Cleric Skill Build
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thread starter JJIZZLE69 Apr 16 2009 + PM | QUOTE | PERMALINK | REPORT
Should I max HA or tele?
DiGiT 04/16/09 + PM | QUOTE | PERMALINK | REPORT
Teleport.... o_O HA will be replaced in 4th job and besides you can probably get free leech by just being an HS mule >.<
Utopian 04/16/09 + PM | QUOTE | PERMALINK | REPORT
Teleport :D Pretty nice skill.
JJIZZLE69 04/16/09 + PM | QUOTE | PERMALINK | REPORT
okayy thanks!
fiinix Apr 16 2009 + PM | QUOTE | PERMALINK | REPORT
Please dont make the mistake of not maxing out teleport >_< thats like a thief not maxing out haste... or flash jump. it's one of our signature skills that puts us above the other classes. if you're making a party cleric, keep it simple and keep HA at 11. I maxed both of those skills on my cleric. all cleric skills were maxed except for mp eater, which i kept at 1. haven't regreted it i was doing 3k w/ HA @ lvl53 in LMPQ on the tauro's lol. it was nice to see ppl go, "OMG DMG!" xD but on topic... teleport HAS to be maxed. esp if you want to do certain PQ's later on... magPQ
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