Wan can buc and corsair do zak?
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thread starter f0x3r May 18 2009
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| When is it able to be done and is good |
Endemic May 18 2009
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| When they have enough HP. |
f0x3r 05/18/09
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| When they can they recruited as serious fighters by people -_- |
GunsNRoses 05/18/09
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| When they have enough HP? Around Level 130? |
iguy 05/18/09
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| GunsNRoses said: "When they have enough HP? Around Level 130?" Depends on how they maxed things, and their skill on the battleship. A skilled Corsair that pumped his points mostly into cannon can take on Zakum and be very helpful at as low as 124-125, As for Buccaneers, they aren't the best attackers without Demo, So for them, their effectiveness with the killing is going to be low, but due to time leap and speed infusion, they can participate at as low as 122 |
Bountyan May 18 2009
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| iguy said: " Depends on how they maxed things, and their skill on the battleship. A skilled Corsair that pumped his points mostly into cannon can take on Zakum and be very helpful at as low as 124-125, As for Buccaneers, they aren't the best attackers without Demo, So for them, their effectiveness with the killing is going to be low, but due to time leap and speed infusion, they can participate at as low as 122" Not to mention they also need max Barrage and Super Transform to be the best they can be. (At attacking, that is) |
Darksky 05/18/09
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| A Buccaneer going party build can be useful starting from 125, but even 120 if having a point into Time Leap and Speed Infusion (10 seconds?). A Corsair, probably around 130 or 140. We can do insane damage with Battleship Cannon, but because of 1/1, it's terrible, so we would need at LEAST level 5 Rapid Fire |
JustUseTape May 18 2009
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| Darksky said: "A Buccaneer going party build can be useful starting from 125, but even 120 if having a point into Time Leap and Speed Infusion (10 seconds?). A Corsair, probably around 130 or 140. We can do insane damage with Battleship Cannon, but because of 1/1, it's terrible, so we would need at LEAST level 5 Rapid Fire" You know that 1/1 doesnt 1/1 the ship? The ship loses the same amount of hp as you, so if you have 4k hp and Horntail uses 1/1, your ship loses 3999 hp. |
iguy 05/18/09
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| JustUseTape said: " You know that 1/1 doesnt 1/1 the ship? The ship loses the same amount of hp as you, so if you have 4k hp and Horntail uses 1/1, your ship loses 3999 hp." Not to mention, those effects take like 30 seconds, you could demount the ship in that time, and even if you don't notice, as long as you tap the skill in time, it's all good, that's why battleship is so awesome, no matter how much you lag, or how long the effect takes, as soon as you click the button, damage taken won't affect the ship ♥ |
Efemera 05/18/09
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| Darksky said: "A Buccaneer going party build can be useful starting from 125, but even 120 if having a point into Time Leap and Speed Infusion (10 seconds?). A Corsair, probably around 130 or 140. We can do insane damage with Battleship Cannon, but because of 1/1, it's terrible, so we would need at LEAST level 5 Rapid Fire" Rapid Fire is utter crap at level 5. Just use Burst Fire during ship cooldown. If you have level 1 Ship I wouldn't recommend Zakking until 135+, the ship will only last 2-3 minutes at level 125. |
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