Buccs: the new glitch Gods of maple
thread starter drainer May 13 2009
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| So, are all you Buccaneers out there having fun with the new and improved attacks? Thanks to the glitch, I think Buccs quite possibly have the best DPS in the game. For those of you who may not know, here's what happened since the last patch: 1) energy blast became spammable (no delay between attacks) -That's 1680% damage dealt to 4 enemies in rapid successions. This means that Marauders can kill himes as fast as DKs now, while moving around the map faster! 2) While transformed, you can use non-transform attacks. In addition, these attacks DON'T STOP YOU FROM MOVING! You can use Dragon Strike without having to stop and let the attack finish. This means that you can buccs can move across a map, using dragon strike to mob, without ever having to stop moving! 3) There's also no delays, so you can use multiple attacks at the same time! (e.g. I use shockwave and dragon strike at the same time for some crazy damage.) -So far, I've been able to have barrage, dragon strike, and shockwave go all at the same time. It looks so awesome! xD -note: Buccs can also use Barrage and Demolition at the same time. Is it possible that they can now have the greatest single target DPS as well as mobbing DPS? WARNING: certain combinations of attacks will cause you to AUTOMATICALLY DC Combos I've found so far: -spamming any 1st or 2nd job skill more than twice (probably an anti-hacker measure) -using 4 or more attacks at once (e.g. barrage, dragon strike, double upper, and shockwave. Yes I actually tried this xD) -using dragon strike too early after comboing (not sure how this one works, but I spent some time just using shockwave and dragon strike together, and occasionally DCing) My opinion: This adds a new element of skill to the Marauder / Buccaneer class that I don't think anyone could have predicted. If you're skilled and you can handle the attacks well, then you can out damage most other classes with mobbing at least, and can train faster than all the other classes. Sorry to the leechers, this class does require actual skill to play! I hope the GMs don't fix the glitches that allow attacks to be used together, cause I think that balances out the buccaneer class a lot. It also makes Shockwave the obvious choice over drain (again, sorry to the people who chose to max drain, shockwave now increases your mobbing DPS in combo with dragon strike). The only things I think they need to fix are: the dcing problem, which can be balanced out by putting a limit on which attacks can be used in combo or by limiting the amount of attacks that can be used at once while transformed, and by preventing the 1st and 2nd job skills from having no delay while transformed. Does anyone else have combos that dc you to add to the list? Comments appreciated, Buccaneers go! |
66Alex66 05/13/09
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| this is obviously a glitch -.- since all the other versions did not have this problem, nexon will soon fix this and shockwave will become the worst build again +blast is supposed to be that fast, that's the new skill UPDATE |
SendoYoh 05/13/09
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| This is awesome xD but i dont think it will balance out the class tho oO i think this makes us too awesome x) but but its not something bad :D |
duskfist 05/13/09
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| Well. #1 is how it is supposed to be. And for the rest, it's just a glitch and Nexon will fix it. |
azimuth457 05/13/09
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| The blast UPDATE (not glitch) makes Marauders>DKs at Himes btw. Just sayin. |
astrokid May 13 2009
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| No delay is a glitch, it will be fixed.. I hope they don't fix the ability to move while attacking though And sorry but it makes shockwave all the more useless. Instead of shockwaving on the last combo you can dragonstrike w/o dc if you macro -haha. Shockwave still has its delay and it's the slowest move in the buccaneer linage, blast out damages it considering you can now pull off 3-4 blasts in the amount of time it takes to cast 1 shockwave. |
drainer 05/13/09
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| Yes, I hope they don't take away the ability to attack while moving, cause I think otherwise normal transform is absolutely useless. I still hope that they leave the ability to use more than 1 attack at once, because it makes for some interesting and creative combos. Training at himes, I was able to combo Dragon Strike, Energy Blast, Screw Punch, and Barrage to get across the map without taking damage, dealing out lots of damage, and creating large mobs without ever having to stop. It was absolutely amazing <3 Shockwave is proving useful in the earlier 12x levels, when dragon strike is still nub. Using dragon strike + shockwave easily demolishes mobs faster than energy blast, with or without energy charged. (It also charges energy insanely fast) Astrokid --> What I've found is that if you wait for shockwave to finish (which only takes slightly longer than dragon strike) you won't dc from using dragon strike. I trained for an hour and a half straight using the combo without dcing. And really, dragon strike + shockwave yields the best possible mob DPS when used at the same time. Even if Dragon strike is maxed, you'd need it to go twice as fast as shockwave (which it doesn't) in order for it to be more effective. This is all from what I've experienced so far though. I wanna know if any buccs out there have had different experiences! |
