Testing
basilmarket.com forums : New Players  |  4 posts archived
« prev list next » thread 272 of 282  (arrow keys work)
thread starter GreyBlob Apr 20 2009 + PM | QUOTE | PERMALINK | REPORT
Third repost having deleted my second hacked account. I will try to think of new guild events if people want. I made this guide to help people, This is the best you will get on the net as of April 09 anyways. PLease spread his around the web Table of Content Intro Getting Started i) Should I Lead a Guild? ii) Making the Guild iii) Choosing a Name iv) Guild Window Functions Important Things After Making Guild i) Guild Emblem ii) Expansions iii) Alliances Maintaining and Organizing your Guild i) Recruitment ii) Regarding Rank iii) Guild Rules iv) Divisions v) Guild Events vi) Guild Funds Taking Your Guild Further Guild Site Section for Guild Members Jr.Masters Members Afterword Credits Guilds Intro I think an appropriate beginning would be to actually explain a bit on guilds. The guild system was established many patches ago, before Nexon took over I believe, guilds at the time were to link friends together ,make new friends and of course gain fame. In short guilds are a simple system to unite people with similar purposes. Why make a guild and spend millions of millions on it? Well ,like everything else in maple, is just for fun. With some perks: • Get support from your entire guild against scammers and hackers • With enough high levels, guilds can sell Zakum Helmets for ridiculously and unnecessarily high prices • Exclusive guild events Actually all these above things can be done by joining a guild however as the leader of a guild you get absolute dominance over its actions. A guild without a leader is basically an anarchy. So this guide is basically devoted to help leaders run guilds properly and effectively. With that said lets actually start the main part of the guide. There exists two basic types of guilds i)A relaxing and loose type of guild for chatting and occasional GPQ and guild events. Guild is simply an extensive buddy list and a break from grinding. ii)Ambitious and strict type of guild; meaning GPQ every Monday and Tuesday and Z-runs every 2nd Tuesday ,4th on the honorable rock. This type of guild is extremely difficult to achieve not to mention maintain, the basic theme or idea of this guild is to make mesos and obviously; gain fame. Or simple put: One with a straitforward goal, and one without What you want to do with your guild is completely up to you! You can make up a unique guild for a single class or a guild that chats about manga or x-box live or a guild full of pure CPQ characters. Most of this is common knowledge but a guide is nothing without the basics. What this guide can tell you: • Guild events! Took me hours to think them up, now your guild can do something besides GPQ and Scavenger hunts • Guild Names! Not the best but fairly good Getting Started Ok lets get started. i) Should I lead a Guild? As a Leader Are you active? A leader should be on at least four-five times a week. If that's beyond what you will do then forget it,join a friend's guild. This doesn't apply for leisure guilds. Are you responsible? Leaders must f
OmgItsMazz 04/20/09 + PM | QUOTE | PERMALINK | REPORT
this isnt a maple guide its a failure guild guide
skysoldier 04/20/09 + PM | QUOTE | PERMALINK | REPORT
OmgItsMazz said: "this isnt a maple guide its a failure guild guide" No it isn't... -.-
GreyBlob Apr 20 2009 + PM | QUOTE | PERMALINK | REPORT
OmgItsMazz said: "this isnt a maple guide its a failure guild guide" If you insist, however first the thread name is "testing" and shouldnt it have occured to you that I was testing something ? Secondly where have you seen me call this a mple guide? To conclude show me a better guild guide to prove your theory
« prev list next » thread 272 of 282  (arrow keys work)