thread starter mrbasil May 07 2009
+ PM | QUOTE | PERMALINK | REPORT
| Good News Maplers! Skills for all classes have been balanced for your enjoyment! Take a peek at what we changed: Common Skill for all classes edited • Warrior Endur skill can be leveled up to level 5. • Maple Warrior master level increased to level 30. Warrior job skills revised • Warrior skill "Power Damage" initial damage has been increased to 165%. Damage after mastering remains the same. • Warrior skill "Slash Blast" initial damage has been increased to 72%. Damage after mastering remains the same. • Spearman skill "Hyper Body" effective period increased to 300 seconds. • Fighter skill "Rage", upon mastering, increases attack by 12. • Page skill "Threaten" applies to boss mobs. Effective period increased up to 120. • White Knight skills "Blizzard Charge" and "Ice Charge" damage increased to 110% upon mastering. • Paladin skill "Blast" attack range increased • Paladin skill "Sanctuary" cooling time decreased to 20 seconds. • Hero skill "Enrage" cooling time decreased to 6 minutes. • Dark Knight skill "Berserk" HP use limit changed to 50% upon mastering. Mage job skills revised • Mage (Fire/Poison) and Mage (Ice/Lightning) Skill "Elemental Amplification" attack increased to 140% • 4th job magician skill "Big Bang" charge time decreased to 1 second. • Ice/Lightning Arch Mage Skill "Chain Lightning" extra damage increased. Bowman job skills revised • Hunter, Crossbow Man short distance attack range decreased. • Hunter, Crossbo Man short distance attack damage increased. • Ranger, Sniper skill "Strafe" initial damage increased to 71%. Damage after mastering remains the same. • Bowmaster skill "Concentrate" effective period increased to 240 seconds. • Marksman skill "Piercing" charge time decreased to 1 second. • Marksman skill "Sniping" cooling time decreased to 5 seconds based on mastered skill. • Hunter skill "Arrow Bomb" damage until initial mob attack increased. Thief job skills revised • Chief Bandit skill "Band of Theives" attack range increased. • Chief Bandit skill "Assualter" moving range increased. • Chief Bandit skill "Pickpocket" calculations revised. • Night Lord skill "Ninja Storm" range increased. • Shadower skill "Boomerang Step"; delay after using this skill decreased. Pirate job skills revised • Outlaw skill "Flamethrower" and "Ice Splitter" attack range increased. • Viper skill "Dragon Strike"; delay after using this skill decreased. • Viper skill "Fist"; delay after using this skill decreased. • Buccanear skill "Energy Burst"; delay after using this skill decreased. • Captain skill "Rapid Fire" damage increased to 170% based on master level. • Captain skill "Battleship"; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again. • While using Buccanear skill "Transform", can use all skills except for "Oak Barrel," "Double Fire," "Demolition" and "Snatch". • While using Viper skill "Super Transform," can use all skills except "Oak Barrel" and "Double Fire". • Viper skill "Energy Orb", extra damage |