Bountyan May 13 2009
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| drainer said: "Yes, I hope they don't take away the ability to attack while moving, cause I think otherwise normal transform is absolutely useless. I still hope that they leave the ability to use more than 1 attack at once, because it makes for some interesting and creative combos. Training at himes, I was able to combo Dragon Strike, Energy Blast, Screw Punch, and Barrage to get across the map without taking damage, dealing out lots of damage, and creating large mobs without ever having to stop. It was absolutely amazing <3 Shockwave is proving useful in the earlier 12x levels, when dragon strike is still nub. Using dragon strike + shockwave easily demolishes mobs faster than energy blast, with or without energy charged. (It also charges energy insanely fast) Astrokid --> What I've found is that if you wait for shockwave to finish (which only takes slightly longer than dragon strike) you won't dc from using dragon strike. I trained for an hour and a half straight using the combo without dcing. And really, dragon strike + shockwave yields the best possible mob DPS when used at the same time. Even if Dragon strike is maxed, you'd need it to go twice as fast as shockwave (which it doesn't) in order for it to be more effective. This is all from what I've experienced so far though. I wanna know if any buccs out there have had different experiences!" They will not keep the ability to move while attacking, I can nearly 100% assure you. It doesn't allow it in any other versions, so why allow it in GMS? Also, the 3rd job Transform is useless. The 4th job transform is pretty much only for bossing, that's it. It may not be that way now, but when they fix these glitches it will. |
XxChaosXD 05/13/09
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| the skill updates somewhat made me want to return to my marauder my page is so fun though what to do, what to choose... |
shakar96 05/13/09
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| Yay, too bad I am not trying to level now till I get 2b, still earning it... |
Loose 05/14/09
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 | Just watch your ass and don't complain when you get banned for abusing glitches. All those glitches will be gone soon and I'll be happy. : ) |
drainer 05/14/09
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| Bountyan said: " They will not keep the ability to move while attacking, I can nearly 100% assure you. It doesn't allow it in any other versions, so why allow it in GMS? Also, the 3rd job Transform is useless. The 4th job transform is pretty much only for bossing, that's it. It may not be that way now, but when they fix these glitches it will." Maybe this is just a dream, but the glitches made being a bucc really interesting, without being too overpowered. Nexon inadvertently created a class of even greater variety and potential, so maybe, just maybe, these glitches will be integrated in the game. The real reason I made this thread for was to see what everyone else knows / thinks about the glitches and how they've been using them. So far, I haven't really seen anybody add anything positive hear, so I'm rather dissapointed. Hasn't anyone out there played around with the glitches? Loose said: "Just watch your ass and don't complain when you get banned for abusing glitches. All those glitches will be gone soon and I'll be happy. : )" Lol, thanks for the advice. We'll see what happens, I guess it'll all work out for the best. |
Loose 05/14/09
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 | drainer said: "So far, I haven't really seen anybody add anything positive hear, so I'm rather dissapointed. Hasn't anyone out there played around with the glitches?" I've tested them, I've used them, I've macroed them and Flash Fist>Double Upper>Flash Fist Jr. Wraiths, I've been disconnected by them, I'm frustrated by them. I haven't abused them and used them in my training. Honestly, I want them to go away, so I can use Transformation as a Haste with a cooldown without fearing disconnection because I spammed Somersault too fast at Typhons. |
luckywiz 05/14/09
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| Dude, these glitches ARE no delay. Remember the hacker infestation? And how it was soooo unfair to everyone else? This is the same thing. Nexon effed up, and they're gonna fix it next patch. |
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