Bullet Time vs SSK
basilmarket.com forums : Gunslinger to Corsair  |  15 posts archived
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thread starter iLikeToShoot May 16 2009 + PM | QUOTE | PERMALINK | REPORT
Do you have max SSK and 11 Bullet Time or do you have max Bullet Time and 11 SSK?
sleepyxdude 05/16/09 + PM | QUOTE | PERMALINK | REPORT
sleepyxdudeI have both maxed. Maxed SSK in 1st job, and then finished off BT at the end of 2nd job over more grenade
iLikeToShoot 05/16/09 + PM | QUOTE | PERMALINK | REPORT
sleepyxdude said: "I have both maxed. Maxed SSK in 1st job, and then finished off BT at the end of 2nd job over more grenade" Is grenade useful later on?
sleepyxdude 05/16/09 + PM | QUOTE | PERMALINK | REPORT
sleepyxdudeNope, its pretty much useless. If anything, it's only used as a luring device and occasional fun by lobbing them at people
DrakeFalco 05/16/09 + PM | QUOTE | PERMALINK | REPORT
i dont understand why you would need bullet time maxed but then again im just a brawler.
Efemera 05/16/09 + PM | QUOTE | PERMALINK | REPORT
Avoid is especially important to slingers because taking less damage to our ship can actually mean doing more damage in the end.
twist 05/16/09 + PM | QUOTE | PERMALINK | REPORT
iLikeToShoot said: " Is grenade useful later on?" nope. but i'm getting a point of it, because it seems fun to throw at people. XD besides, you get extra points 2nd job ^^
natedoggydog 05/16/09 + PM | QUOTE | PERMALINK | REPORT
I maxed SSK first job, then maxed bullet time instead of getting 11 grenade.
FroznSolid May 16 2009 + PM | QUOTE | PERMALINK | REPORT
FroznSolidi max bullet time 2nd job instead of putting points in grenade EDIT: holy cow, that sentence had no grammar what-so-ever
KachiOyabun 05/16/09 + PM | QUOTE | PERMALINK | REPORT
Avoid is more useful than a skill you do 50 damage with. SSK damage is STr-based. Useless for slingers.
FroznSolid 05/16/09 + PM | QUOTE | PERMALINK | REPORT
FroznSolidKachiOyabun said: "Avoid is more useful than a skill you do 50 damage with. SSK damage is STr-based. Useless for slingers." wrong. extra avoid is next to useless getting early, you can max BT at end of 2nd job. SSK is Str based, but i did as much dmg w/ SSK as with each shot of DS. so at early 3x, when at sand rats, i mobbed them together with weak invisi and then finished them off with SSK. It was very good xp for equipment as crappy as mine.
Efemera May 16 2009 + PM | QUOTE | PERMALINK | REPORT
Uh, SSK's damage formula with a gun is based on DEX. It doesn't count bullet attack and has a -1/3 damage penalty though.
FroznSolid 05/16/09 + PM | QUOTE | PERMALINK | REPORT
FroznSolidstill its useful first job as a mobbing skill ^^
lalaland 05/17/09 + PM | QUOTE | PERMALINK | REPORT
I dont understand what are u guys talking about o_o I maxed SSK, bullet time, double shot in 1st job Then I am going to leave grenda @ lv 1 in 2nd job and put that 10 points to max dash
guthikonda2 + PM | QUOTE | PERMALINK | REPORT
well i think slingers need more avoid too if their so-called strongest move battleship is going to out-pwn hurricane :D
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