Hermit help!
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thread starter hbk14831 May 02 2009 + PM | QUOTE | PERMALINK | REPORT
i'm trying to plan out my build for my hermit... but i don't know what to do after i max shadow partner should i max avenger and then flashjump? or should i do something else? i also heard that shadow meso and shadow web is pretty useless and people are say not to level it up. what do you use the skill points on if you don't level up web or shadow meso?
qwan456 05/02/09 + PM | QUOTE | PERMALINK | REPORT
After Shadow Partner, you should start focusing on building up your Avenger, since the places you are most likely going to train on will need some use of it. Are you planning on going to Himes? If so, I suggest stop adding Avenger at level 21 and then start adding points in to Flash Jump until it reach 8. It will allow you to jump over the mobs at himes easier. If you want (isn't require, but recommended), start adding points into Alchemist, so Barbs will heal you 100% after taking damage from Himes. Then go back to maxing Avenger. Depending on where you train after Himes, start to add points into FJ or Alchemist accordingly. Like you aren't going to FJ at Newties, so go with Alchemist. At Nightshadows, maybe FJ and so on. People go back to max Dark Sight after Alchemist or Mesos Up, so they are able to stay in Haste while going onto DS. Afterwards, they would maxed out booster or drain, whichever you didn't max out in 2nd job. You should have around 19 points left. You can put it into either Shadow Mesos or Shadow Web. I would put one point into SM for fun and put the rest into SW.
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