Is Mortal Blow absolutely needed?
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thread starter linnypig Jun 19 2009 + PM | QUOTE | PERMALINK | REPORT
I know that it always you to shoot up close, but is there really a difference from lvl 5 to lvl 20? Can AR/E replace MB?
Desiderata03 06/19/09 + PM | QUOTE | PERMALINK | REPORT
There is a huge difference between level 5 and 20. It's activation rate is doubled from 45% to 90%. Whether that's worth the points is up to you, but most people do max it.
rockets21 06/19/09 + PM | QUOTE | PERMALINK | REPORT
Its a must max as is AE/R.. just skip thrust or something.
chuckroast 06/19/09 + PM | QUOTE | PERMALINK | REPORT
Max it, when you are training at newts you'll be glad you did. And no, AR/E does not remotely replace MB, they have very different uses.
helena22508 Jun 19 2009 + PM | QUOTE | PERMALINK | REPORT
Well, with the changes Nexon made to the Arrow Bomb skill, more people are choosing to max MB than to Inferno now. As for usefulness, I had 6 MB until level 115 and managed to train fine at Newties, so I'm not sure what chuck is talking about. As far as your question about AR/E replacing MB, I would simply read the description of both AR or AE and MB. They do different things. Mortal Blow allows the archer to fire an arrow against a monster in minimum range to replace a bow swing at a certain success rate. Monsters below a certain HP limit may be killed immediately after being struck by Mortal Blow. Arrow Rain hits up to 6 monsters near the archer with no minimum range restriction. (Prerequisite: Mortal Blow, Level 5)
Jin Jun 19 2009 + PM | QUOTE | PERMALINK | REPORT
AR/E and MB are in complementary distribution. In places that you'd be training with AR, you don't use MB--conversly, in places without AR, MB shows its beautiful face. So there's no question of 'replacement'. edit: as above. Also, don't ever think of it as 'allowing you' to hit up close, it's a backup, and only a backup. You should never intentionally be that close to a monster...
peggy1710 06/20/09 + PM | QUOTE | PERMALINK | REPORT
max MB + hurr = .... fast kill. Good for up close skeles that spawn suddenly behind u in Restoring Memory map~
linnypig 06/20/09 + PM | QUOTE | PERMALINK | REPORT
peggy1710 said: "max MB + hurr = .... fast kill. Good for up close skeles that spawn suddenly behind u in Restoring Memory map~" Would that same concpet work for marksmen?
Falco585 06/20/09 + PM | QUOTE | PERMALINK | REPORT
linnypig said: " Would that same concpet work for marksmen?" mm dont have hurricane. anyways, ONE reason im making my bowman is to try the Somb looks fun
DirtySoufKing 06/20/09 + PM | QUOTE | PERMALINK | REPORT
mb+hurricane only lasts a split second..its just 2-3 quick shots and is over with and will only be activated if hurricane is already going meaning you can't just walk up to a monster in melee range and start it
mashavsapir 06/20/09 + PM | QUOTE | PERMALINK | REPORT
It isn't absolutely needed- if that's your question. It's just the best option to put your points into since inferno is kinda useless right now.
TangleViper 06/20/09 + PM | QUOTE | PERMALINK | REPORT
MB is a nice skill to have, but its very well possible to live without it. I just prefer doing 20k+ rather than whacking when a monster spawns in front of me.
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