Drk Skill plan?
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thread starter Xionac Apr 29 2009 + PM | QUOTE | PERMALINK | REPORT
can anyone tell me what order i should max my skills once i hit Drk? Please and thank you. and i know i am only lvl 70, but it won't take me too long to get to 120 and i like to plan ahead.
taleko 04/29/09 + PM | QUOTE | PERMALINK | REPORT
link
Xionac 04/29/09 + PM | QUOTE | PERMALINK | REPORT
cool thanks. but what about 140+?
taleko 04/29/09 + PM | QUOTE | PERMALINK | REPORT
idk rush? (post far too short)
chickenpoodl 04/29/09 + PM | QUOTE | PERMALINK | REPORT
1 rush max beholder mastery 20 berserk (maybe max berserk) 9 mw (max mw if possible, max berserk if haven't done so already) 10 stance finish off mw and stance, in whichever order. mw if training is your priority, stance if bossing is priroity. now that berserk, mw, stance are all maxed, your important skills are complete. the rest is dependent on your preference. beholder heal is often deemed as not really necesasry, but its a really good bonus and luxary to have. get it to a level you feel is satisfactory if you solo often, occasionally lack accuracy for any reason, throw 20 into beholder hex. achilles is excellent. not only does it reduce overall dmg taken from everything, it also saves your life upon 1/1 occasionally. get atleast 1 SP into it early on too if you want. its good. rush is amazing once you get it up to 15. 100% dmg, 100% range. its a noticable difference. it is probably not necesary however until you get to the stage where you start working towards that level of strenght where you can 1hko skeles/nestgolems. being able to deal a greater amount of dmg with rush while mobbing and moving in on the skeles minimizes the amount of dmg you really have to do with crusher. hero's will is 1 sp, pop one in when you feel you need it. monster magnet is trash.
funfunfun 04/29/09 + PM | QUOTE | PERMALINK | REPORT
So you wouldn't suggest (as I've seen in other guides) to use your initial points of 4th job into 1 Rush, 1 Beholder, and 1 Berserk? I was thinking that that would be a bit wasteful, considering a level 1 Berserk would be almost useless for training.
chickenpoodl Apr 29 2009 + PM | QUOTE | PERMALINK | REPORT
even 10 berserk is wasteful. msot people cant' use berserk anywhere due to the lack of survivable constructive training spots until they have zerk 15-20 everyone puts in that one point so they can go show off at teddies or hhg. seriously, tahts stupid. instead of wasting time showing off, train with mroe mastery, get bersekr to a usable level and berserk at real places, squids, gobies, sharks, etc. why would you tberserk at hgg when you ccan berserk at squids or gobies?
wenbodou 04/29/09 + PM | QUOTE | PERMALINK | REPORT
wenbodoubut it's fun to mess around with...besides, it literally doesn't change anything unless you like summoning your eyeball for longer periods of time f3
chickenpoodl 04/29/09 + PM | QUOTE | PERMALINK | REPORT
few more % mastery is better than none. you guys get the point.
wenbodou 04/29/09 + PM | QUOTE | PERMALINK | REPORT
wenbodoubeholder's % mastery doesn't change from level to level with one more point in it though lol unless you skip out on rush for whatever reason <_<
ston3rnamja Apr 29 2009 + PM | QUOTE | PERMALINK | REPORT
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funfunfun 04/29/09 + PM | QUOTE | PERMALINK | REPORT
Now that I think about it, putting in 1 Berserk at the beginning isn't that bad, considering that either way, you'll have Beholder maxed by 123 and Berserk by 133. I guess I'll do that just to have something new to play with :P
edTraining 04/29/09 + PM | QUOTE | PERMALINK | REPORT
my order: 120--> 1 beholder, 1 rush, 1 achiles(helps a bit when1/1) Then: Max Beholder(lvl10), Max zerk till 30. cyap.
wenbodou 04/29/09 + PM | QUOTE | PERMALINK | REPORT
wenbodoulol achilles o.O interesting it WOULD help a lot at pap haha, makes it so i can zerk a few crushers....interesting....
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