SP Delay + Ropes
basilmarket.com forums :
Thief
| 10 posts archived
thread starter skwiggle Jun 11 2009
+ PM | QUOTE | PERMALINK | REPORT
| Anyone who uses SP knows that it has an annoying delay after using it where you just stand still However, when you use SP on a rope, that delay is lowered greatly Explain please? |
orangeking11 Jun 11 2009
+ PM | QUOTE | PERMALINK | REPORT
| When you're SPing on a rope, you don't have that delay after, so you can jump shoot off the rope right after instead of standing there huffin' and puffin'. I don't know if for sure it makes a big dif, but I just like doing it. xD Edit: For sure, the dif. is not big enough where you should put some much effort into having to SP on a rope. At Zak, I do the rope SP thing, but if I'm not close to a rope, I'm not gonna spend time to FJ/walk to it just to get rid of the delay. xD |
skwiggle 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| Yeah I'm asking why that is =o |
orangeking11 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| skwiggle said: "Yeah I'm asking why that is =o" I just know being on a rope/ladder erases sleepy time. Why they made it that way? No idea. xD |
XxChaosXD 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| Yea I use the rope thing all the time xD |
sineater31 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| Bleh, I try to jump and use SP, it cuts down the time (At least in my head.) :P |
AltimaEnding 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| Same thing happens with Holy Symbol: if it's cast on the ground, I can use Teleport about 2 or 3 times before I can manually move again. Hanging, it's cast, jump, and beam-spam. |
mimilu3721 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| It's because of there being no animation for using it on the rope or something like that |
AngelxHoly 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| mimilu3721 said: "It's because of there being no animation for using it on the rope or something like that" How does that make sense, on the rope, you STILL get the animation -.- |
epidemic87 06/11/09
+ PM | QUOTE | PERMALINK | REPORT
| It seems like the same thing goes for mesos up, when buffed on the floor there is a noticeable delay although not quite as long as shadowpartner. I just buff on a rope if its close but if it takes 5 seconds to get to that rope its just best to buff where you are. And to WHY its that way... Im not sure but I assume it will never change as herms/NLs got no skill updates in the recent patch. No biggie |
BasilMarket is Copyright 2004-2008 BasilMarket.com (archive reconstruction). Data recovered from the Internet Archive Wayback Machine for the Classic MapleStory community.