Best First skill for Maraurder
thread starter StrikerF May 13 2009
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 | Well im planning to keep my Marauder at level 70 as a lmpq Mule*sounds dumb but you can easily get 2-3mil every day, and my day is pretty short* And i was wondering what would be the most beneficial skill for me from the 3rd job? Whether the skill be idiotic or helpful i don't care I'd like for you to pick. |
austinli96 05/13/09
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| Wihth only one in the skill, it doesnt matter. |
StrikerF 05/13/09
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 | well id like to know which is the best |
xXKronosXx 05/13/09
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| Err well the only choices you really have are Energy Charge or Transform. All the other skills need these prerequisites. |
Loose 05/14/09
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 | Energy Charge, which doesn't really do much at level 1. Your other choice is Transform, which does absolutely less than Energy Charge. I'd go with Energy Charge. |
BloodDaggerX 05/14/09
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| Transform since its a haste like skill and you can use regular skills too |
JadeFeng96 05/14/09
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| Well Energy Charge is useless in lmpq because you can't charge it fully in there, xform is more useful, but you usually get haste in lmpq.... |
kaiman 05/14/09
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| isnt transform still glitched to?that is when u use regular atks you dc? |
silva69
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| just get mastery transformation is just for haste which you should be getting from all the sins out there and eCharge just ... doesnt do much at level 1 |
afr0thunder1
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| silva69 said: "just get mastery transformation is just for haste which you should be getting from all the sins out there and eCharge just ... doesnt do much at level 1" mm i agree, 1 in stun mastery will give u the most benifit out of ur other skills. and you'll hit red numbers :3 not necessarily better dmg but its a diff color :DDD |
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