with have to kill neutral monsters with a 50% dmg deficit it really hurts, it is really funfair, and it just doesn't make sense. Why do I want to be getting the same experience gain as some lvl 140 who just maxed HH? It defeats the purpose of leveling. |
AlwaysBowman 06/27/09
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| bloodyhunter said: "Dude, common... We got all the other Paladin updates, and now you want this too? Man, all you do is complain" This. |
Allondite 06/27/09
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| I don't find it unfair. Did you know what you were getting into when going into 1-H? "Short Range" And now you want more range just because of some monsters you can't hit efficiently? |
Applesnacks 06/27/09
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| AlwaysBowman said: " This." Your not a paladin so you dont understand. |
Mitsukake 06/27/09
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 | demonplease said: "For ACB not to reach,...is one thing. Coupled with have to kill neutral monsters with a 50% dmg deficit it really hurts, it is really funfair, and it just doesn't make sense. Why do I want to be getting the same experience gain as some lvl 140 who just maxed HH? It defeats the purpose of leveling." umm kinda dose make sence XD. think about it your not conecting the dots a bit. maybe just isnt for us =o. you know like how most other popular training spots isnt for us and such. wlel this is one of them 8D. or that they just want us to try a new methiod ^^. hell i relay dont care. if i dont like it i can always go back to skele with my bishop buds or go to obliv 5, and party like i did yester day. wich may i add was slightly better then skeles o.o.... even tho it was a party of 3. XD |
ViolinFTW 06/27/09
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| Allondite said: "I don't find it unfair. Did you know what you were getting into when going into 1-H? "Short Range" And now you want more range just because of some monsters you can't hit efficiently? " When you reach paladin you'll see what he's talking about. If brandish is a heros main move and it has a fixed range, why not acb? |
Applesnacks 06/27/09
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| Allondite said: "I don't find it unfair. Did you know what you were getting into when going into 1-H? "Short Range" And now you want more range just because of some monsters you can't hit efficiently? " Apparently heros dont have to worry about the range of a 1h sword... |
Allondite Jun 27 2009
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| ViolinFTW said: " When you reach paladin you'll see what he's talking about. If brandish is a heros main move and it has a fixed range, why not acb?" Heck, that'll unbalance 1-H vs. 2-H even more. ACB's animation is like a regular swing. He's basically asking for longer range for 1-H. By the way, I'm not asking for comparisons to Heroes. This is about Paladins. |
ViolinFTW Jun 27 2009
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| Allondite said: " Heck, that'll unbalance 1-H vs. 2-H even more. ACB's animation is like a regular swing. He's basically asking for longer range for 1-H." I'm sorry but for heros I guess 2h is already unbalanced, their main move is fixed range. Yes I'm talking about paladins I'm giving an example of a class that got their move. But paladins need that range, acb is their MAIN MOVE. |
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