Crog Ship (text wall)
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thread starter skullpuppet Jun 17 2009 + PM | QUOTE | PERMALINK | REPORT
Hey, so i was battling crogs the other day (3 hit k-o Ftw!) anyway, i noticed the ship was still kinda hanging around after and it sparked a huge idea in my head =D, i thought of this place where first to get there you have to defeat the balrog ship that arives on the orbis ship (changed to 100% arrival every trip) and you could hop on the balrog ship and it would take like a 5 minute longer ride but it would take you to a new continent located inbetween vic and ludi (floating continent) called the "Wastelands" First when you get to the waste lands it would be a simple area (docking bay) and there would be a pretty low leveled town, like filled with boars, vultures, tigers, and some sort of new low level maple creature, this would be a mangled town no shops etc after this would be something like lowering plateaus that would lead to a sort of doungeon/pq the second platform (possibly after like 4 or 5 maps of boars, etc) would be some stronger monsters like skele dogs and skele guards (found in perion towers) and that would range for a few maps the third platform area would be a second town, with ancient warriors in caves (the caves would be the shops) and it would be like a destroyed sanctuary with some fun quests that would lead to the history of balrogs invading vic, some medium leveled items like level 50-70 rather than 10-30, and some good potions like ginger ales, ginseng, honsters, sorcerer elixers etc. the 4th platform (this is where it starts getting fun) would be a wasteland scattered with broken sancturary pieces, and some swords etc, along with the addition of undead skeleton type monsters between skelegons and skull guards, like brute forced creatures or a ghost comeing out of a stone with magic claw w/e (the monsters arent the important part of this) The 5th platform (near the end) would be a 2 town map (yes another town) concluding with a pq guide (level 100-150) who would take you further into the last maps, this would continue to lead to some very strong maps (before the pq of course) filled with skelegons and weakened balrogs (with healed wounds or something, the story behind them would be something about getting mauled in victoria and returning and being exiled) and concluding this map would be more skelegon maps, and the map before the pq would be a crog skelegon mix map with flat bottom and split platforms (meant to be a 6 person party map so MASSIVE MAP) The final Map- the final map would be a Crog sancturary with one safe spot (behind a pillar or something) that would be the entrance to the ending pq (this map would be filled with tons of crimson balrogs that are brute forced with 150k hp that give off 6k exp and do around 3k touch damage, 4k magic damage) ___________________________________________________________________________________________________________ The PQ~ the pq would be about 5 maps (requirements 100-150, 1 of each class member) 1st map- puzzle/battle area- the bottom would be a jq that leads to a large pilla
ClericX 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Wall of text..seems interesting though. But why would you have low level monsters if you have to defeat crog to get there anyway? [That's all I read up to lol]
superpoop 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Eh, pq sounds a bit easy, you should make a new boss. (not the new balrog boss)
xdean23 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Lol, that'd be cool. Too bad Nexon won't even put that... YOUR IDEA FTW!
asianxpride 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Wow I just read the first parts of that and it already sounds cool XD! Nice idea man :D
Vaticinor 06/17/09 + PM | QUOTE | PERMALINK | REPORT
ClericX said: "Wall of text..seems interesting though. But why would you have low level monsters if you have to defeat crog to get there anyway? [That's all I read up to lol]" Read the rest, won't kill ya. ;) Will make more sense. @TS - That's awesome ^^ I'd do that PQ. In a few more lvls XD
markedmask 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Your concept of a new town led to by defeating the Crogs and taking their ship is actually pretty good, as is the idea of covering the history of the Crogs raiding vict. But the rest of it, Im less fond of.
skullpuppet 06/17/09 + PM | QUOTE | PERMALINK | REPORT
thanx XP, but yeh the boss is meant to be more annoying rather than tough, to take him out its really more dodging the other crogs he summons and getting the items to the top through a maze of ropes and ladders, the exp he gives off is just a random # that i came up with, might be to much for the pq XP
ViviOrunitia 06/17/09 + PM | QUOTE | PERMALINK | REPORT
There is a like grandpa balrog in other versions, itsn't there?
shinramyun 06/17/09 + PM | QUOTE | PERMALINK | REPORT
the noobs on the orbis boat should be able to go in the crog boat too after the pros kill the crogs for them
HHhbkdX 06/17/09 + PM | QUOTE | PERMALINK | REPORT
that seems really cool lol. killing the rogs on the ship and taking it over that seems tite.
skullpuppet 06/17/09 + PM | QUOTE | PERMALINK | REPORT
shinramyun said: "the noobs on the orbis boat should be able to go in the crog boat too after the pros kill the crogs for them" yeh that is intended for the low part of the town (the ship takes off 2 mins after the crogs are taken out), and yes there is a grandpa balrog guy (for the guy that posted above you)
Neozfighter100 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Intresting.
AsumaDragon 06/17/09 + PM | QUOTE | PERMALINK | REPORT
Sounds cool. Will it actually be released? No.
LawIFace 06/17/09 + PM | QUOTE | PERMALINK | REPORT
That's adorable.
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